Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 6
God Stats
0W - 3L
1,288 SR
Queue Stats
0W - 3L
1,240 Elo+
Solo
Scylla
Scylla
ANTl-FANBOY
Scylla
Level 8
God Stats
1W - 1L
1,319 SR
Queue Stats
3W - 12L
1,078 Elo+
Solo
Merlin
Merlin
CanucksB0i22
Merlin
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 42L
1,391 Elo+
Solo
Jormungandr
Jormungandr
RevvyStr8sgays
Jormungandr
Level 7
God Stats
15W - 9L
1,759 SR
Queue Stats
27W - 24L
1,605 Elo+
Solo
Neith
Neith
b4Sh0RRiXx
Neith
Level 18
God Stats
4W - 3L
1,764 SR
Queue Stats
12W - 14L
1,378 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,338 Elo+

VS

Team Averages
Level 17
1,426 SR
1,321 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 18
God Stats
6W - 12L
1,261 SR
Queue Stats
31W - 45L
1,307 Elo+
Solo
Agni
Agni
Ana-_-beatrizs
Agni
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,094 Elo+
Solo
Serqet
Serqet
ISn4Ke8_
Serqet
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 30L
1,301 Elo+
Party 1
Loki
Loki
maxgamer449
Loki
Level 18
God Stats
2W - 2L
1,345 SR
Queue Stats
6W - 8L
1,385 Elo+
Party 1
Zeus
Zeus
yAscenzion
Zeus
Level 29
God Stats
36W - 27L
1,524 SR
Queue Stats
105W - 85L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
1 / 17 / 8
11,472
882
5,899
26,595
7,387
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
19
2 / 14 / 8
12,333
949
9,017
22,513
4,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
19
3 / 5 / 7
12,608
970
24,857
13,163
2,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
RevvyStr8sgays
Jormungandr
20
6 / 7 / 9
14,262
1,097
13,728
18,912
13,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
3 / 4 / 2
11,535
887
5,481
7,870
1,601
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
7 / 1 / 25
13,637
1,049
13,010
16,936
5,480
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
3 / 5 / 20
12,205
939
9,014
9,826
2,700
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
ISn4Ke8_
Serqet
19
5 / 2 / 22
12,833
987
8,045
11,417
7,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 4 / 17
14,115
1,086
15,038
14,971
6,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
23 / 4 / 13
15,282
1,176
36,847
12,803
2,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
144
15
Kills
47
47
Deaths
16
34
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
17
8
0.29
W
Amaterasu
 
Amaterasu
7
1
25
19.5
L
Scylla
2
14
8
0.43
W
3
5
20
2.6
L
Merlin
3
5
7
1.3
W
Serqet
ISn4Ke8_
Serqet
5
2
22
8
L
Jormungandr
RevvyStr8sgays
Jormungandr
6
7
9
1.5
L
Neith
3
4
2
1
W
9
4
17
4.38
W
23
4
13
7.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,982
Damage
81,954
89,053
Taken
65,953
29,009
Mitigated
25,118
2,729
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,899
3,784
0
0
26,595
7,387
0
16,046
10,549
0
12,144
W
Amaterasu
 
Amaterasu
13,010
5,553
1,577
5,469
16,936
5,480
0
12,071
4,865
0
29,334
L
Scylla
9,017
356
0
594
22,513
4,289
0
10,267
12,096
19,008
0
W
9,014
2,369
0
317
9,826
2,700
0
6,652
3,174
20,203
0
L
Merlin
24,857
1,122
0
460
13,163
2,242
0
7,139
5,481
54,480
0
W
Serqet
ISn4Ke8_
Serqet
8,045
3,293
0
0
11,417
7,460
0
7,631
3,786
0
18,718
L
Jormungandr
RevvyStr8sgays
Jormungandr
13,728
3,027
0
979
18,912
13,490
0
8,943
9,542
30,588
0
L
Neith
5,481
3,296
0
696
7,870
1,601
0
3,466
4,404
0
25,404
W
15,038
7,645
0
683
14,971
6,794
0
11,281
3,381
0
39,684
W
36,847
5,036
1,568
2,552
12,803
2,684
0
9,967
2,836
62,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,210
Gold Earned
68,072
177
Minions Killed
215
4
Camps Cleared
10
1,046,083
Distance Traveled
1,095,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,472
882
16
1
0
190,115
0
W
Amaterasu
13,637
1,049
30
2
3
249,182
0
L
Scylla
12,333
949
25
2
0
222,751
0
W
Agni
12,205
939
22
2
0
171,441
0
L
Merlin
12,608
970
62
5
3
232,690
0
W
Serqet
12,833
987
39
3
2
243,252
0
L
Jormungandr
14,262
1,097
28
2
0
229,009
0
L
Neith
11,535
887
46
4
1
171,518
0
W
Loki
14,115
1,086
60
5
4
238,931
0
W
Zeus
15,282
1,176
64
5
1
192,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role