Player Matchup

Ganesha
Ganesha
KSI Trogdoor
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,374 Elo+
Solo
Discordia
Discordia
Monkanut
Discordia
Level 65
God Stats
2W - 5L
1,336 SR
Queue Stats
2W - 5L
1,297 Elo+
Solo
Kukulkan
Kukulkan
bikergirl11
Kukulkan
Level 41
God Stats
73W - 79L
1,413 SR
Queue Stats
75W - 84L
1,360 Elo+
Solo
Pele
Pele
solomeo007
Pele
Level 64
God Stats
1W - 2L
1,702 SR
Queue Stats
16W - 27L
1,346 Elo+
Solo
Neith
Neith
wtAngelOfMusic
Neith
Level 62
God Stats
119W - 126L
1,477 SR
Queue Stats
192W - 216L
1,406 Elo+
Solo
Team Averages
Level 59
1,486 SR
1,357 Elo+

VS

Team Averages
Level 76
1,466 SR
1,365 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 57
God Stats
11W - 3L
1,650 SR
Queue Stats
279W - 305L
1,385 Elo+
Solo
Ah Puch
Ah Puch
DaKingof_DaNorth
Ah Puch
Level 103
God Stats
19W - 9L
1,592 SR
Queue Stats
127W - 140L
1,371 Elo+
Solo
Artemis
Artemis
Damon Lannyster
Artemis
Level 52
God Stats
10W - 11L
1,451 SR
Queue Stats
315W - 346L
1,358 Elo+
Solo
King Arthur
King Arthur
Knifehunter
King Arthur
Level 101
God Stats
3W - 6L
1,215 SR
Queue Stats
32W - 46L
1,368 Elo+
Solo
Nemesis
Nemesis
PizzaKingKevin
Nemesis
Level 65
God Stats
50W - 47L
1,419 SR
Queue Stats
277W - 290L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KSI Trogdoor
Ganesha
20
2 / 13 / 16
15,981
888
24,470
44,856
69,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
Monkanut
Discordia
20
1 / 7 / 4
14,174
787
5,793
20,502
6,463
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
bikergirl11
Kukulkan
20
1 / 1 / 14
15,684
871
17,372
17,287
23,799
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
14 / 6 / 1
18,899
1,050
29,090
29,757
17,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 3 / 7
16,055
892
17,640
29,457
12,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

56

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
12 / 2 / 10
17,592
977
26,369
18,794
19,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 0 / 10
17,719
984
41,894
7,052
2,607
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 7 / 18
15,988
888
28,858
25,059
9,334
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Knifehunter
King Arthur
20
0 / 5 / 14
14,591
811
10,433
23,079
13,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 8 / 14
17,075
949
28,174
30,155
14,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
96
22
Kills
30
30
Deaths
22
42
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
12
2
10
8.5
W
6
0
10
11
W
5
7
18
2
L
Ganesha
KSI Trogdoor
Ganesha
2
13
16
0.77
W
King Arthur
Knifehunter
King Arthur
0
5
14
1.4
L
Discordia
Monkanut
Discordia
1
7
4
0.43
W
7
8
14
1.75
L
Kukulkan
bikergirl11
Kukulkan
1
1
14
8
L
14
6
1
2.42
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,365
Damage
135,728
141,859
Taken
104,139
130,146
Mitigated
59,825
9,646
Healing
18,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
26,369
1,588
1,335
7,626
18,794
19,574
0
8,260
10,534
41,140
0
W
41,894
791
1,504
2,386
7,052
2,607
0
3,478
3,574
117,580
0
W
28,858
16,473
0
0
25,059
9,334
0
11,686
13,373
0
47,657
L
Ganesha
KSI Trogdoor
Ganesha
24,470
1,225
0
0
44,856
69,606
0
18,508
26,348
25,655
6,006
W
King Arthur
Knifehunter
King Arthur
10,433
2,251
0
1,812
23,079
13,341
0
10,053
13,026
421
21,152
L
Discordia
Monkanut
Discordia
5,793
765
0
0
20,502
6,463
0
11,172
9,330
15,803
0
W
28,174
18,007
0
3,988
30,155
14,969
0
8,413
21,742
0
59,823
L
Kukulkan
bikergirl11
Kukulkan
17,372
516
0
0
17,287
23,799
0
8,960
8,327
56,223
0
L
29,090
9,084
549
5,475
29,757
17,754
0
12,108
17,649
0
73,849
L
17,640
10,930
0
3,622
29,457
12,524
0
17,872
11,585
0
65,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,793
Gold Earned
82,965
356
Minions Killed
366
10
Camps Cleared
7
1,441,513
Distance Traveled
1,592,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,592
977
38
2
0
316,645
0
W
Ah Puch
17,719
984
204
11
4
307,402
0
W
Artemis
15,988
888
29
2
2
293,173
0
L
Ganesha
15,981
888
3
0
0
278,464
0
W
King Arthur
14,591
811
25
1
1
308,712
0
L
Discordia
14,174
787
29
2
0
257,553
0
W
Nemesis
17,075
949
70
4
0
366,692
0
L
Kukulkan
15,684
871
85
5
0
287,501
0
L
Pele
18,899
1,050
90
5
8
308,207
0
L
Neith
16,055
892
149
8
2
309,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role