Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 29
God Stats
78W - 90L
1,489 SR
Queue Stats
137W - 175L
1,259 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GigaLemur
Ah Muzen Cab
Level 24
God Stats
36W - 24L
1,516 SR
Queue Stats
72W - 66L
1,300 Elo+
Solo
Medusa
Medusa
Ishrom
Medusa
Level 16
God Stats
13W - 12L
1,510 SR
Queue Stats
23W - 26L
1,256 Elo+
Solo
Thor
Thor
Jep0725
Thor
Level 6
God Stats
3W - 6L
1,202 SR
Queue Stats
4W - 12L
1,372 Elo+
Solo
Ra
Ra
ShuraHPK
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,443 SR
1,338 Elo+

VS

Team Averages
Level 20
1,414 SR
1,214 Elo+
Fenrir
Fenrir
Adilson325
Fenrir
Level 24
God Stats
6W - 8L
1,393 SR
Queue Stats
24W - 23L
1,370 Elo+
Solo
Ymir
Ymir
MASAKI_2097_0722
Ymir
Level 17
God Stats
10W - 3L
1,777 SR
Queue Stats
36W - 45L
1,278 Elo+
Solo
Heimdallr
Heimdallr
Tanvar97
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,112 Elo+
Solo
Ra
Ra
Trashman_Devito
Ra
Level 17
God Stats
2W - 3L
1,162 SR
Queue Stats
7W - 13L
1,152 Elo+
Solo
Thor
Thor
bored_bismuth
Thor
Level 18
God Stats
2W - 5L
1,236 SR
Queue Stats
25W - 49L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
8 / 6 / 15
14,656
1,127
26,299
20,670
8,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
GigaLemur
Ah Muzen Cab
20
12 / 4 / 12
15,197
1,169
30,459
19,155
6,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Ishrom
Medusa
20
6 / 11 / 13
12,803
985
12,604
24,888
8,811
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Thor
Jep0725
Thor
19
4 / 13 / 11
12,873
990
11,262
21,807
10,357
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
1 / 11 / 16
12,419
955
14,672
19,191
6,679
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adilson325
Fenrir
20
20 / 6 / 14
16,619
1,278
25,292
21,001
10,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
16 / 0 / 22
16,669
1,282
31,436
25,772
28,752
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heimdallr
Tanvar97
Heimdallr
20
6 / 7 / 18
13,944
1,073
17,986
18,744
15,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 9 / 29
14,233
1,095
18,473
20,253
8,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
1 / 9 / 14
12,056
927
4,996
16,701
5,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
142
31
Kills
45
45
Deaths
31
67
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
8
6
15
2.58
W
Fenrir
Adilson325
Fenrir
20
6
14
4.5
L
Ah Muzen Cab
GigaLemur
Ah Muzen Cab
12
4
12
4.5
L
Medusa
Ishrom
Medusa
6
11
13
1.14
L
Thor
Jep0725
Thor
4
13
11
0.73
W
16
0
22
27
L
1
11
16
0.82
W
Heimdallr
Tanvar97
Heimdallr
6
7
18
2.14
W
2
9
29
1.83
W
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,296
Damage
98,183
105,711
Taken
102,471
40,554
Mitigated
68,130
11,239
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
26,299
17,993
0
3,940
20,670
8,250
0
7,807
12,863
0
52,587
W
Fenrir
Adilson325
Fenrir
25,292
6,672
741
3,172
21,001
10,259
0
3,765
17,236
0
32,422
L
Ah Muzen Cab
GigaLemur
Ah Muzen Cab
30,459
13,190
0
3,662
19,155
6,457
0
9,582
9,573
0
64,974
L
Medusa
Ishrom
Medusa
12,604
8,390
0
1,224
24,888
8,811
0
12,583
12,305
0
25,070
L
Thor
Jep0725
Thor
11,262
3,163
0
0
21,807
10,357
0
11,285
10,522
0
31,111
W
31,436
3,505
614
2,099
25,772
28,752
0
4,327
21,445
48,991
0
L
14,672
1,083
1,600
813
19,191
6,679
0
8,652
10,539
32,833
0
W
Heimdallr
Tanvar97
Heimdallr
17,986
13,072
0
3,481
18,744
15,207
0
2,183
16,561
0
42,801
W
18,473
2,281
3,202
3,257
20,253
8,266
0
838
19,415
67,089
0
W
4,996
1,204
0
0
16,701
5,646
0
3,559
12,656
0
13,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,948
Gold Earned
73,521
241
Minions Killed
255
8
Camps Cleared
6
1,258,120
Distance Traveled
1,152,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,656
1,127
44
3
4
242,079
0
W
Fenrir
16,619
1,278
16
1
0
277,244
0
L
Ah Muzen Cab
15,197
1,169
81
6
2
268,983
0
L
Medusa
12,803
985
23
2
0
248,382
0
L
Thor
12,873
990
45
3
2
225,602
0
W
Ymir
16,669
1,282
40
3
2
288,080
0
L
Ra
12,419
955
48
4
0
273,074
0
W
Heimdallr
13,944
1,073
64
5
0
173,344
0
W
Ra
14,233
1,095
124
10
1
217,448
0
W
Thor
12,056
927
11
1
3
196,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role