Player Matchup

Hera
Hera
DarkBlate
Hera
Level 125
God Stats
1W - 0L
1,635 SR
Queue Stats
4W - 0L
1,868 Elo+
Party 1
Kuzenbo
Kuzenbo
Esgarion
Kuzenbo
Level 141
God Stats
1W - 0L
1,340 SR
Queue Stats
16W - 11L
1,647 Elo+
Party 1
Sobek
Sobek
Eyalunya
Sobek
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 1
Pele
Pele
Lerindir
Pele
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,905 Elo+
Party 1
Jormungandr
Jormungandr
basdas
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 93
1,495 SR
1,728 Elo+

VS

Team Averages
Level 93
1,612 SR
1,515 Elo+
Bakasura
Bakasura
 
Bakasura
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bass zK
Ares
Level 138
God Stats
0W - 1L
1,842 SR
Queue Stats
5W - 5L
1,635 Elo+
Party 2
Cernunnos
Cernunnos
Cermia
Cernunnos
Level 159
God Stats
0W - 1L
1,735 SR
Queue Stats
9W - 8L
1,590 Elo+
Party 2
Merlin
Merlin
K20030722
Merlin
Level 119
God Stats
1W - 3L
1,480 SR
Queue Stats
27W - 31L
1,487 Elo+
Party 3
Chaac
Chaac
Stiger_0
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
17 / 6 / 15
17,179
904
31,373
20,077
10,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Esgarion
Kuzenbo
20
7 / 5 / 23
14,348
755
19,142
29,139
40,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
Eyalunya
Sobek
19
4 / 6 / 16
12,361
651
10,368
20,500
27,437
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
18
3 / 9 / 13
11,917
627
13,528
19,125
9,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
basdas
Jormungandr
19
4 / 5 / 15
12,324
649
16,519
20,096
23,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 9 / 9
11,692
615
5,506
16,345
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Bass zK
Ares
18
7 / 7 / 15
12,588
663
17,752
22,199
24,688
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Cermia
Cernunnos
20
9 / 6 / 18
14,253
750
34,722
22,976
9,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
K20030722
Merlin
20
7 / 7 / 15
13,375
704
15,106
15,616
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
Stiger_0
Chaac
20
6 / 8 / 16
14,025
738
24,313
36,361
38,563
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
104
35
Kills
31
31
Deaths
37
82
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
9
9
0.72
L
Ares
Bass zK
Ares
7
7
15
2.07
L
Cernunnos
Cermia
Cernunnos
9
6
18
3
W
Hera
17
6
15
4.08
W
Kuzenbo
Esgarion
Kuzenbo
7
5
23
3.7
W
Sobek
Eyalunya
Sobek
4
6
16
2
L
Merlin
K20030722
Merlin
7
7
15
2.07
W
Pele
3
9
13
1.06
L
Chaac
Stiger_0
Chaac
6
8
16
1.75
W
Jormungandr
basdas
Jormungandr
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,930
Damage
97,399
108,937
Taken
113,497
110,786
Mitigated
85,542
31,250
Healing
38,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
5,506
3,715
16
1,643
16,345
6,477
1,110
12,425
3,920
0
12,532
L
Ares
Bass zK
Ares
17,752
867
780
2,148
22,199
24,688
72
15,955
6,244
28,829
0
L
Cernunnos
Cermia
Cernunnos
34,722
15,412
1,625
8,179
22,976
9,886
2,168
15,838
7,138
0
79,907
W
Hera
31,373
8,269
3,191
5,687
20,077
10,378
2,365
5,340
14,527
69,904
0
W
Kuzenbo
Esgarion
Kuzenbo
19,142
6,230
1,740
6,361
29,139
40,136
1,182
8,920
20,064
29,548
0
W
Sobek
Eyalunya
Sobek
10,368
620
1,680
3,764
20,500
27,437
501
7,347
12,678
21,443
0
L
Merlin
K20030722
Merlin
15,106
393
3,229
2,160
15,616
5,928
1,540
11,821
3,795
33,221
0
W
Pele
13,528
962
2,702
2,858
19,125
9,717
699
4,437
13,998
0
33,666
L
Chaac
Stiger_0
Chaac
24,313
3,564
2,559
15,781
36,361
38,563
580
21,363
14,998
0
53,049
W
Jormungandr
basdas
Jormungandr
16,519
5,178
804
2,463
20,096
23,118
1,287
6,814
13,282
33,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,129
Gold Earned
65,933
172
Minions Killed
196
0
Camps Cleared
0
1,612,561
Distance Traveled
1,406,069
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,692
615
19
1
0
333,055
0
L
Ares
12,588
663
10
1
0
283,075
1
L
Cernunnos
14,253
750
80
4
0
270,555
0
W
Hera
17,179
904
70
4
0
310,400
0
W
Kuzenbo
14,348
755
25
1
0
346,699
0
W
Sobek
12,361
651
24
1
0
338,767
0
L
Merlin
13,375
704
37
2
0
248,410
0
W
Pele
11,917
627
27
1
0
361,999
0
L
Chaac
14,025
738
50
3
0
270,974
0
W
Jormungandr
12,324
649
26
1
0
254,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role