Player Matchup

Bacchus
Bacchus
EXC4LIBUR999
Bacchus
Level 128
God Stats
6W - 3L
1,665 SR
Queue Stats
55W - 68L
1,469 Elo+
Solo
He Bo
He Bo
ElBiondo
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,610 Elo+
Party 2
Ullr
Ullr
Fedemau5
Ullr
Level 147
God Stats
4W - 2L
1,564 SR
Queue Stats
146W - 85L
1,645 Elo+
Party 2
Team Averages
Level 101
1,576 SR
1,575 Elo+

VS

Team Averages
Level 115
1,567 SR
1,749 Elo+
Jing Wei
Jing Wei
Brunorom
Jing Wei
Level 160
God Stats
1W - 1L
1,815 SR
Queue Stats
297W - 78L
1,847 Elo+
Party 1
Bastet
Bastet
Daxzs99
Bastet
Level 26
God Stats
2W - 3L
1,589 SR
Queue Stats
67W - 70L
1,419 Elo+
Solo
Persephone
Persephone
Picoways
Persephone
Level 158
God Stats
0W - 1L
1,298 SR
Queue Stats
192W - 23L
1,981 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EXC4LIBUR999
Bacchus
17
7 / 7 / 14
17,031
852
16,982
26,953
37,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

He Bo
ElBiondo
He Bo
16
11 / 11 / 8
15,751
788
12,527
17,242
5,283
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
18
10 / 5 / 14
16,446
822
16,616
21,613
9,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brunorom
Jing Wei
17
10 / 10 / 7
16,202
810
25,028
22,482
7,294
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Daxzs99
Bastet
14
3 / 8 / 8
14,141
707
8,900
17,463
8,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Picoways
Persephone
18
9 / 10 / 5
16,723
836
21,521
17,937
5,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
28
Kills
22
23
Deaths
28
36
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Brunorom
Jing Wei
10
10
7
1.35
L
Bastet
Daxzs99
Bastet
3
8
8
0.88
W
Bacchus
EXC4LIBUR999
Bacchus
7
7
14
2
W
He Bo
ElBiondo
He Bo
11
11
8
1.36
W
Ullr
10
5
14
3.4
L
Persephone
Picoways
Persephone
9
10
5
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,125
Damage
55,449
65,808
Taken
57,882
51,775
Mitigated
21,521
14,600
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Brunorom
Jing Wei
25,028
21,269
0
3,590
22,482
7,294
2,031
10,573
11,909
0
69,854
L
Bastet
Daxzs99
Bastet
8,900
2,164
0
900
17,463
8,674
456
10,077
7,386
0
33,810
W
Bacchus
EXC4LIBUR999
Bacchus
16,982
1,477
60
7,835
26,953
37,251
21
8,318
18,635
34,430
1,630
W
He Bo
ElBiondo
He Bo
12,527
665
0
1,977
17,242
5,283
91
5,922
11,320
27,064
0
W
Ullr
16,616
6,327
0
4,728
21,613
9,241
2,800
7,483
14,130
0
78,789
L
Persephone
Picoways
Persephone
21,521
2,230
0
3,594
17,937
5,553
238
8,553
9,384
62,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,228
Gold Earned
47,066
212
Minions Killed
215
9
Camps Cleared
7
941,759
Distance Traveled
1,019,285
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
16,202
810
90
5
2
371,182
0
L
Bastet
14,141
707
43
2
4
347,798
2
W
Bacchus
17,031
852
28
1
0
348,326
1
W
He Bo
15,751
788
38
2
1
290,207
0
W
Ullr
16,446
822
146
7
8
303,226
0
L
Persephone
16,723
836
82
4
1
300,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role