Player Matchup

Hel
Hel
Bronze III
Sanguine Scribe
Hel
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,500 SR
1,715 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,583 SR
1,360 MMR
Da Ji
Da Ji
Bronze III
RxNemesis
Da Ji
Bronze III
Level 69
God Stats
0W - 1L
1,583 SR
Queue Stats
0W - 2L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
7,571
1,262
4,975
4,296
3,355
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliTerraSkadiKumbhakarnaMerlin

VS

Bans
ChaacPeleSusanoChronosUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
RxNemesis
Da Ji
8
0 / 6 / 0
4,572
762
2,192
6,913
2,156
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
RxNemesis
Da Ji
0
6
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,975
Damage
2,192
4,296
Taken
6,913
3,355
Mitigated
2,156
2,017
Healing
552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
RxNemesis
Da Ji
2,192
404
0
552
6,913
2,156
0
5,244
1,669
0
13,496
W
4,975
496
0
2,017
4,296
3,355
966
242
4,054
30,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,571
Gold Earned
4,572
54
Minions Killed
23
4
Camps Cleared
2
113,438
Distance Traveled
127,799
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,572
762
23
4
2
127,799
0
W
Hel
7,571
1,262
54
9
4
113,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role