Player Matchup

Kukulkan
Kukulkan
MidGamer Ra9
Kukulkan
Level 44
God Stats
1W - 3L
1,253 SR
Queue Stats
5W - 5L
1,489 Elo+
Party 2
Skadi
Skadi
PureAir4819
Skadi
Level 66
God Stats
3W - 2L
1,531 SR
Queue Stats
27W - 26L
1,413 Elo+
Party 2
Jormungandr
Jormungandr
Ranger40741
Jormungandr
Level 69
God Stats
1W - 1L
1,174 SR
Queue Stats
6W - 5L
1,567 Elo+
Party 2
Team Averages
Level 60
1,319 SR
1,490 Elo+

VS

Team Averages
Level 105
1,407 SR
1,481 Elo+
Pele
Pele
BloodWalk99
Pele
Level 98
God Stats
46W - 33L
1,671 SR
Queue Stats
635W - 651L
1,466 Elo+
Party 1
King Arthur
King Arthur
KoRn Kid 2413
King Arthur
Level 138
God Stats
0W - 3L
1,126 SR
Queue Stats
530W - 538L
1,503 Elo+
Solo
Scylla
Scylla
StinkyShrimpBoy
Scylla
Level 78
God Stats
10W - 15L
1,424 SR
Queue Stats
177W - 187L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MidGamer Ra9
Kukulkan
14
3 / 9 / 6
13,671
621
13,895
17,861
3,575
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 9 / 7
12,857
584
13,473
18,154
3,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Ranger40741
Jormungandr
17
8 / 4 / 4
15,920
724
14,248
18,459
13,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 3 / 3
17,784
808
25,068
19,359
7,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
KoRn Kid 2413
King Arthur
14
0 / 7 / 9
12,425
565
4,528
21,110
17,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 3 / 14
15,627
710
16,528
13,323
4,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
13
Kills
22
22
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
17
3
3
6.17
L
King Arthur
KoRn Kid 2413
King Arthur
0
7
9
0.64
W
Kukulkan
MidGamer Ra9
Kukulkan
3
9
6
0.67
W
2
9
7
0.61
W
Jormungandr
Ranger40741
Jormungandr
8
4
4
2.5
L
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,616
Damage
46,124
54,474
Taken
53,792
20,637
Mitigated
29,325
6,830
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,068
5,492
0
8,371
19,359
7,192
2,090
10,002
9,357
0
76,852
L
King Arthur
KoRn Kid 2413
King Arthur
4,528
1,257
616
3,622
21,110
17,768
138
9,802
11,308
0
25,041
W
Kukulkan
MidGamer Ra9
Kukulkan
13,895
451
0
917
17,861
3,575
243
6,831
11,030
51,095
0
W
13,473
5,085
0
2,854
18,154
3,692
283
4,233
13,921
0
40,152
W
Jormungandr
Ranger40741
Jormungandr
14,248
1,346
1,010
2,049
18,459
13,370
288
6,059
12,400
49,633
881
L
16,528
1,626
0
807
13,323
4,365
510
8,865
4,458
52,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
45,836
221
Minions Killed
185
8
Camps Cleared
10
1,072,707
Distance Traveled
1,171,996
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
17,784
808
82
4
4
383,410
0
L
King Arthur
12,425
565
28
1
0
400,309
0
W
Kukulkan
13,671
621
90
4
7
342,538
0
W
Skadi
12,857
584
58
3
0
325,993
0
W
Jormungandr
15,920
724
73
3
1
404,176
1
L
Scylla
15,627
710
75
3
6
388,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role