Player Matchup

Nemesis
Nemesis
AsianChaser
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,579 Elo+
Party 1
Ymir
Ymir
Bitmaker
Ymir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 3L
1,658 Elo+
Party 2
King Arthur
King Arthur
Bonafide116
King Arthur
Level 28
God Stats
11W - 5L
1,803 SR
Queue Stats
51W - 35L
1,572 Elo+
Solo
Merlin
Merlin
Eztuzt
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,658 Elo+
Party 2
Neith
Neith
Spankard
Neith
Level 93
God Stats
262W - 280L
1,432 SR
Queue Stats
631W - 672L
1,480 Elo+
Party 1
Team Averages
Level 30
1,547 SR
1,589 Elo+

VS

Team Averages
Level 15
1,439 SR
1,467 Elo+
Jormungandr
Jormungandr
Jingle4U
Jormungandr
Level 23
God Stats
0W - 2L
1,290 SR
Queue Stats
46W - 48L
1,480 Elo+
Solo
Vulcan
Vulcan
Stahlnik
Vulcan
Level 16
God Stats
10W - 15L
1,470 SR
Queue Stats
23W - 28L
1,422 Elo+
Solo
Pele
Pele
UnnusAnnus
Pele
Level 18
God Stats
0W - 1L
1,327 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo
Neith
Neith
potatopahtata
Neith
Level 10
God Stats
11W - 11L
1,608 SR
Queue Stats
12W - 13L
1,622 Elo+
Solo
Janus
Janus
werty534tm
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AsianChaser
Nemesis
19
11 / 2 / 17
12,867
1,170
20,053
13,713
5,486
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
19
5 / 3 / 19
11,903
1,082
12,154
20,260
14,911
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Bonafide116
King Arthur
19
8 / 1 / 19
11,904
1,082
16,108
14,995
18,495
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Eztuzt
Merlin
18
9 / 2 / 17
11,724
1,066
15,062
9,743
4,222
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Spankard
Neith
20
10 / 1 / 21
13,699
1,245
21,576
8,902
3,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jingle4U
Jormungandr
16
3 / 8 / 4
11,262
1,024
25,032
24,530
17,642
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Stahlnik
Vulcan
15
0 / 7 / 1
9,689
881
9,351
10,885
4,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 7 / 1
11,306
1,028
9,944
18,441
11,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 10 / 5
10,070
915
9,469
18,689
6,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
16
2 / 11 / 4
10,267
933
8,019
18,071
9,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
24
43
Kills
9
9
Deaths
43
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AsianChaser
Nemesis
11
2
17
9.75
W
Ymir
5
3
19
4.83
W
King Arthur
Bonafide116
King Arthur
8
1
19
17.5
W
Merlin
Eztuzt
Merlin
9
2
17
8.75
L
Jormungandr
Jingle4U
Jormungandr
3
8
4
0.63
W
Neith
Spankard
Neith
10
1
21
20.5
L
Vulcan
Stahlnik
Vulcan
0
7
1
0.07
L
4
7
1
0.64
L
0
10
5
0.25
L
Janus
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,953
Damage
61,815
67,613
Taken
90,616
46,564
Mitigated
50,356
10,096
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AsianChaser
Nemesis
20,053
12,002
0
3,189
13,713
5,486
0
7,536
6,177
466
39,343
W
Ymir
12,154
1,073
0
3,677
20,260
14,911
0
14,770
5,490
17,953
0
W
King Arthur
Bonafide116
King Arthur
16,108
1,304
0
0
14,995
18,495
0
8,646
6,349
0
28,493
W
Merlin
Eztuzt
Merlin
15,062
3,761
0
0
9,743
4,222
0
6,445
3,298
21,119
0
L
Jormungandr
Jingle4U
Jormungandr
25,032
5,638
661
1,011
24,530
17,642
0
8,564
15,966
45,878
0
W
Neith
Spankard
Neith
21,576
13,431
0
3,230
8,902
3,450
0
6,802
2,100
0
65,339
L
Vulcan
Stahlnik
Vulcan
9,351
2,079
0
0
10,885
4,075
0
3,430
7,455
32,257
0
L
9,944
1,834
0
793
18,441
11,857
0
2,797
15,644
5,561
29,263
L
9,469
4,601
0
2,043
18,689
6,927
0
7,561
10,960
0
25,907
L
Janus
8,019
1,474
0
300
18,071
9,855
0
5,330
12,741
12,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,097
Gold Earned
52,594
223
Minions Killed
189
10
Camps Cleared
5
974,230
Distance Traveled
896,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,867
1,170
37
3
7
224,764
0
W
Ymir
11,903
1,082
12
1
0
188,715
0
W
King Arthur
11,904
1,082
31
3
1
233,581
0
W
Merlin
11,724
1,066
16
1
0
161,483
0
L
Jormungandr
11,262
1,024
39
4
1
200,840
0
W
Neith
13,699
1,245
127
12
2
165,687
0
L
Vulcan
9,689
881
52
5
3
175,562
0
L
Pele
11,306
1,028
37
3
0
194,733
0
L
Neith
10,070
915
45
4
0
162,564
0
L
Janus
10,267
933
16
1
1
163,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role