Player Matchup

Heimdallr
Heimdallr
Mao Fenrir
Heimdallr
Level 121
God Stats
12W - 9L
1,647 SR
Queue Stats
164W - 150L
1,796 Elo+
Solo
Eset
Eset
Nu Horizens
Eset
Level 156
God Stats
13W - 7L
1,653 SR
Queue Stats
287W - 297L
1,686 Elo+
Party 1
Da Ji
Da Ji
Zumakai
Da Ji
Level 153
God Stats
26W - 17L
1,656 SR
Queue Stats
291W - 218L
1,789 Elo+
Party 1
Team Averages
Level 143
1,652 SR
1,757 Elo+

VS

Team Averages
Level 125
1,694 SR
1,732 Elo+
Cernunnos
Cernunnos
IceBergStorm34
Cernunnos
Level 86
God Stats
3W - 2L
1,819 SR
Queue Stats
240W - 180L
1,734 Elo+
Solo
Cerberus
Cerberus
itoke_210
Cerberus
Level 149
God Stats
1W - 1L
1,670 SR
Queue Stats
57W - 66L
1,702 Elo+
Solo
Chaac
Chaac
xFearDropShotsx
Chaac
Level 141
God Stats
6W - 10L
1,593 SR
Queue Stats
475W - 375L
1,761 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mao Fenrir
Heimdallr
19
9 / 3 / 13
19,074
706
34,566
26,912
18,969
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 9 / 14
18,546
687
26,316
23,135
8,178
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Zumakai
Da Ji
17
9 / 4 / 9
18,584
688
17,886
22,283
12,111
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IceBergStorm34
Cernunnos
18
6 / 6 / 7
17,311
641
23,519
23,408
8,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
itoke_210
Cerberus
14
3 / 14 / 7
16,309
604
12,050
30,586
21,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 4 / 8
18,457
684
27,192
36,255
45,615
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
38
24
Kills
16
16
Deaths
24
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
IceBergStorm34
Cernunnos
6
6
7
1.58
W
Heimdallr
Mao Fenrir
Heimdallr
9
3
13
5.17
W
6
9
14
1.44
W
Da Ji
Zumakai
Da Ji
9
4
9
3.38
L
Cerberus
itoke_210
Cerberus
3
14
7
0.46
L
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,768
Damage
62,761
72,330
Taken
90,249
39,258
Mitigated
75,281
15,967
Healing
28,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
IceBergStorm34
Cernunnos
23,519
8,796
0
6,616
23,408
8,074
1,055
5,389
18,019
0
92,056
W
Heimdallr
Mao Fenrir
Heimdallr
34,566
16,929
0
4,557
26,912
18,969
2,193
4,637
22,275
0
103,670
W
26,316
728
2,522
6,129
23,135
8,178
243
5,620
17,515
73,982
0
W
Da Ji
Zumakai
Da Ji
17,886
5,231
0
2,759
22,283
12,111
0
3,398
18,885
0
46,093
L
Cerberus
itoke_210
Cerberus
12,050
285
0
4,381
30,586
21,592
0
13,514
17,068
30,543
0
L
27,192
4,102
0
17,020
36,255
45,615
455
8,207
28,048
1,673
77,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
52,077
275
Minions Killed
297
13
Camps Cleared
10
1,413,638
Distance Traveled
1,417,565
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
17,311
641
138
5
4
412,411
3
W
Heimdallr
19,074
706
130
5
5
470,318
1
W
Eset
18,546
687
99
4
5
440,374
11
W
Da Ji
18,584
688
46
2
3
502,946
6
L
Cerberus
16,309
604
45
2
4
479,022
2
L
Chaac
18,457
684
114
4
2
526,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role