Player Matchup

Arachne
Arachne
Bok av loki
Arachne
Level 142
God Stats
13W - 4L
1,697 SR
Queue Stats
213W - 231L
1,408 Elo+
Solo
Horus
Horus
Its_Praetorian
Horus
Level 81
God Stats
1W - 4L
1,438 SR
Queue Stats
4W - 8L
1,353 Elo+
Party 2
Olorun
Olorun
Its_VanGuardian
Olorun
Level 87
God Stats
1W - 3L
1,394 SR
Queue Stats
8W - 10L
1,400 Elo+
Party 2
Heimdallr
Heimdallr
Neo456823
Heimdallr
Level 154
God Stats
6W - 6L
1,582 SR
Queue Stats
412W - 424L
1,454 Elo+
Solo
Kukulkan
Kukulkan
atomickrider
Kukulkan
Level 107
God Stats
7W - 9L
1,507 SR
Queue Stats
149W - 162L
1,420 Elo+
Solo
Team Averages
Level 114
1,524 SR
1,407 Elo+

VS

Team Averages
Level 103
1,610 SR
1,445 Elo+
Merlin
Merlin
C2Tman
Merlin
Level 81
God Stats
7W - 16L
1,403 SR
Queue Stats
23W - 37L
1,389 Elo+
Party 1
Achilles
Achilles
Cjm_1307
Achilles
Level 95
God Stats
1W - 1L
1,697 SR
Queue Stats
84W - 69L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
Firebeast9752
Hun Batz
Level 106
God Stats
2W - 2L
1,689 SR
Queue Stats
321W - 327L
1,416 Elo+
Solo
Sol
Sol
J-2_ROCKSTAR_5-B
Sol
Level 108
God Stats
1W - 1L
1,808 SR
Queue Stats
47W - 45L
1,470 Elo+
Party 1
Tyr
Tyr
savagelyfe59
Tyr
Level 124
God Stats
65W - 67L
1,454 SR
Queue Stats
119W - 131L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bok av loki
Arachne
20
15 / 7 / 10
18,010
581
29,401
34,777
13,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 9 / 20
14,994
484
10,215
35,609
33,635
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 8 / 16
14,816
478
14,571
27,164
11,044
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Neo456823
Heimdallr
20
13 / 8 / 8
17,329
559
31,634
25,988
11,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
atomickrider
Kukulkan
20
9 / 5 / 10
17,205
555
19,134
27,309
11,650
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
C2Tman
Merlin
20
4 / 9 / 10
14,553
469
13,546
17,950
7,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Cjm_1307
Achilles
20
9 / 8 / 11
14,311
462
20,901
28,667
40,410
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
Firebeast9752
Hun Batz
20
8 / 10 / 4
15,560
502
29,057
27,065
12,137
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 6 / 12
16,597
535
37,046
30,238
11,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
4 / 9 / 4
15,992
516
16,472
32,353
31,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
76
41
Kills
35
37
Deaths
42
64
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bok av loki
Arachne
15
7
10
2.86
L
Merlin
C2Tman
Merlin
4
9
10
1
L
Achilles
Cjm_1307
Achilles
9
8
11
1.81
L
Hun Batz
Firebeast9752
Hun Batz
8
10
4
1
W
1
9
20
1.22
W
3
8
16
1.38
L
10
6
12
2.67
W
Heimdallr
Neo456823
Heimdallr
13
8
8
2.13
W
Kukulkan
atomickrider
Kukulkan
9
5
10
2.8
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,955
Damage
117,022
150,847
Taken
136,273
81,001
Mitigated
103,281
61,797
Healing
35,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bok av loki
Arachne
29,401
21,129
0
14,408
34,777
13,377
2,017
14,049
20,728
0
112,283
L
Merlin
C2Tman
Merlin
13,546
1,536
0
330
17,950
7,949
0
3,938
14,009
70,306
0
L
Achilles
Cjm_1307
Achilles
20,901
6,067
0
5,673
28,667
40,410
778
9,155
19,512
0
80,920
L
Hun Batz
Firebeast9752
Hun Batz
29,057
6,189
0
3,211
27,065
12,137
0
6,682
20,382
0
114,609
W
10,215
5,265
4,780
8,079
35,609
33,635
1,193
12,505
23,104
0
39,599
W
14,571
6,832
12,011
10,303
27,164
11,044
3,109
11,218
15,946
76,058
0
L
37,046
14,282
0
15,841
30,238
11,645
2,707
9,229
21,009
118,269
0
W
Heimdallr
Neo456823
Heimdallr
31,634
17,305
0
2,527
25,988
11,295
6,155
5,857
20,131
0
99,619
W
Kukulkan
atomickrider
Kukulkan
19,134
1,450
729
8,960
27,309
11,650
2,317
8,563
18,746
128,687
0
L
16,472
3,837
0
10,321
32,353
31,140
2,811
4,974
27,379
0
108,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,354
Gold Earned
77,013
617
Minions Killed
711
0
Camps Cleared
0
2,889,316
Distance Traveled
2,745,606
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,010
581
120
4
0
622,986
0
L
Merlin
14,553
469
137
4
0
503,151
0
L
Achilles
14,311
462
97
3
0
580,632
0
L
Hun Batz
15,560
502
157
5
0
600,077
2
W
Horus
14,994
484
39
1
0
628,694
0
W
Olorun
14,816
478
105
3
0
588,676
0
L
Sol
16,597
535
153
5
0
526,461
0
W
Heimdallr
17,329
559
144
5
0
477,493
0
W
Kukulkan
17,205
555
209
7
0
571,467
0
L
Tyr
15,992
516
167
5
0
535,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role