Player Matchup

He Bo
He Bo
Platinum II
KioJACroCodile
He Bo
Platinum II
Level 144
God Stats
4W - 3L
1,825 SR
Queue Stats
17W - 9L
2,121 MMR
Party 2
Ne Zha
Ne Zha
Platinum V
Sepsisfaktor
Ne Zha
Platinum V
Level 156
God Stats
0W - 3L
1,659 SR
Queue Stats
65W - 54L
1,587 MMR
Party 2
Bacchus
Bacchus
Platinum II
WastafeI
Bacchus
Platinum II
Level 107
God Stats
3W - 4L
1,591 SR
Queue Stats
129W - 141L
1,897 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,691 SR
1,868 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,733 SR
1,819 MMR
King Arthur
King Arthur
Platinum III
Deemo32
King Arthur
Platinum III
Level 129
God Stats
7W - 6L
1,922 SR
Queue Stats
11W - 11L
1,930 MMR
Party 1
Nox
Nox
Gold III
LАMUR
Nox
Gold III
Level 128
God Stats
10W - 14L
1,513 SR
Queue Stats
64W - 55L
1,652 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
Razinga
Hou Yi
Platinum I
Level 138
God Stats
13W - 5L
1,765 SR
Queue Stats
53W - 43L
1,875 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 4
14,442
722
21,458
12,206
3,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
14
3 / 5 / 4
12,386
619
7,128
16,190
5,820
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
WastafeI
Bacchus
13
1 / 9 / 8
11,646
582
10,660
17,824
26,992
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
EsetYemojaTerraAresPersephone

VS

Bans
GebCabrakanPoseidonKumbhakarnaHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deemo32
King Arthur
16
5 / 6 / 10
14,281
714
12,680
18,107
18,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nox
LАMUR
Nox
15
2 / 4 / 10
12,871
644
7,819
12,648
3,900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Razinga
Hou Yi
17
11 / 3 / 3
15,613
781
14,928
17,008
5,729
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
13
Kills
18
18
Deaths
13
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Deemo32
King Arthur
5
6
10
1.67
L
9
4
4
2.75
W
Nox
LАMUR
Nox
2
4
10
1.75
W
Hou Yi
Razinga
Hou Yi
11
3
3
4.17
L
Ne Zha
3
5
4
1
L
Bacchus
WastafeI
Bacchus
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,246
Damage
35,427
46,220
Taken
47,763
36,577
Mitigated
28,413
10,432
Healing
13,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Deemo32
King Arthur
12,680
802
0
4,887
18,107
18,784
449
12,186
5,921
0
35,485
L
21,458
1,609
0
5,279
12,206
3,765
758
1,249
10,957
67,695
0
W
Nox
LАMUR
Nox
7,819
563
0
2,881
12,648
3,900
304
8,681
3,967
37,801
0
W
Hou Yi
Razinga
Hou Yi
14,928
8,038
0
5,348
17,008
5,729
1,862
12,282
4,726
0
61,558
L
Ne Zha
7,128
1,282
0
3,196
16,190
5,820
1,259
2,120
13,926
0
43,077
L
Bacchus
WastafeI
Bacchus
10,660
1,351
0
1,957
17,824
26,992
294
4,871
12,953
23,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
42,765
197
Minions Killed
196
11
Camps Cleared
6
969,997
Distance Traveled
1,114,291
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,281
714
45
2
1
374,403
2
L
He Bo
14,442
722
107
5
5
310,693
0
W
Nox
12,871
644
77
4
1
374,030
0
W
Hou Yi
15,613
781
74
4
4
365,858
0
L
Ne Zha
12,386
619
68
3
4
347,780
0
L
Bacchus
11,646
582
22
1
2
311,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role