Player Matchup

Yemoja
Yemoja
CanijoSports
Yemoja
Level 106
God Stats
3W - 5L
1,306 SR
Queue Stats
86W - 101L
1,427 Elo+
Solo
Hel
Hel
CrazyLoli_69_335
Hel
Level 63
God Stats
28W - 22L
1,483 SR
Queue Stats
140W - 155L
1,441 Elo+
Party 1
Susano
Susano
ZumitoDeFrutas
Susano
Level 127
God Stats
34W - 28L
1,557 SR
Queue Stats
556W - 486L
1,532 Elo+
Party 1
Team Averages
Level 99
1,449 SR
1,466 Elo+

VS

Team Averages
Level 88
1,437 SR
1,435 Elo+
King Arthur
King Arthur
 
King Arthur
Level 79
God Stats
1W - 3L
1,278 SR
Queue Stats
188W - 239L
1,425 Elo+
Solo
Kukulkan
Kukulkan
Grzesiek237
Kukulkan
Level 104
God Stats
16W - 12L
1,544 SR
Queue Stats
168W - 213L
1,432 Elo+
Solo
Thanatos
Thanatos
Spellbound-Magic
Thanatos
Level 81
God Stats
3W - 4L
1,489 SR
Queue Stats
126W - 155L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
3 / 4 / 14
17,056
682
13,837
23,409
19,566
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
5 / 8 / 16
18,500
740
13,207
30,458
16,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
21 / 11 / 4
20,811
832
35,180
31,580
16,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
11 / 8 / 8
20,047
802
26,405
35,573
34,479
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
Grzesiek237
Kukulkan
19
8 / 9 / 10
18,853
754
29,637
17,822
6,828
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
4 / 12 / 7
17,312
692
13,780
23,461
8,560
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
29
Kills
23
23
Deaths
29
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
11
8
8
1.88
W
Yemoja
3
4
14
2.5
W
5
8
16
1.63
L
Kukulkan
Grzesiek237
Kukulkan
8
9
10
1.44
L
4
12
7
0.63
W
21
11
4
2.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,224
Damage
69,822
85,447
Taken
76,856
52,443
Mitigated
49,867
37,127
Healing
22,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
26,405
5,174
255
8,119
35,573
34,479
403
14,096
20,457
0
76,820
W
Yemoja
13,837
803
2,492
1,447
23,409
19,566
366
7,644
15,765
54,502
0
W
13,207
95
16,865
13,098
30,458
16,637
714
13,680
16,778
61,418
0
L
Kukulkan
Grzesiek237
Kukulkan
29,637
1,131
0
2,754
17,822
6,828
2,195
7,093
10,729
84,452
0
L
13,780
3,904
267
10,928
23,461
8,560
441
6,981
16,480
0
60,050
W
35,180
9,981
593
2,632
31,580
16,240
565
9,476
22,104
0
74,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,367
Gold Earned
56,212
236
Minions Killed
282
10
Camps Cleared
12
1,173,634
Distance Traveled
1,166,011
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
20,047
802
76
3
2
417,088
3
W
Yemoja
17,056
682
79
3
4
404,072
0
W
Hel
18,500
740
78
3
4
384,403
0
L
Kukulkan
18,853
754
127
5
3
365,057
1
L
Thanatos
17,312
692
79
3
7
383,866
0
W
Susano
20,811
832
79
3
2
385,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role