Player Matchup

Nox
Nox
Silver III
angel 22 rondo9
Nox
Silver III
Level 103
God Stats
1W - 0L
1,576 SR
Queue Stats
14W - 18L
1,318 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,576 SR
1,318 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,479 SR
1,318 MMR
Ymir
Ymir
Bronze III
entity18908
Ymir
Bronze III
Level 47
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 4L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
10,176
925
6,680
6,804
4,420
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BakasuraZhong KuiHe BoKaliAmaterasu

VS

Bans
AwilixAh Muzen CabIzanamiPeleXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
7,292
663
3,627
11,028
8,269
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,680
Damage
3,627
6,804
Taken
11,028
4,420
Mitigated
8,269
752
Healing
179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,680
977
0
752
6,804
4,420
690
4,236
2,568
45,651
0
L
3,627
736
0
179
11,028
8,269
0
6,760
4,268
24,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,176
Gold Earned
7,292
97
Minions Killed
47
6
Camps Cleared
2
203,625
Distance Traveled
212,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,176
925
97
9
6
203,625
0
L
Ymir
7,292
663
47
4
2
212,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role