Player Matchup

Neith
Neith
EslamoV
Neith
Level 120
God Stats
1W - 3L
1,406 SR
Queue Stats
67W - 86L
1,506 Elo+
Party 2
Kukulkan
Kukulkan
MacSoul6
Kukulkan
Level 72
God Stats
0W - 1L
1,772 SR
Queue Stats
52W - 66L
1,457 Elo+
Party 2
Odin
Odin
petarmili
Odin
Level 69
God Stats
7W - 10L
1,497 SR
Queue Stats
46W - 39L
1,560 Elo+
Solo
Team Averages
Level 87
1,559 SR
1,508 Elo+

VS

Team Averages
Level 61
1,444 SR
1,523 Elo+
Chiron
Chiron
MrDutchhh
Chiron
Level 45
God Stats
1W - 0L
1,251 SR
Queue Stats
178W - 168L
1,407 Elo+
Party 1
Nemesis
Nemesis
Verozzz
Nemesis
Level 107
God Stats
6W - 4L
1,641 SR
Queue Stats
436W - 384L
1,602 Elo+
Party 1
Discordia
Discordia
jtohsohmuaas
Discordia
Level 32
God Stats
7W - 6L
1,439 SR
Queue Stats
95W - 93L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EslamoV
Neith
16
8 / 6 / 9
15,945
693
15,733
21,195
5,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
MacSoul6
Kukulkan
16
6 / 6 / 8
15,251
663
21,722
23,348
7,112
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
16
8 / 4 / 10
16,589
721
17,051
25,016
25,605
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MrDutchhh
Chiron
17
3 / 8 / 8
15,520
675
19,118
21,777
8,160
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Verozzz
Nemesis
17
7 / 8 / 6
17,235
749
20,923
23,512
10,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
jtohsohmuaas
Discordia
17
6 / 6 / 8
16,624
723
23,448
18,803
6,162
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
38
22
Kills
16
16
Deaths
22
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
EslamoV
Neith
8
6
9
2.08
L
Kukulkan
MacSoul6
Kukulkan
6
6
8
1.67
W
Chiron
MrDutchhh
Chiron
3
8
8
0.88
W
Nemesis
Verozzz
Nemesis
7
8
6
1.25
W
Discordia
jtohsohmuaas
Discordia
6
6
8
1.67
L
Odin
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,506
Damage
63,489
69,559
Taken
64,092
38,314
Mitigated
24,715
9,784
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
EslamoV
Neith
15,733
6,360
0
3,873
21,195
5,597
504
5,057
16,138
0
48,238
L
Kukulkan
MacSoul6
Kukulkan
21,722
1,693
1,129
2,034
23,348
7,112
0
10,862
12,486
59,970
0
W
Chiron
MrDutchhh
Chiron
19,118
10,371
980
6,537
21,777
8,160
1,991
9,108
12,646
0
63,271
W
Nemesis
Verozzz
Nemesis
20,923
10,465
0
4,066
23,512
10,393
587
6,416
17,096
0
64,735
W
Discordia
jtohsohmuaas
Discordia
23,448
1,654
0
418
18,803
6,162
176
6,916
11,887
58,400
0
L
Odin
17,051
6,806
0
2,748
25,016
25,605
0
7,952
17,064
0
35,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,785
Gold Earned
49,379
214
Minions Killed
232
9
Camps Cleared
11
1,204,515
Distance Traveled
1,172,665
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,945
693
88
4
2
372,451
0
L
Kukulkan
15,251
663
90
4
4
393,902
5
W
Chiron
15,520
675
94
4
4
382,250
0
W
Nemesis
17,235
749
66
3
6
427,711
0
W
Discordia
16,624
723
72
3
1
362,704
13
L
Odin
16,589
721
36
2
3
438,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role