Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Vaeryk
Sol
Level 121
God Stats
6W - 8L
1,560 SR
Queue Stats
263W - 244L
1,543 Elo+
Solo
Odin
Odin
hakumen-cs
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,732 Elo+
Solo
Baron Samedi
Baron Samedi
itoke_210
Baron Samedi
Level 149
God Stats
2W - 1L
1,367 SR
Queue Stats
61W - 56L
1,589 Elo+
Solo
Ymir
Ymir
tristanmasom12
Ymir
Level 126
God Stats
0W - 1L
1,542 SR
Queue Stats
39W - 49L
1,490 Elo+
Solo
Team Averages
Level 112
1,494 SR
1,571 Elo+

VS

Team Averages
Level 141
1,619 SR
1,608 Elo+
Izanami
Izanami
 
Izanami
Level 132
God Stats
5W - 3L
1,590 SR
Queue Stats
101W - 100L
1,575 Elo+
Party 1
Yemoja
Yemoja
ELFUERTE114
Yemoja
Level 128
God Stats
1W - 1L
1,648 SR
Queue Stats
58W - 40L
1,603 Elo+
Party 2
Ymir
Ymir
Haitian Mango25
Ymir
Level 155
God Stats
3W - 1L
1,491 SR
Queue Stats
77W - 55L
1,621 Elo+
Party 2
Da Ji
Da Ji
The End117
Da Ji
Level 155
God Stats
3W - 1L
1,604 SR
Queue Stats
124W - 113L
1,625 Elo+
Party 1
Osiris
Osiris
puppy1over11
Osiris
Level 137
God Stats
1W - 0L
1,761 SR
Queue Stats
37W - 21L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 3 / 3
7,706
856
8,714
7,500
2,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
Vaeryk
Sol
12
2 / 4 / 5
7,058
784
6,993
7,307
2,118
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 6 / 6
6,871
763
3,096
12,089
6,392
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
itoke_210
Baron Samedi
12
0 / 4 / 5
6,411
712
8,544
7,277
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 6
6,797
755
6,205
10,156
9,684
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
5 / 1 / 11
8,945
994
9,465
8,208
4,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
13
1 / 1 / 16
7,709
857
4,319
3,939
2,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
7 / 2 / 12
8,663
963
11,003
15,657
15,387
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
15
3 / 3 / 12
8,452
939
6,606
8,912
4,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
14
4 / 1 / 14
8,296
922
8,960
12,434
12,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
85
8
Kills
20
20
Deaths
8
25
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
3
1.83
W
Izanami
 
Izanami
5
1
11
10.5
W
Yemoja
1
1
16
9
W
7
2
12
6.5
W
Da Ji
3
3
12
3
L
Sol
Vaeryk
Sol
2
4
5
1.13
L
1
6
6
0.67
L
Baron Samedi
itoke_210
Baron Samedi
0
4
5
0.63
W
Osiris
4
1
14
11
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,552
Damage
40,353
44,329
Taken
49,150
24,135
Mitigated
39,628
16,281
Healing
31,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,714
3,343
607
1,473
7,500
2,698
132
1,762
5,738
0
17,381
W
Izanami
 
Izanami
9,465
6,326
1,206
1,829
8,208
4,445
2,259
4,335
3,873
0
31,940
W
Yemoja
4,319
874
16,586
1,437
3,939
2,697
937
2,834
1,105
8,306
0
W
11,003
2,627
1,797
1,351
15,657
15,387
495
7,996
7,661
15,645
0
W
Da Ji
6,606
1,574
850
646
8,912
4,774
490
3,884
5,028
0
11,492
L
Sol
Vaeryk
Sol
6,993
655
883
1,065
7,307
2,118
0
2,330
4,878
12,667
0
L
3,096
897
747
1,059
12,089
6,392
0
5,416
6,673
0
3,924
L
Baron Samedi
itoke_210
Baron Samedi
8,544
310
5,979
1,897
7,277
3,243
0
1,851
5,426
18,200
0
W
Osiris
8,960
2,708
2,105
3,832
12,434
12,325
198
2,693
9,741
0
17,924
L
6,205
719
1,235
1,336
10,156
9,684
0
3,864
6,292
9,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,843
Gold Earned
42,065
64
Minions Killed
86
0
Camps Cleared
0
752,370
Distance Traveled
769,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,706
856
21
2
0
165,912
0
W
Izanami
8,945
994
52
6
0
148,601
0
W
Yemoja
7,709
857
5
1
0
137,353
0
W
Ymir
8,663
963
13
1
0
157,294
0
W
Da Ji
8,452
939
7
1
0
153,562
0
L
Sol
7,058
784
21
2
0
160,063
0
L
Odin
6,871
763
1
0
0
149,328
0
L
Baron Samedi
6,411
712
12
1
0
135,566
0
W
Osiris
8,296
922
9
1
0
172,222
0
L
Ymir
6,797
755
9
1
0
141,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role