Player Matchup

Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 42L
1,362 Elo+
Solo
King Arthur
King Arthur
Zarok_1
King Arthur
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
25W - 36L
1,291 Elo+
Solo
Sol
Sol
jLirum-
Sol
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
88W - 76L
1,394 Elo+
Solo
Ullr
Ullr
thesnowyshadow
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,332 Elo+
Solo
Team Averages
Level 20
1,461 SR
1,376 Elo+

VS

Team Averages
Level 18
1,419 SR
1,333 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 5
God Stats
0W - 2L
1,260 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Merlin
Merlin
Andripuyu17
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,263 Elo+
Solo
Loki
Loki
FluffyDP_ZA
Loki
Level 23
God Stats
0W - 1L
1,723 SR
Queue Stats
15W - 27L
1,222 Elo+
Solo
Neith
Neith
Kacu95
Neith
Level 29
God Stats
1W - 1L
1,251 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
Mnich2143
Ra
Level 16
God Stats
0W - 1L
1,363 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
4 / 1 / 6
8,092
622
2,813
5,151
2,454
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
 
Merlin
13
2 / 0 / 1
7,745
596
4,587
4,073
1,115
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Zarok_1
King Arthur
12
2 / 1 / 1
7,238
557
4,664
5,984
4,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
14
14 / 2 / 4
9,360
720
13,700
8,302
2,535
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 1 / 1
6,974
536
2,433
6,430
1,905
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 8 / 2
4,854
373
1,526
8,667
1,969
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
9
1 / 2 / 0
5,655
435
2,256
6,182
1,992
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
5,452
419
2,096
6,765
1,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Kacu95
Neith
8
1 / 5 / 1
5,778
444
3,098
7,102
1,736
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 6 / 0
6,432
495
2,923
8,933
2,120
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
23
Kills
5
5
Deaths
23
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
1
6
7
W
Merlin
 
Merlin
2
0
1
2.5
L
Cu Chulainn
 
Cu Chulainn
0
8
2
0.13
L
Merlin
1
2
0
0.5
L
0
2
1
0.25
L
Neith
Kacu95
Neith
1
5
1
0.3
L
3
6
0
0.5
W
King Arthur
Zarok_1
King Arthur
2
1
1
2.5
W
Sol
14
2
4
8
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
11,899
29,940
Taken
37,649
12,319
Mitigated
9,637
11,389
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,813
98
0
703
5,151
2,454
225
343
4,808
31,241
0
W
Merlin
 
Merlin
4,587
153
0
1,034
4,073
1,115
908
2,128
1,945
34,980
0
L
Cu Chulainn
 
Cu Chulainn
1,526
879
0
0
8,667
1,969
0
6,246
2,421
0
8,863
L
Merlin
2,256
375
0
180
6,182
1,992
0
4,083
2,099
19,821
0
L
2,096
1,124
0
380
6,765
1,820
170
1,032
5,733
0
14,206
L
Neith
Kacu95
Neith
3,098
1,740
87
1,628
7,102
1,736
0
3,834
3,268
0
27,662
L
2,923
1,117
120
1,220
8,933
2,120
168
5,905
3,028
21,133
0
W
King Arthur
Zarok_1
King Arthur
4,664
784
0
1,467
5,984
4,310
495
347
5,637
0
32,926
W
Sol
13,700
7,043
0
5,546
8,302
2,535
3,056
2,218
6,084
50,745
0
W
2,433
757
0
2,639
6,430
1,905
1,308
143
6,287
0
31,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,409
Gold Earned
28,171
292
Minions Killed
156
0
Camps Cleared
0
1,250,774
Distance Traveled
1,144,412
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,092
622
49
4
0
253,128
1
W
Merlin
7,745
596
51
4
0
250,566
0
L
Cu Chulainn
4,854
373
9
1
0
274,844
0
L
Merlin
5,655
435
33
3
0
177,877
0
L
Loki
5,452
419
30
2
0
269,049
0
L
Neith
5,778
444
50
4
0
236,071
0
L
Ra
6,432
495
34
3
0
186,571
0
W
King Arthur
7,238
557
47
4
0
257,732
5
W
Sol
9,360
720
78
6
0
234,064
0
W
Ullr
6,974
536
67
5
0
255,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role