Player Matchup

Medusa
Medusa
RatsRule1
Medusa
Level 21
God Stats
1W - 3L
1,326 SR
Queue Stats
8W - 18L
1,275 Elo+
Solo
Thoth
Thoth
XArcUnknownX
Thoth
Level 26
God Stats
5W - 6L
1,566 SR
Queue Stats
81W - 102L
1,362 Elo+
Solo
Bacchus
Bacchus
YouZZeF
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,338 Elo+
Solo
Fenrir
Fenrir
ch33kz007
Fenrir
Level 6
God Stats
1W - 3L
1,158 SR
Queue Stats
4W - 5L
1,397 Elo+
Solo
Janus
Janus
solidussnke
Janus
Level 29
God Stats
56W - 71L
1,396 SR
Queue Stats
108W - 118L
1,411 Elo+
Solo
Team Averages
Level 22
1,389 SR
1,357 Elo+

VS

Team Averages
Level 24
1,489 SR
1,407 Elo+
Sol
Sol
Eosian
Sol
Level 26
God Stats
6W - 1L
1,577 SR
Queue Stats
6W - 3L
1,440 Elo+
Solo
Horus
Horus
Loupton
Horus
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 57L
1,407 Elo+
Solo
Neith
Neith
Pabloerizo
Neith
Level 18
God Stats
19W - 12L
1,511 SR
Queue Stats
63W - 61L
1,429 Elo+
Party 1
Cerberus
Cerberus
haharley
Cerberus
Level 28
God Stats
17W - 15L
1,471 SR
Queue Stats
70W - 70L
1,424 Elo+
Party 1
Thanatos
Thanatos
Владыка89
Thanatos
Level 22
God Stats
16W - 18L
1,388 SR
Queue Stats
43W - 68L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RatsRule1
Medusa
16
1 / 11 / 5
9,921
902
18,313
21,716
8,170
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 9 / 4
9,484
862
6,235
16,839
5,448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
YouZZeF
Bacchus
16
1 / 12 / 4
9,818
893
8,007
22,804
24,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ch33kz007
Fenrir
15
0 / 9 / 4
9,156
832
4,703
17,577
8,396
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 3 / 1
11,133
1,012
14,775
12,608
4,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Eosian
Sol
19
8 / 1 / 28
12,019
1,093
16,815
10,062
3,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Loupton
Horus
19
3 / 1 / 32
12,215
1,110
7,097
13,940
10,251
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
20
23 / 0 / 16
14,237
1,294
43,649
12,659
4,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
haharley
Cerberus
18
5 / 1 / 24
11,892
1,081
8,630
10,737
9,497
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

18
5 / 4 / 24
11,291
1,026
9,332
11,452
4,022
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
168
7
Kills
44
44
Deaths
7
18
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Sol
Eosian
Sol
8
1
28
22
W
Horus
Loupton
Horus
3
1
32
19
W
Neith
23
0
16
31
L
Medusa
RatsRule1
Medusa
1
11
5
0.32
L
0
9
4
0.22
L
Bacchus
YouZZeF
Bacchus
1
12
4
0.25
L
Fenrir
ch33kz007
Fenrir
0
9
4
0.22
W
Cerberus
haharley
Cerberus
5
1
24
17
L
5
3
1
1.83
W
5
4
24
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,033
Damage
85,523
91,544
Taken
58,850
50,772
Mitigated
32,043
4,746
Healing
23,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Eosian
Sol
16,815
2,971
0
1,905
10,062
3,774
0
3,357
6,705
38,996
0
W
Horus
Loupton
Horus
7,097
3,782
4,326
5,088
13,940
10,251
0
7,345
6,595
415
21,296
W
Neith
43,649
33,906
0
5,259
12,659
4,499
0
7,863
4,796
0
72,543
L
Medusa
RatsRule1
Medusa
18,313
6,913
0
1,701
21,716
8,170
0
7,860
13,856
0
27,452
L
6,235
616
82
722
16,839
5,448
0
5,031
11,808
14,897
0
L
Bacchus
YouZZeF
Bacchus
8,007
770
498
1,011
22,804
24,617
0
3,685
19,119
23,095
0
L
Fenrir
ch33kz007
Fenrir
4,703
610
0
402
17,577
8,396
0
6,860
10,717
0
12,418
W
Cerberus
haharley
Cerberus
8,630
714
1,768
1,910
10,737
9,497
0
4,770
5,967
16,757
0
L
14,775
239
0
330
12,608
4,141
0
2,420
10,188
40,357
0
W
9,332
1,774
0
3,508
11,452
4,022
0
5,682
5,770
0
16,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,512
Gold Earned
61,654
128
Minions Killed
200
3
Camps Cleared
7
844,771
Distance Traveled
1,007,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,019
1,093
54
5
2
212,882
0
W
Horus
12,215
1,110
40
4
0
211,204
0
W
Neith
14,237
1,294
71
6
4
195,178
0
L
Medusa
9,921
902
15
1
1
156,203
0
L
Thoth
9,484
862
15
1
0
151,534
0
L
Bacchus
9,818
893
25
2
0
177,540
0
L
Fenrir
9,156
832
10
1
0
160,635
0
W
Cerberus
11,892
1,081
18
2
0
200,411
0
L
Janus
11,133
1,012
63
6
2
198,859
0
W
Thanatos
11,291
1,026
17
2
1
187,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role