Player Matchup

Vulcan
Vulcan
JONATHAN_PR-__-
Vulcan
Level 46
God Stats
9W - 9L
1,517 SR
Queue Stats
91W - 98L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
Short_Shot_
Kuzenbo
Level 87
God Stats
0W - 1L
1,639 SR
Queue Stats
21W - 23L
1,434 Elo+
Solo
Chaac
Chaac
secrrro
Chaac
Level 103
God Stats
3W - 1L
1,527 SR
Queue Stats
107W - 125L
1,401 Elo+
Solo
Team Averages
Level 79
1,561 SR
1,405 Elo+

VS

Team Averages
Level 81
1,479 SR
1,398 Elo+
King Arthur
King Arthur
LittleRagzer
King Arthur
Level 81
God Stats
7W - 6L
1,394 SR
Queue Stats
116W - 143L
1,372 Elo+
Solo
Kukulkan
Kukulkan
StrawGnome
Kukulkan
Level 88
God Stats
7W - 2L
1,834 SR
Queue Stats
12W - 15L
1,463 Elo+
Solo
Da Ji
Da Ji
Thetitan95
Da Ji
Level 73
God Stats
1W - 1L
1,208 SR
Queue Stats
21W - 27L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 7
19,399
718
27,754
22,766
7,801
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kuzenbo
Short_Shot_
Kuzenbo
17
6 / 9 / 9
17,550
650
21,930
29,960
30,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
secrrro
Chaac
16
7 / 10 / 10
17,748
657
12,465
29,644
29,517
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LittleRagzer
King Arthur
19
6 / 10 / 13
18,133
672
19,061
31,202
22,124
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
StrawGnome
Kukulkan
20
7 / 5 / 12
18,819
697
27,384
20,668
5,934
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
19
14 / 10 / 10
21,614
801
23,585
26,376
7,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
62
24
Kills
27
27
Deaths
25
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
11
8
7
1.81
W
King Arthur
LittleRagzer
King Arthur
6
10
13
1.25
L
Kuzenbo
Short_Shot_
Kuzenbo
6
9
9
1.17
W
Kukulkan
StrawGnome
Kukulkan
7
5
12
2.6
W
Da Ji
14
10
10
1.9
L
Chaac
secrrro
Chaac
7
10
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,149
Damage
70,030
82,370
Taken
78,246
67,987
Mitigated
35,950
9,957
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,754
8,121
0
0
22,766
7,801
583
8,508
14,258
88,119
0
W
King Arthur
LittleRagzer
King Arthur
19,061
1,953
0
6,826
31,202
22,124
540
21,279
9,078
98
55,620
L
Kuzenbo
Short_Shot_
Kuzenbo
21,930
5,458
1,113
1,520
29,960
30,669
356
7,366
22,594
51,984
0
W
Kukulkan
StrawGnome
Kukulkan
27,384
1,883
0
2,873
20,668
5,934
1,807
13,631
7,037
112,802
0
W
Da Ji
23,585
8,301
0
3,814
26,376
7,892
70
16,694
9,682
0
56,439
L
Chaac
secrrro
Chaac
12,465
1,681
0
7,324
29,644
29,517
0
11,837
17,807
0
47,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
58,566
258
Minions Killed
307
10
Camps Cleared
7
1,293,226
Distance Traveled
1,330,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
19,399
718
138
5
2
472,421
0
W
King Arthur
18,133
672
83
3
1
441,735
0
L
Kuzenbo
17,550
650
51
2
3
402,619
0
W
Kukulkan
18,819
697
191
7
2
466,144
0
W
Da Ji
21,614
801
33
1
4
422,866
0
L
Chaac
17,748
657
69
3
5
418,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role