Player Matchup

Bellona
Bellona
HanzoTheThird
Bellona
Level 5
God Stats
3W - 3L
1,669 SR
Queue Stats
3W - 3L
1,678 Elo+
Solo
Hercules
Hercules
Kuerbismann
Hercules
Level 27
God Stats
7W - 5L
1,670 SR
Queue Stats
63W - 50L
1,571 Elo+
Solo
Serqet
Serqet
Mithrack278
Serqet
Level 28
God Stats
5W - 5L
1,511 SR
Queue Stats
78W - 61L
1,668 Elo+
Solo
Ra
Ra
StorFetElg
Ra
Level 10
God Stats
2W - 1L
1,285 SR
Queue Stats
18W - 7L
1,673 Elo+
Solo
Olorun
Olorun
azfalar
Olorun
Level 14
God Stats
12W - 8L
1,616 SR
Queue Stats
27W - 22L
1,616 Elo+
Solo
Team Averages
Level 17
1,550 SR
1,641 Elo+

VS

Team Averages
Level 20
1,573 SR
1,767 Elo+
Scylla
Scylla
DoxDash
Scylla
Level 16
God Stats
1W - 1L
1,664 SR
Queue Stats
4W - 1L
1,997 Elo+
Solo
Nemesis
Nemesis
Hiti4apok
Nemesis
Level 29
God Stats
4W - 7L
1,394 SR
Queue Stats
72W - 65L
1,470 Elo+
Solo
Discordia
Discordia
Schlocki
Discordia
Level 18
God Stats
1W - 1L
1,810 SR
Queue Stats
4W - 2L
1,932 Elo+
Solo
Cu Chulainn
Cu Chulainn
YtbZeus
Cu Chulainn
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,772 Elo+
Solo
Anhur
Anhur
madsineto
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
0 / 9 / 5
12,327
425
5,837
17,917
15,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Kuerbismann
Hercules
20
4 / 3 / 4
16,449
567
10,651
17,202
19,150
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serqet
20
13 / 4 / 6
18,891
651
21,893
20,819
9,231
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 6 / 15
18,009
621
22,210
23,478
11,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
azfalar
Olorun
20
13 / 8 / 7
18,055
623
24,927
23,803
8,578
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DoxDash
Scylla
20
7 / 9 / 4
13,856
478
17,354
21,409
6,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Hiti4apok
Nemesis
19
4 / 8 / 8
13,626
470
11,544
28,605
13,316
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Schlocki
Discordia
20
6 / 7 / 12
13,297
459
16,967
14,543
4,568
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
YtbZeus
Cu Chulainn
20
2 / 3 / 2
14,687
506
7,669
14,945
16,083
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
madsineto
Anhur
20
11 / 9 / 7
15,533
536
23,926
25,262
8,163
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
63
36
Kills
30
30
Deaths
36
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Scylla
DoxDash
Scylla
7
9
4
1
W
Bellona
0
9
5
0.28
L
Nemesis
Hiti4apok
Nemesis
4
8
8
1
W
Hercules
Kuerbismann
Hercules
4
3
4
2
W
Serqet
13
4
6
4
L
Discordia
Schlocki
Discordia
6
7
12
1.71
W
6
6
15
2.25
L
Cu Chulainn
YtbZeus
Cu Chulainn
2
3
2
1
W
Olorun
azfalar
Olorun
13
8
7
2.06
L
Anhur
madsineto
Anhur
11
9
7
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,518
Damage
77,460
103,219
Taken
104,764
63,371
Mitigated
48,152
39,830
Healing
22,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DoxDash
Scylla
17,354
1,428
0
4,994
21,409
6,022
1,077
9,366
10,133
82,482
0
W
Bellona
5,837
1,595
0
2,076
17,917
15,134
526
7,371
10,546
0
35,764
L
Nemesis
Hiti4apok
Nemesis
11,544
4,420
0
8,953
28,605
13,316
0
13,127
14,454
0
73,557
W
Hercules
Kuerbismann
Hercules
10,651
3,118
0
7,619
17,202
19,150
161
6,385
10,817
0
114,584
W
Serqet
21,893
3,764
0
4,469
20,819
9,231
0
3,925
16,894
0
134,337
L
Discordia
Schlocki
Discordia
16,967
1,046
98
1,522
14,543
4,568
364
7,315
7,228
67,356
0
W
22,210
4,134
2,962
10,142
23,478
11,278
2,507
12,248
11,230
138,937
0
L
Cu Chulainn
YtbZeus
Cu Chulainn
7,669
1,871
0
4,187
14,945
16,083
1,620
3,367
11,578
10,191
107,572
W
Olorun
azfalar
Olorun
24,927
12,914
3,533
9,029
23,803
8,578
9,904
4,758
19,045
121,480
0
L
Anhur
madsineto
Anhur
23,926
14,423
0
3,104
25,262
8,163
893
13,962
9,860
0
121,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,731
Gold Earned
70,999
790
Minions Killed
706
0
Camps Cleared
0
2,569,122
Distance Traveled
2,457,279
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,856
478
130
4
0
396,277
2
W
Bellona
12,327
425
42
1
0
451,572
0
L
Nemesis
13,626
470
108
4
0
554,678
3
W
Hercules
16,449
567
182
6
0
460,632
1
W
Serqet
18,891
651
183
6
0
639,949
0
L
Discordia
13,297
459
72
2
0
503,213
0
W
Ra
18,009
621
220
8
0
497,366
4
L
Cu Chulainn
14,687
506
200
7
0
544,345
6
W
Olorun
18,055
623
163
6
0
519,603
0
L
Anhur
15,533
536
196
7
0
458,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role