Player Matchup

Neith
Neith
Hylander01
Neith
Level 84
God Stats
65W - 69L
1,507 SR
Queue Stats
128W - 158L
1,485 Elo+
Party 2
Merlin
Merlin
Phonétik
Merlin
Level 69
God Stats
3W - 3L
1,482 SR
Queue Stats
518W - 453L
1,656 Elo+
Party 2
Sylvanus
Sylvanus
Quinlo
Sylvanus
Level 72
God Stats
3W - 1L
1,904 SR
Queue Stats
24W - 17L
1,622 Elo+
Solo
Team Averages
Level 75
1,631 SR
1,588 Elo+

VS

Team Averages
Level 115
1,486 SR
1,556 Elo+
Vulcan
Vulcan
Bloodor92
Vulcan
Level 96
God Stats
2W - 0L
1,739 SR
Queue Stats
74W - 81L
1,534 Elo+
Party 1
Hercules
Hercules
FaZzI0
Hercules
Level 114
God Stats
1W - 2L
1,310 SR
Queue Stats
72W - 66L
1,563 Elo+
Party 1
Guan Yu
Guan Yu
Shadows38
Guan Yu
Level 135
God Stats
2W - 5L
1,409 SR
Queue Stats
237W - 252L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
2 / 6 / 7
12,898
645
11,832
15,017
3,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Phonétik
Merlin
16
4 / 13 / 5
14,159
708
16,209
21,200
5,158
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Quinlo
Sylvanus
15
8 / 8 / 2
15,867
793
15,308
22,864
22,415
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bloodor92
Vulcan
17
13 / 5 / 8
16,413
821
22,700
11,930
3,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
FaZzI0
Hercules
17
8 / 2 / 17
15,351
768
16,224
23,551
20,491
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Shadows38
Guan Yu
14
6 / 7 / 11
14,471
724
13,078
28,230
21,313
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
14
Kills
27
27
Deaths
14
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Bloodor92
Vulcan
13
5
8
3.4
W
Hercules
FaZzI0
Hercules
8
2
17
8.25
L
Neith
2
6
7
0.92
L
Merlin
Phonétik
Merlin
4
13
5
0.5
L
Sylvanus
Quinlo
Sylvanus
8
8
2
1.13
W
Guan Yu
Shadows38
Guan Yu
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,349
Damage
52,002
59,081
Taken
63,711
31,282
Mitigated
45,367
15,632
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Bloodor92
Vulcan
22,700
4,442
0
1,155
11,930
3,563
1,309
7,013
4,917
59,351
0
W
Hercules
FaZzI0
Hercules
16,224
4,724
723
10,085
23,551
20,491
1,260
11,048
12,503
0
37,823
L
Neith
11,832
4,574
746
2,668
15,017
3,709
306
6,395
8,622
0
54,248
L
Merlin
Phonétik
Merlin
16,209
1,182
0
2,305
21,200
5,158
128
7,426
13,774
56,385
0
L
Sylvanus
Quinlo
Sylvanus
15,308
3,081
4,046
5,867
22,864
22,415
0
9,248
13,616
23,913
0
W
Guan Yu
Shadows38
Guan Yu
13,078
2,087
2,586
6,837
28,230
21,313
519
14,088
14,142
0
47,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,924
Gold Earned
46,235
199
Minions Killed
205
8
Camps Cleared
5
830,732
Distance Traveled
1,023,741
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,413
821
106
5
2
316,333
0
W
Hercules
15,351
768
46
2
1
366,036
0
L
Neith
12,898
645
95
5
4
279,586
0
L
Merlin
14,159
708
84
4
4
239,679
0
L
Sylvanus
15,867
793
20
1
0
311,467
1
W
Guan Yu
14,471
724
53
3
2
341,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role