Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Sprinklettes
Geb
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,393 Elo+
Solo
Fenrir
Fenrir
arrabal
Fenrir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 136L
1,346 Elo+
Solo
The Morrigan
The Morrigan
oO SnowFoxx Oo
The Morrigan
Level 112
God Stats
4W - 2L
1,691 SR
Queue Stats
179W - 189L
1,314 Elo+
Party 1
Kali
Kali
oO SnowWulf Oo
Kali
Level 140
God Stats
6W - 2L
1,621 SR
Queue Stats
169W - 152L
1,392 Elo+
Party 1
Team Averages
Level 113
1,562 SR
1,389 Elo+

VS

Team Averages
Level 89
1,509 SR
1,337 Elo+
Nemesis
Nemesis
BigALMontana
Nemesis
Level 29
God Stats
1W - 0L
1,680 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Mercury
Mercury
Oklah0mie
Mercury
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,351 Elo+
Solo
Hachiman
Hachiman
guillestell
Hachiman
Level 109
God Stats
1W - 15L
1,161 SR
Queue Stats
299W - 310L
1,352 Elo+
Solo
Cerberus
Cerberus
vcj19
Cerberus
Level 100
God Stats
5W - 2L
1,395 SR
Queue Stats
99W - 108L
1,342 Elo+
Solo
Eset
Eset
z3bra nu7hun7er
Eset
Level 107
God Stats
3W - 0L
1,811 SR
Queue Stats
51W - 56L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
11 / 6 / 10
13,890
868
23,045
15,527
6,359
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 6 / 24
12,069
754
10,478
18,697
18,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
arrabal
Fenrir
18
4 / 8 / 13
11,976
749
8,908
18,636
10,523
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
oO SnowFoxx Oo
The Morrigan
18
4 / 5 / 14
11,557
722
6,949
9,628
3,879
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
12 / 7 / 13
13,490
843
15,106
26,649
19,127
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigALMontana
Nemesis
9
0 / 7 / 9
8,823
551
611
8,588
2,648
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Oklah0mie
Mercury
20
10 / 7 / 10
13,201
825
12,932
15,773
7,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
guillestell
Hachiman
18
4 / 7 / 13
11,570
723
14,476
16,435
7,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
vcj19
Cerberus
20
4 / 8 / 18
13,108
819
17,938
25,595
13,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
14 / 4 / 14
15,400
963
27,832
17,196
8,113
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
96
33
Kills
32
32
Deaths
33
74
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
11
6
10
2.67
W
Nemesis
BigALMontana
Nemesis
0
7
9
0.64
W
Mercury
Oklah0mie
Mercury
10
7
10
2.14
L
2
6
24
2.33
L
Fenrir
arrabal
Fenrir
4
8
13
1.31
W
Hachiman
guillestell
Hachiman
4
7
13
1.5
L
The Morrigan
oO SnowFoxx Oo
The Morrigan
4
5
14
2.2
L
12
7
13
2.64
W
Cerberus
vcj19
Cerberus
4
8
18
1.63
W
14
4
14
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,486
Damage
73,789
89,137
Taken
83,587
58,720
Mitigated
39,360
27,005
Healing
26,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
23,045
12,467
1,138
1,717
15,527
6,359
1,200
8,737
6,790
0
53,447
W
Nemesis
BigALMontana
Nemesis
611
484
0
0
8,588
2,648
31
3,286
5,302
0
1,807
W
Mercury
Oklah0mie
Mercury
12,932
7,198
829
1,912
15,773
7,599
2,704
3,444
12,329
0
26,368
L
10,478
530
973
1,705
18,697
18,832
337
8,911
9,786
19,679
0
L
Fenrir
arrabal
Fenrir
8,908
1,446
1,306
3,906
18,636
10,523
1,036
12,162
6,474
0
14,446
W
Hachiman
guillestell
Hachiman
14,476
8,065
1,065
2,483
16,435
7,689
1,093
2,396
14,039
0
31,907
L
The Morrigan
oO SnowFoxx Oo
The Morrigan
6,949
2,292
1,989
704
9,628
3,879
1,298
5,530
4,098
19,267
0
L
15,106
9,129
1,600
11,967
26,649
19,127
1,450
10,430
16,219
0
31,916
W
Cerberus
vcj19
Cerberus
17,938
750
1,768
9,018
25,595
13,311
269
5,860
19,735
49,338
0
W
27,832
1,433
3,719
5,455
17,196
8,113
425
2,441
14,755
55,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,982
Gold Earned
62,102
150
Minions Killed
185
0
Camps Cleared
0
1,281,169
Distance Traveled
1,265,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,890
868
65
4
0
263,265
0
W
Nemesis
8,823
551
4
0
0
171,643
0
W
Mercury
13,201
825
23
1
0
257,439
0
L
Geb
12,069
754
21
1
0
250,072
0
L
Fenrir
11,976
749
8
1
0
226,158
0
W
Hachiman
11,570
723
31
2
0
243,910
0
L
The Morrigan
11,557
722
34
2
0
260,970
0
L
Kali
13,490
843
22
1
0
280,704
0
W
Cerberus
13,108
819
60
4
0
285,502
0
W
Eset
15,400
963
67
4
0
307,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role