Player Matchup

Fenrir
Fenrir
TheEmmert
Fenrir
Level 19
God Stats
1W - 2L
1,555 SR
Queue Stats
14W - 21L
1,406 Elo+
Solo
Neith
Neith
Tyrekes321
Neith
Level 10
God Stats
2W - 5L
1,581 SR
Queue Stats
6W - 13L
1,423 Elo+
Solo
Olorun
Olorun
Warzak01
Olorun
Level 20
God Stats
7W - 7L
1,547 SR
Queue Stats
45W - 55L
1,462 Elo+
Solo
Team Averages
Level 16
1,561 SR
1,431 Elo+

VS

Team Averages
Level 66
1,577 SR
1,501 Elo+
Fafnir
Fafnir
 
Fafnir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Zinder_Block
Cupid
Level 144
God Stats
6W - 2L
1,663 SR
Queue Stats
73W - 84L
1,573 Elo+
Party 1
Persephone
Persephone
koishi_15
Persephone
Level 29
God Stats
42W - 32L
1,567 SR
Queue Stats
57W - 48L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TheEmmert
Fenrir
14
5 / 5 / 0
12,704
706
5,672
10,295
3,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
10
0 / 4 / 1
9,565
531
5,011
8,972
2,755
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Warzak01
Olorun
14
1 / 3 / 2
11,266
626
11,913
12,291
3,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 2 / 9
12,250
681
3,845
11,344
11,850
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
5 / 2 / 6
12,739
708
12,294
12,423
4,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
koishi_15
Persephone
16
7 / 2 / 4
13,764
765
10,648
9,376
3,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
12
12
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
2
9
2.25
L
Fenrir
TheEmmert
Fenrir
5
5
0
1
L
Neith
0
4
1
0.13
L
Olorun
Warzak01
Olorun
1
3
2
0.67
W
5
2
6
4
W
Persephone
koishi_15
Persephone
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
26,787
31,558
Taken
33,143
10,142
Mitigated
19,598
9,421
Healing
15,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,845
461
0
3,920
11,344
11,850
320
3,730
7,614
7,284
0
L
Fenrir
TheEmmert
Fenrir
5,672
1,665
777
1,546
10,295
3,674
0
4,761
5,534
0
18,612
L
Neith
5,011
1,750
0
2,324
8,972
2,755
0
4,075
4,897
0
33,512
L
Olorun
Warzak01
Olorun
11,913
4,769
251
4,523
12,291
3,713
140
6,236
6,055
54,159
0
W
12,294
6,636
2,806
5,805
12,423
4,524
2,694
4,135
8,288
0
57,706
W
Persephone
koishi_15
Persephone
10,648
322
0
2,757
9,376
3,224
49
4,891
4,485
59,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,535
Gold Earned
38,753
184
Minions Killed
208
5
Camps Cleared
8
855,336
Distance Traveled
971,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,250
681
2
0
0
324,026
0
L
Fenrir
12,704
706
22
1
2
332,216
0
L
Neith
9,565
531
67
4
0
229,078
0
L
Olorun
11,266
626
95
5
3
294,042
0
W
Cupid
12,739
708
85
5
4
318,801
0
W
Persephone
13,764
765
121
7
4
328,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role