Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,416 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
3W - 4L
1,566 SR
Queue Stats
181W - 176L
1,428 Elo+
Solo
Anubis
Anubis
DarckHuner2228
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
phantom_sade
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,494 Elo+
Party 2
Nemesis
Nemesis
wishful_xkking24
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Team Averages
Level 13
1,513 SR
1,498 Elo+

VS

Team Averages
Level 16
1,425 SR
1,446 Elo+
Neith
Neith
 
Neith
Level 2
God Stats
2W - 2L
1,669 SR
Queue Stats
2W - 3L
1,603 Elo+
Party 1
Artio
Artio
Babylonian-T
Artio
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 35L
1,332 Elo+
Solo
Bellona
Bellona
IKillYou2478
Bellona
Level 23
God Stats
1W - 1L
1,131 SR
Queue Stats
1W - 3L
1,485 Elo+
Party 3
Ra
Ra
jojosport
Ra
Level 27
God Stats
1W - 2L
1,386 SR
Queue Stats
5W - 5L
1,407 Elo+
Party 3
Xing Tian
Xing Tian
xSGx LaTinZ J11
Xing Tian
Level 15
God Stats
8W - 7L
1,441 SR
Queue Stats
12W - 9L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
0 / 11 / 3
9,065
824
2,357
14,830
5,634
Da Ji
 
Da Ji
16
11 / 8 / 0
12,970
1,179
24,063
22,261
8,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 8 / 8
10,331
939
3,758
12,472
4,866
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

15
0 / 4 / 3
9,238
840
2,197
9,123
2,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
8,385
762
1,374
5,667
1,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
14 / 5 / 8
12,455
1,132
15,460
9,533
4,580
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
7 / 1 / 20
12,303
1,118
8,394
8,925
8,390
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
IKillYou2478
Bellona
18
8 / 2 / 9
11,240
1,022
13,341
9,178
5,596
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 1 / 18
10,930
994
11,655
7,017
3,609
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
xSGx LaTinZ J11
Xing Tian
17
3 / 2 / 20
10,899
991
8,859
10,587
8,743
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
11
Kills
33
33
Deaths
11
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
11
3
0.14
L
Da Ji
 
Da Ji
11
8
0
1.38
W
Neith
 
Neith
14
5
8
3.6
W
7
1
20
17
L
0
8
8
0.5
W
Bellona
IKillYou2478
Bellona
8
2
9
6.25
W
1
1
18
10
L
0
4
3
0.38
L
0
2
0
0
W
Xing Tian
xSGx LaTinZ J11
Xing Tian
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,749
Damage
57,709
64,353
Taken
45,240
24,002
Mitigated
30,918
556
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,357
1,350
0
0
14,830
5,634
0
6,650
8,180
0
6,800
L
Da Ji
 
Da Ji
24,063
5,606
0
243
22,261
8,782
0
9,588
12,673
0
35,337
W
Neith
 
Neith
15,460
11,441
0
1,188
9,533
4,580
0
1,184
8,308
0
23,796
W
8,394
1,880
327
1,053
8,925
8,390
0
956
7,969
16,206
0
L
3,758
764
0
0
12,472
4,866
0
4,585
7,887
8,666
0
W
Bellona
IKillYou2478
Bellona
13,341
6,300
589
3,500
9,178
5,596
0
1,781
7,397
0
35,208
W
11,655
1,364
1,184
3,267
7,017
3,609
0
846
6,171
40,717
0
L
2,197
400
0
313
9,123
2,872
0
6,038
3,085
10,742
0
L
1,374
288
0
0
5,667
1,848
0
2,047
3,620
0
2,851
W
Xing Tian
xSGx LaTinZ J11
Xing Tian
8,859
2,478
0
375
10,587
8,743
0
1,188
6,693
14,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
57,827
54
Minions Killed
174
2
Camps Cleared
4
614,758
Distance Traveled
942,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,065
824
2
0
0
116,577
0
L
Da Ji
12,970
1,179
22
2
0
208,515
0
W
Neith
12,455
1,132
30
3
0
154,669
0
W
Artio
12,303
1,118
14
1
0
228,903
0
L
Anubis
10,331
939
9
1
0
118,879
0
W
Bellona
11,240
1,022
51
5
4
178,015
0
W
Ra
10,930
994
75
7
0
205,424
0
L
Agni
9,238
840
17
2
1
108,087
0
L
Nemesis
8,385
762
4
0
1
62,700
0
W
Xing Tian
10,899
991
4
0
0
175,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role