Player Matchup

Baron Samedi
Baron Samedi
ArtCrusade
Baron Samedi
Level 112
God Stats
46W - 40L
1,623 SR
Queue Stats
490W - 473L
1,580 Elo+
Party 1
King Arthur
King Arthur
Frorix
King Arthur
Level 47
God Stats
2W - 1L
1,780 SR
Queue Stats
36W - 34L
1,588 Elo+
Solo
Susano
Susano
GrimEvol
Susano
Level 68
God Stats
1W - 1L
1,707 SR
Queue Stats
35W - 31L
1,550 Elo+
Party 3
Janus
Janus
ReakTryhard
Janus
Level 34
God Stats
1W - 2L
1,284 SR
Queue Stats
169W - 168L
1,518 Elo+
Party 1
Neith
Neith
sam0573
Neith
Level 16
God Stats
38W - 31L
1,579 SR
Queue Stats
39W - 32L
1,580 Elo+
Party 3
Team Averages
Level 55
1,595 SR
1,563 Elo+

VS

Team Averages
Level 41
1,559 SR
1,513 Elo+
Merlin
Merlin
ChikiBriki604
Merlin
Level 48
God Stats
25W - 9L
1,888 SR
Queue Stats
280W - 213L
1,670 Elo+
Solo
Kukulkan
Kukulkan
Doooooodka
Kukulkan
Level 18
God Stats
3W - 4L
1,296 SR
Queue Stats
23W - 41L
1,378 Elo+
Party 2
Fafnir
Fafnir
SQUORM
Fafnir
Level 52
God Stats
2W - 0L
1,472 SR
Queue Stats
19W - 24L
1,426 Elo+
Party 2
Guan Yu
Guan Yu
Sladar1231
Guan Yu
Level 39
God Stats
2W - 2L
1,508 SR
Queue Stats
72W - 87L
1,478 Elo+
Solo
Ne Zha
Ne Zha
Zaisoh
Ne Zha
Level 48
God Stats
4W - 2L
1,631 SR
Queue Stats
210W - 155L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArtCrusade
Baron Samedi
20
7 / 5 / 20
17,722
1,042
30,345
26,886
14,803
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Frorix
King Arthur
20
6 / 7 / 20
16,848
991
21,024
30,390
28,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
GrimEvol
Susano
20
6 / 0 / 19
16,025
943
23,672
18,463
4,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 9 / 20
16,175
951
32,516
26,183
5,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
sam0573
Neith
20
9 / 6 / 16
16,469
969
20,408
18,508
3,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

25

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 7
18,493
1,088
38,942
11,591
5,595
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Doooooodka
Kukulkan
20
2 / 8 / 13
14,768
869
16,838
25,790
13,563
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
SQUORM
Fafnir
20
0 / 8 / 18
14,977
881
11,779
28,122
26,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Sladar1231
Guan Yu
20
7 / 8 / 11
16,332
961
19,746
41,907
31,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
Zaisoh
Ne Zha
20
7 / 7 / 16
17,080
1,005
28,259
26,911
21,555
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
92
33
Kills
27
27
Deaths
33
95
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArtCrusade
Baron Samedi
7
5
20
3.4
W
11
2
7
7.25
W
Kukulkan
Doooooodka
Kukulkan
2
8
13
1.06
L
King Arthur
Frorix
King Arthur
6
7
20
2.29
L
Susano
GrimEvol
Susano
6
0
19
15.5
L
5
9
20
1.67
W
Fafnir
SQUORM
Fafnir
0
8
18
1.13
W
Guan Yu
Sladar1231
Guan Yu
7
8
11
1.56
W
Ne Zha
Zaisoh
Ne Zha
7
7
16
2.14
L
Neith
sam0573
Neith
9
6
16
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,965
Damage
115,564
120,430
Taken
134,321
56,902
Mitigated
98,774
16,529
Healing
25,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArtCrusade
Baron Samedi
30,345
2,002
5,567
5,591
26,886
14,803
0
15,722
11,164
70,520
0
W
38,942
940
0
1,807
11,591
5,595
0
2,756
8,835
114,620
0
W
Kukulkan
Doooooodka
Kukulkan
16,838
2,460
0
1,853
25,790
13,563
0
11,123
14,667
36,514
0
L
King Arthur
Frorix
King Arthur
21,024
2,253
0
3,161
30,390
28,801
0
17,572
12,818
0
45,062
L
Susano
GrimEvol
Susano
23,672
3,474
0
328
18,463
4,357
0
10,471
7,992
0
39,516
L
32,516
2,035
0
0
26,183
5,160
0
14,422
11,761
57,014
0
W
Fafnir
SQUORM
Fafnir
11,779
1,640
665
6,026
28,122
26,161
0
14,028
14,094
21,332
0
W
Guan Yu
Sladar1231
Guan Yu
19,746
3,189
2,770
7,132
41,907
31,900
0
21,371
20,536
1,395
30,727
W
Ne Zha
Zaisoh
Ne Zha
28,259
4,994
0
5,361
26,911
21,555
0
13,583
13,328
0
55,060
L
Neith
sam0573
Neith
20,408
11,467
0
1,882
18,508
3,781
0
10,713
7,795
0
39,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,239
Gold Earned
81,650
297
Minions Killed
326
9
Camps Cleared
10
1,695,704
Distance Traveled
1,519,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
17,722
1,042
94
6
4
329,117
0
W
Merlin
18,493
1,088
186
11
4
321,133
0
W
Kukulkan
14,768
869
49
3
0
253,944
0
L
King Arthur
16,848
991
56
3
1
334,808
0
L
Susano
16,025
943
27
2
1
418,091
0
L
Janus
16,175
951
79
5
1
316,460
0
W
Fafnir
14,977
881
20
1
1
302,478
0
W
Guan Yu
16,332
961
20
1
3
314,437
0
W
Ne Zha
17,080
1,005
51
3
2
327,545
0
L
Neith
16,469
969
41
2
2
297,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role