Player Matchup

Sylvanus
Sylvanus
Silver IV
ARC KLOWN
Sylvanus
Silver IV
Level 106
God Stats
45W - 42L
1,487 SR
Queue Stats
136W - 173L
1,091 MMR
Solo
Medusa
Medusa
Bronze I
SSavageVert
Medusa
Bronze I
Level 107
God Stats
3W - 6L
1,483 SR
Queue Stats
18W - 26L
1,105 MMR
Solo
Horus
Horus
Silver IV
shanewhochiefpot
Horus
Silver IV
Level 54
God Stats
45W - 48L
1,495 SR
Queue Stats
148W - 166L
1,090 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,488 SR
1,095 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,353 SR
1,100 MMR
Neith
Neith
Silver IV
EpicPowerDump
Neith
Silver IV
Level 83
God Stats
1W - 1L
1,442 SR
Queue Stats
23W - 31L
1,129 MMR
Solo
Jormungandr
Jormungandr
Bronze II
Sheetboomtime
Jormungandr
Bronze II
Level 83
God Stats
1W - 1L
1,191 SR
Queue Stats
10W - 22L
1,089 MMR
Solo
Fenrir
Fenrir
Silver IV
jcolil99
Fenrir
Silver IV
Level 64
God Stats
13W - 24L
1,426 SR
Queue Stats
143W - 192L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARC KLOWN
Sylvanus
16
5 / 2 / 8
14,280
680
15,865
29,239
39,714
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
7 / 8 / 5
14,784
704
17,857
18,658
6,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 8 / 8
14,243
678
13,226
29,340
28,927
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
KumbhakarnaChaacZeusPeleVamana

VS

Bans
AnubisEsetKukulkanNoxPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 11
14,728
701
20,590
17,740
6,365
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Sheetboomtime
Jormungandr
16
6 / 4 / 8
15,734
749
25,556
20,011
16,300
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
jcolil99
Fenrir
15
8 / 6 / 4
15,783
752
17,351
22,060
17,084
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
41
15
Kills
18
18
Deaths
15
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ARC KLOWN
Sylvanus
5
2
8
4.5
W
4
5
11
1.9
L
Medusa
7
8
5
1.19
W
Jormungandr
Sheetboomtime
Jormungandr
6
4
8
2.5
W
Fenrir
jcolil99
Fenrir
8
6
4
1.67
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,948
Damage
63,497
77,237
Taken
59,811
74,730
Mitigated
39,749
35,319
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ARC KLOWN
Sylvanus
15,865
3,900
7,681
14,426
29,239
39,714
772
11,417
17,822
35,730
0
W
20,590
11,808
414
4,771
17,740
6,365
1,262
5,384
12,356
0
48,154
L
Medusa
17,857
9,891
0
2,720
18,658
6,089
1,512
6,299
12,359
0
70,988
W
Jormungandr
Sheetboomtime
Jormungandr
25,556
3,777
255
976
20,011
16,300
1,080
6,185
13,826
61,296
0
W
Fenrir
jcolil99
Fenrir
17,351
3,622
0
4,328
22,060
17,084
229
5,899
16,161
340
44,214
L
13,226
5,101
3,824
6,668
29,340
28,927
445
9,002
20,338
1,302
31,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,307
Gold Earned
46,245
183
Minions Killed
201
5
Camps Cleared
8
1,013,488
Distance Traveled
959,080
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
14,280
680
40
2
1
315,656
0
W
Neith
14,728
701
75
4
0
316,144
2
L
Medusa
14,784
704
109
5
2
353,859
2
W
Jormungandr
15,734
749
81
4
0
354,887
0
W
Fenrir
15,783
752
45
2
8
288,049
0
L
Horus
14,243
678
34
2
2
343,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role