Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 17
God Stats
1W - 7L
1,363 SR
Queue Stats
20W - 32L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
Kwxi-
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,158 Elo+
Solo
Neith
Neith
LUNAR WING 1
Neith
Level 22
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 1L
1,699 Elo+
Solo
Fenrir
Fenrir
gugumaxx
Fenrir
Level 27
God Stats
2W - 4L
1,554 SR
Queue Stats
9W - 11L
1,492 Elo+
Solo
Skadi
Skadi
prout-prout19
Skadi
Level 29
God Stats
3W - 3L
1,402 SR
Queue Stats
95W - 88L
1,503 Elo+
Solo
Team Averages
Level 22
1,513 SR
1,454 Elo+

VS

Team Averages
Level 19
1,462 SR
1,400 Elo+
Thor
Thor
Don475pitirijas
Thor
Level 8
God Stats
1W - 0L
1,241 SR
Queue Stats
2W - 1L
1,181 Elo+
Solo
Neith
Neith
Jaggedsplash9320
Neith
Level 34
God Stats
28W - 29L
1,547 SR
Queue Stats
79W - 92L
1,473 Elo+
Party 1
Janus
Janus
Pampiola
Janus
Level 18
God Stats
4W - 2L
1,210 SR
Queue Stats
22W - 19L
1,450 Elo+
Solo
Odin
Odin
lightlyamark
Odin
Level 8
God Stats
3W - 3L
1,814 SR
Queue Stats
10W - 10L
1,441 Elo+
Solo
Horus
Horus
tirone397
Horus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 53L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
5 / 5 / 2
14,817
463
15,593
28,368
18,258
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ao Kuang
Kwxi-
Ao Kuang
17
2 / 17 / 2
12,299
384
3,274
24,814
8,431
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
3 / 9 / 3
14,317
447
15,066
22,199
13,896
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
gugumaxx
Fenrir
20
2 / 12 / 5
13,553
424
14,813
25,227
9,110
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
12 / 9 / 2
18,209
569
26,338
29,245
11,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 7
13,869
433
8,998
23,405
8,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
21 / 5 / 11
18,690
584
30,513
17,358
7,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
Pampiola
Janus
20
11 / 3 / 10
18,256
571
24,180
17,227
7,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 15
17,711
553
17,554
22,058
32,970
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Horus
tirone397
Horus
20
9 / 7 / 6
17,281
540
14,024
31,278
19,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
24
Kills
51
52
Deaths
24
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
5
5
2
1.2
W
2
6
7
0.92
W
21
5
11
5.3
L
Ao Kuang
Kwxi-
Ao Kuang
2
17
2
0.18
L
3
9
3
0.5
W
Janus
Pampiola
Janus
11
3
10
5.33
L
Fenrir
gugumaxx
Fenrir
2
12
5
0.38
W
8
3
15
5.17
L
12
9
2
1.44
W
Horus
tirone397
Horus
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,084
Damage
95,269
129,853
Taken
111,326
60,698
Mitigated
76,250
27,193
Healing
27,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
15,593
6,749
0
6,547
28,368
18,258
578
7,576
20,792
0
85,258
W
8,998
3,537
825
2,253
23,405
8,655
3,411
429
22,976
0
52,781
W
30,513
14,985
0
3,146
17,358
7,778
4,332
1,166
16,192
0
140,914
L
Ao Kuang
Kwxi-
Ao Kuang
3,274
1,538
0
2,753
24,814
8,431
1,157
2,944
21,870
38,201
0
L
15,066
6,943
0
3,845
22,199
13,896
5,099
6,828
15,371
0
92,284
W
Janus
Pampiola
Janus
24,180
905
176
4,844
17,227
7,069
712
448
16,779
120,080
0
L
Fenrir
gugumaxx
Fenrir
14,813
6,535
789
4,032
25,227
9,110
2,856
3,817
21,410
0
71,043
W
17,554
3,284
0
4,494
22,058
32,970
1,937
1,626
20,432
0
81,212
L
26,338
16,677
0
9,227
29,245
11,003
940
3,015
26,230
0
122,932
W
Horus
tirone397
Horus
14,024
8,463
855
10,759
31,278
19,778
1,018
0
31,278
0
78,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,195
Gold Earned
85,807
588
Minions Killed
628
0
Camps Cleared
0
2,575,222
Distance Traveled
2,761,856
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,817
463
118
4
0
639,518
0
W
Thor
13,869
433
55
2
0
536,717
0
W
Neith
18,690
584
169
5
0
496,732
0
L
Ao Kuang
12,299
384
43
1
0
463,591
0
L
Neith
14,317
447
156
5
0
477,243
0
W
Janus
18,256
571
187
6
0
596,990
0
L
Fenrir
13,553
424
102
3
0
503,437
0
W
Odin
17,711
553
97
3
0
608,682
1
L
Skadi
18,209
569
169
5
0
491,433
0
W
Horus
17,281
540
120
4
0
522,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role