Player Matchup

Cupid
Cupid
Gold IV
TChispy021
Cupid
Gold IV
Level 89
God Stats
1W - 0L
1,743 SR
Queue Stats
24W - 24L
1,397 MMR
Party 1
He Bo
He Bo
Gold I
chechu_021_
He Bo
Gold I
Level 97
God Stats
2W - 0L
1,697 SR
Queue Stats
55W - 57L
1,706 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
josito_03
Sun Wukong
Gold V
Level 76
God Stats
3W - 0L
1,780 SR
Queue Stats
38W - 40L
1,329 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 87
1,740 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,536 SR
1,489 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold I
JA JA 111
Medusa
Gold I
Level 108
God Stats
38W - 28L
1,641 SR
Queue Stats
147W - 162L
1,536 MMR
Party 2
Vulcan
Vulcan
Gold V
zMjolnir
Vulcan
Gold V
Level 118
God Stats
2W - 4L
1,467 SR
Queue Stats
85W - 99L
1,432 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
5 / 7 / 11
20,142
650
32,143
30,455
10,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 8 / 8
21,912
707
26,612
30,029
9,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
josito_03
Sun Wukong
20
6 / 3 / 9
19,890
642
33,325
42,074
46,061
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
KukulkanZeusKumbhakarnaAchillesBacchus

VS

Bans
ChaacCabrakanXing TianJormungandrAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
19
6 / 6 / 8
20,118
649
21,506
51,312
48,660
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
JA JA 111
Medusa
20
10 / 7 / 6
21,757
702
31,650
26,892
9,837
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
zMjolnir
Vulcan
18
2 / 10 / 10
18,540
598
28,181
25,172
10,613
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
23
Kills
18
18
Deaths
23
28
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
6
8
1.67
L
Medusa
JA JA 111
Medusa
10
7
6
1.86
W
Cupid
5
7
11
1.5
W
12
8
8
2
W
Sun Wukong
josito_03
Sun Wukong
6
3
9
3.5
L
Vulcan
zMjolnir
Vulcan
2
10
10
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,080
Damage
81,337
102,558
Taken
103,376
65,392
Mitigated
69,110
35,525
Healing
24,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
21,506
6,543
0
13,412
51,312
48,660
417
15,599
35,713
650
51,050
L
Medusa
JA JA 111
Medusa
31,650
14,241
0
7,917
26,892
9,837
2,493
7,547
19,345
0
103,719
W
Cupid
32,143
18,903
3,655
12,225
30,455
10,077
2,588
9,159
21,296
0
153,821
W
26,612
608
0
5,265
30,029
9,254
719
8,239
21,790
93,467
0
W
Sun Wukong
josito_03
Sun Wukong
33,325
6,976
1,466
12,914
42,074
46,061
647
12,385
29,689
14,364
77,088
L
Vulcan
zMjolnir
Vulcan
28,181
9,212
0
3,016
25,172
10,613
455
9,083
16,089
94,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,944
Gold Earned
60,415
390
Minions Killed
316
16
Camps Cleared
7
1,641,204
Distance Traveled
1,569,954
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
20,118
649
44
1
0
557,772
2
L
Medusa
21,757
702
136
4
3
498,901
0
W
Cupid
20,142
650
188
6
5
512,947
0
W
He Bo
21,912
707
110
4
7
522,925
2
W
Sun Wukong
19,890
642
92
3
4
605,332
0
L
Vulcan
18,540
598
136
4
4
513,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role