Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
2W - 14L
1,169 SR
Queue Stats
141W - 140L
1,441 Elo+
Solo
Medusa
Medusa
Hank Dank
Medusa
Level 81
God Stats
125W - 106L
1,565 SR
Queue Stats
182W - 168L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
HatredsAngel
Kuzenbo
Level 107
God Stats
19W - 27L
1,411 SR
Queue Stats
235W - 251L
1,427 Elo+
Solo
Mercury
Mercury
Ledesma_1999
Mercury
Level 107
God Stats
1W - 2L
1,429 SR
Queue Stats
57W - 90L
1,383 Elo+
Solo
Nu Wa
Nu Wa
Zaih
Nu Wa
Level 114
God Stats
168W - 141L
1,582 SR
Queue Stats
691W - 723L
1,439 Elo+
Solo
Team Averages
Level 94
1,431 SR
1,429 Elo+

VS

Team Averages
Level 98
1,521 SR
1,481 Elo+
Anubis
Anubis
KUNRENGUNSOU2
Anubis
Level 107
God Stats
11W - 8L
1,569 SR
Queue Stats
193W - 187L
1,512 Elo+
Solo
Kali
Kali
OeildeFaucon13
Kali
Level 159
God Stats
14W - 15L
1,551 SR
Queue Stats
159W - 162L
1,431 Elo+
Solo
Anhur
Anhur
Orpheus_Izanagi
Anhur
Level 60
God Stats
2W - 1L
1,266 SR
Queue Stats
142W - 140L
1,414 Elo+
Solo
Bellona
Bellona
eXe Suicidee
Bellona
Level 101
God Stats
21W - 12L
1,628 SR
Queue Stats
306W - 285L
1,567 Elo+
Party 1
Fenrir
Fenrir
iP Lawyerr
Fenrir
Level 65
God Stats
6W - 3L
1,593 SR
Queue Stats
11W - 8L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
8 / 9 / 3
13,880
514
14,963
19,155
6,093
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
Hank Dank
Medusa
16
1 / 11 / 3
10,897
404
13,852
24,710
8,291
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
HatredsAngel
Kuzenbo
16
5 / 8 / 5
11,101
411
16,489
34,492
24,873
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Ledesma_1999
Mercury
17
5 / 11 / 3
12,168
451
13,511
26,963
10,314
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Zaih
Nu Wa
18
1 / 9 / 8
12,529
464
27,612
18,787
5,128
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 18
15,538
575
24,680
20,337
9,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 7 / 25
13,839
513
13,753
33,112
37,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 4 / 10
13,514
501
11,088
16,417
6,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
eXe Suicidee
Bellona
20
15 / 3 / 9
16,271
603
29,611
28,515
27,330
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
iP Lawyerr
Fenrir
20
20 / 2 / 13
16,148
598
26,022
24,278
11,053
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
123
20
Kills
48
48
Deaths
21
22
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
8
9
3
1.06
L
Medusa
Hank Dank
Medusa
1
11
3
0.23
L
Kuzenbo
HatredsAngel
Kuzenbo
5
8
5
0.94
W
8
5
18
3.4
L
Mercury
Ledesma_1999
Mercury
5
11
3
0.59
W
4
7
25
2.36
W
1
4
10
1.5
L
Nu Wa
Zaih
Nu Wa
1
9
8
0.56
W
Bellona
eXe Suicidee
Bellona
15
3
9
6.5
W
Fenrir
iP Lawyerr
Fenrir
20
2
13
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,427
Damage
105,154
124,107
Taken
122,659
54,699
Mitigated
90,968
18,104
Healing
50,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
14,963
852
795
1,736
19,155
6,093
729
3,117
16,038
70,796
0
L
Medusa
Hank Dank
Medusa
13,852
6,078
433
4,735
24,710
8,291
405
1,513
23,197
0
73,416
L
Kuzenbo
HatredsAngel
Kuzenbo
16,489
6,009
600
1,657
34,492
24,873
275
9,180
25,312
40,330
0
W
24,680
514
0
11,259
20,337
9,209
982
12,745
7,592
114,047
0
L
Mercury
Ledesma_1999
Mercury
13,511
6,996
0
3,950
26,963
10,314
424
6,221
20,742
0
68,961
W
13,753
4,719
1,618
11,162
33,112
37,097
310
12,171
20,941
2,446
32,306
W
11,088
5,267
0
3,017
16,417
6,279
5,546
6,286
10,131
0
99,075
L
Nu Wa
Zaih
Nu Wa
27,612
4,427
470
3,728
18,787
5,128
808
6,260
12,527
93,380
0
W
Bellona
eXe Suicidee
Bellona
29,611
14,742
0
12,276
28,515
27,330
2,402
16,739
11,776
159
138,711
W
Fenrir
iP Lawyerr
Fenrir
26,022
7,230
0
10,835
24,278
11,053
1,343
11,123
13,155
0
97,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,575
Gold Earned
75,310
506
Minions Killed
650
0
Camps Cleared
0
2,226,202
Distance Traveled
2,514,374
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,880
514
114
4
0
391,651
0
L
Medusa
10,897
404
118
4
0
385,923
0
L
Kuzenbo
11,101
411
40
1
0
469,470
0
W
Anubis
15,538
575
175
6
0
446,749
5
L
Mercury
12,168
451
98
4
0
565,965
0
W
Kali
13,839
513
23
1
0
453,239
6
W
Anhur
13,514
501
164
6
0
476,661
4
L
Nu Wa
12,529
464
136
5
0
413,193
0
W
Bellona
16,271
603
178
7
0
555,675
0
W
Fenrir
16,148
598
110
4
0
582,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role