Player Matchup

Merlin
Merlin
Hazemat Delta
Merlin
Level 69
God Stats
5W - 2L
1,691 SR
Queue Stats
29W - 23L
1,731 Elo+
Party 1
Achilles
Achilles
THEdirtyDISH3S
Achilles
Level 129
God Stats
1W - 0L
1,720 SR
Queue Stats
116W - 101L
1,672 Elo+
Party 1
Fenrir
Fenrir
THEdirtyTURD
Fenrir
Level 101
God Stats
8W - 6L
1,379 SR
Queue Stats
113W - 102L
1,608 Elo+
Party 1
Team Averages
Level 100
1,597 SR
1,670 Elo+

VS

Team Averages
Level 120
1,345 SR
1,576 Elo+
Anhur
Anhur
YungRevan68
Anhur
Level 119
God Stats
1W - 3L
1,171 SR
Queue Stats
30W - 33L
1,684 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZergiNate
Kumbhakarna
Level 124
God Stats
1W - 3L
1,226 SR
Queue Stats
25W - 39L
1,488 Elo+
Solo
Ra
Ra
justninja980055
Ra
Level 118
God Stats
5W - 4L
1,637 SR
Queue Stats
344W - 287L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 8
13,317
740
20,371
10,867
3,702
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
15
3 / 4 / 13
12,948
719
11,560
17,177
19,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
17
12 / 4 / 6
15,440
858
11,825
15,340
8,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 9 / 3
11,517
640
12,212
15,518
4,675
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
ZergiNate
Kumbhakarna
13
2 / 5 / 7
10,922
607
10,885
20,894
14,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 5
13,170
732
10,461
13,105
4,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
20
Kills
12
12
Deaths
20
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
Achilles
3
4
13
2.38
W
Fenrir
12
4
6
3.75
L
5
9
3
0.72
L
Kumbhakarna
ZergiNate
Kumbhakarna
2
5
7
1.1
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,756
Damage
33,558
43,384
Taken
49,517
31,692
Mitigated
23,106
10,828
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,371
497
0
1,016
10,867
3,702
578
5,660
5,207
63,357
0
W
Achilles
11,560
2,136
0
5,104
17,177
19,840
339
7,781
9,396
48
32,804
W
Fenrir
11,825
1,857
0
4,708
15,340
8,150
1,502
8,993
6,347
0
48,036
L
12,212
7,454
0
480
15,518
4,675
330
6,827
8,691
0
32,258
L
Kumbhakarna
ZergiNate
Kumbhakarna
10,885
682
131
381
20,894
14,056
0
9,636
11,258
27,755
0
L
10,461
1,216
2,015
3,516
13,105
4,375
170
4,185
8,920
55,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,705
Gold Earned
35,609
205
Minions Killed
195
9
Camps Cleared
6
892,609
Distance Traveled
917,700
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,317
740
117
7
0
267,546
2
W
Achilles
12,948
719
36
2
1
287,129
0
W
Fenrir
15,440
858
52
3
8
337,934
0
L
Anhur
11,517
640
50
3
3
268,935
0
L
Kumbhakarna
10,922
607
43
2
2
323,199
0
L
Ra
13,170
732
102
6
1
325,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role