Player Matchup

Izanami
Izanami
Silver IV
DarthYouda
Izanami
Silver IV
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,249 MMR
Party 2
Odin
Odin
Gold III
Latsche
Odin
Gold III
Level 109
God Stats
1W - 4L
1,452 SR
Queue Stats
365W - 356L
1,441 MMR
Solo
Yemoja
Yemoja
Gold IV
babypingvin
Yemoja
Gold IV
Level 126
God Stats
16W - 7L
1,657 SR
Queue Stats
202W - 213L
1,360 MMR
Solo
Arachne
Arachne
Gold V
estebancl
Arachne
Gold V
Level 129
God Stats
1W - 3L
1,605 SR
Queue Stats
48W - 73L
1,304 MMR
Solo
Jormungandr
Jormungandr
Gold IV
mrogurt
Jormungandr
Gold IV
Level 160
God Stats
23W - 17L
1,635 SR
Queue Stats
305W - 323L
1,294 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,570 SR
1,330 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,561 SR
1,345 MMR
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Merlin
Merlin
Gold III
DCGOne
Merlin
Gold III
Level 141
God Stats
23W - 20L
1,579 SR
Queue Stats
156W - 147L
1,438 MMR
Party 3
Ganesha
Ganesha
Silver I
Just2BadAtThis
Ganesha
Silver I
Level 102
God Stats
1W - 0L
1,599 SR
Queue Stats
41W - 34L
1,274 MMR
Party 1
Awilix
Awilix
Gold V
Shiuz
Awilix
Gold V
Level 123
God Stats
45W - 44L
1,521 SR
Queue Stats
393W - 390L
1,293 MMR
Solo
Hou Yi
Hou Yi
Silver I
TheArabianHulk
Hou Yi
Silver I
Level 101
God Stats
33W - 25L
1,609 SR
Queue Stats
166W - 160L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthYouda
Izanami
20
16 / 16 / 9
22,348
520
34,189
43,069
12,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odin
Latsche
Odin
20
9 / 10 / 19
22,520
524
36,190
50,303
28,076
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
20
1 / 10 / 26
18,710
435
25,480
36,124
30,411
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
estebancl
Arachne
20
17 / 13 / 17
22,960
534
36,166
50,188
36,085
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
mrogurt
Jormungandr
20
10 / 6 / 11
24,163
562
31,807
36,026
36,338
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThorFreyaEset

VS

Bans
HeraRaKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
7 / 12 / 18
21,254
494
24,405
48,506
68,230
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
DCGOne
Merlin
20
25 / 11 / 12
27,248
634
74,928
35,584
15,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
0 / 9 / 29
19,680
458
23,185
49,680
65,733
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
Shiuz
Awilix
20
15 / 7 / 10
26,056
606
24,103
29,255
13,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

20
8 / 14 / 13
21,387
497
28,667
34,753
12,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
137
53
Kills
55
55
Deaths
53
82
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
12
18
1.33
W
Merlin
DCGOne
Merlin
25
11
12
2.82
L
Izanami
DarthYouda
Izanami
16
16
9
1.28
W
0
9
29
1.61
L
Odin
Latsche
Odin
9
10
19
1.85
W
Awilix
Shiuz
Awilix
15
7
10
2.86
W
8
14
13
1.04
L
Yemoja
1
10
26
1.4
L
Arachne
estebancl
Arachne
17
13
17
1.96
L
Jormungandr
mrogurt
Jormungandr
10
6
11
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,832
Damage
175,288
215,710
Taken
197,778
143,229
Mitigated
175,552
32,150
Healing
40,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
24,405
4,523
0
16,523
48,506
68,230
1,284
19,388
29,118
0
118,807
W
Merlin
DCGOne
Merlin
74,928
2,284
0
11,541
35,584
15,230
1,766
11,935
23,649
248,722
0
L
Izanami
DarthYouda
Izanami
34,189
25,368
0
4,619
43,069
12,319
3,059
19,668
23,401
0
181,023
W
23,185
1,821
2,194
5,566
49,680
65,733
184
14,173
35,507
64,560
688
L
Odin
Latsche
Odin
36,190
18,471
0
10,762
50,303
28,076
0
20,095
30,208
0
183,286
W
Awilix
Shiuz
Awilix
24,103
10,804
0
3,644
29,255
13,498
4,906
6,538
22,717
0
224,132
W
28,667
13,086
0
1,401
34,753
12,861
1,961
6,712
28,041
0
146,097
L
Yemoja
25,480
1,761
2,709
1,843
36,124
30,411
655
22,846
13,278
80,144
0
L
Arachne
estebancl
Arachne
36,166
24,633
0
11,467
50,188
36,085
1,957
20,251
29,937
0
119,449
L
Jormungandr
mrogurt
Jormungandr
31,807
9,641
0
750
36,026
36,338
315
14,830
21,196
176,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,701
Gold Earned
115,625
949
Minions Killed
991
0
Camps Cleared
0
3,677,427
Distance Traveled
3,877,968
47
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
21,254
494
192
4
0
762,848
0
W
Merlin
27,248
634
299
7
0
745,869
12
L
Izanami
22,348
520
249
6
0
639,620
8
W
Ganesha
19,680
458
25
1
0
810,234
15
L
Odin
22,520
524
221
5
0
738,819
8
W
Awilix
26,056
606
263
6
0
876,687
1
W
Hou Yi
21,387
497
212
5
0
682,330
9
L
Yemoja
18,710
435
80
2
0
817,882
20
L
Arachne
22,960
534
130
3
0
801,807
1
L
Jormungandr
24,163
562
269
6
0
679,299
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role