Player Matchup

Terra
Terra
Jamir The Best
Terra
Level 69
God Stats
20W - 25L
1,387 SR
Queue Stats
346W - 364L
1,462 Elo+
Solo
Sol
Sol
Skylight118
Sol
Level 43
God Stats
8W - 10L
1,388 SR
Queue Stats
71W - 70L
1,455 Elo+
Solo
Heimdallr
Heimdallr
The__Last_Lycan_
Heimdallr
Level 104
God Stats
25W - 10L
1,533 SR
Queue Stats
562W - 580L
1,444 Elo+
Solo
Team Averages
Level 72
1,436 SR
1,454 Elo+

VS

Team Averages
Level 68
1,517 SR
1,493 Elo+
Ah Muzen Cab
Ah Muzen Cab
Aaron2k452
Ah Muzen Cab
Level 106
God Stats
15W - 19L
1,551 SR
Queue Stats
195W - 190L
1,502 Elo+
Party 1
Chaac
Chaac
DarkVulcan91
Chaac
Level 52
God Stats
31W - 19L
1,672 SR
Queue Stats
148W - 167L
1,527 Elo+
Solo
Raijin
Raijin
Gabby_Tea
Raijin
Level 45
God Stats
5W - 12L
1,329 SR
Queue Stats
189W - 176L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 7
18,920
610
27,270
41,243
56,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 8
18,983
612
30,836
26,023
8,443
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
20
8 / 7 / 8
21,370
689
35,367
29,291
14,276
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Aaron2k452
Ah Muzen Cab
18
4 / 5 / 9
18,447
595
24,220
32,000
26,416
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 7 / 7
18,640
601
34,707
46,482
46,379
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
Gabby_Tea
Raijin
19
6 / 4 / 7
19,209
620
23,556
28,092
9,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
39
16
Kills
16
16
Deaths
16
23
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Aaron2k452
Ah Muzen Cab
4
5
9
1.7
L
6
7
7
1.36
L
Raijin
Gabby_Tea
Raijin
6
4
7
2.38
W
4
4
7
1.88
W
4
5
8
1.6
W
Heimdallr
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,473
Damage
82,483
96,557
Taken
106,574
79,044
Mitigated
81,986
23,902
Healing
39,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Aaron2k452
Ah Muzen Cab
24,220
10,103
0
10,413
32,000
26,416
940
12,364
19,636
0
80,492
L
34,707
7,496
3,317
21,683
46,482
46,379
762
28,384
18,098
1,400
78,169
L
Raijin
Gabby_Tea
Raijin
23,556
2,885
0
3,820
28,092
9,191
250
18,777
9,315
87,424
0
W
27,270
2,431
1,979
6,200
41,243
56,325
0
14,671
26,572
62,657
0
W
30,836
9,509
1,233
13,400
26,023
8,443
2,146
4,658
21,365
67,504
0
W
Heimdallr
35,367
18,236
0
1,090
29,291
14,276
1,518
5,868
23,423
0
140,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,273
Gold Earned
56,296
361
Minions Killed
352
13
Camps Cleared
11
1,617,746
Distance Traveled
1,695,113
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
18,447
595
141
5
4
639,734
0
L
Chaac
18,640
601
89
3
2
542,646
0
L
Raijin
19,209
620
122
4
5
512,733
0
W
Terra
18,920
610
66
2
0
557,072
0
W
Sol
18,983
612
131
4
2
575,824
2
W
Heimdallr
21,370
689
164
5
11
484,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role