Player Matchup

Pele
Pele
Danarchi98
Pele
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 211L
1,545 Elo+
Party 2
Yemoja
Yemoja
FackThiss
Yemoja
Level 44
God Stats
1W - 1L
1,730 SR
Queue Stats
175W - 145L
1,507 Elo+
Party 2
Bellona
Bellona
Radigost
Bellona
Level 39
God Stats
4W - 4L
1,621 SR
Queue Stats
25W - 28L
1,492 Elo+
Solo
Neith
Neith
SimonTch
Neith
Level 16
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 1
Ah Puch
Ah Puch
WaxWayzzzz
Ah Puch
Level 61
God Stats
0W - 4L
1,383 SR
Queue Stats
0W - 5L
1,019 Elo+
Party 1
Team Averages
Level 44
1,485 SR
1,327 Elo+

VS

Team Averages
Level 55
1,579 SR
1,458 Elo+
Merlin
Merlin
Albatros23
Merlin
Level 98
God Stats
11W - 9L
1,631 SR
Queue Stats
30W - 30L
1,533 Elo+
Party 3
Da Ji
Da Ji
Bl00di2
Da Ji
Level 29
God Stats
5W - 2L
1,633 SR
Queue Stats
17W - 18L
1,524 Elo+
Party 3
Tyr
Tyr
MissingKnuckles
Tyr
Level 29
God Stats
27W - 19L
1,550 SR
Queue Stats
79W - 66L
1,503 Elo+
Party 4
Cerberus
Cerberus
MrRedoxx9
Cerberus
Level 34
God Stats
5W - 2L
1,595 SR
Queue Stats
25W - 37L
1,313 Elo+
Solo
Chernobog
Chernobog
samul132
Chernobog
Level 85
God Stats
1W - 0L
1,484 SR
Queue Stats
36W - 41L
1,420 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 9 / 8
25,506
607
41,844
46,355
16,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
FackThiss
Yemoja
20
4 / 7 / 21
21,533
513
34,095
33,868
32,491
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bellona
Radigost
Bellona
20
11 / 11 / 12
23,413
557
30,789
44,462
62,087
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
SimonTch
Neith
20
7 / 12 / 7
17,546
418
16,510
27,488
9,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
WaxWayzzzz
Ah Puch
20
5 / 11 / 10
19,009
453
40,605
39,109
8,347
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Albatros23
Merlin
20
21 / 4 / 10
25,929
617
57,285
31,099
12,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
Bl00di2
Da Ji
20
9 / 10 / 8
22,427
534
22,636
34,770
18,033
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 12 / 20
22,119
527
41,322
54,228
65,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
MrRedoxx9
Cerberus
20
2 / 11 / 20
18,152
432
16,028
44,447
44,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
samul132
Chernobog
20
5 / 11 / 24
19,376
461
20,588
37,854
12,457
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
132
48
Kills
50
50
Deaths
48
58
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Merlin
Albatros23
Merlin
21
4
10
6.5
W
Da Ji
Bl00di2
Da Ji
9
10
8
1.3
L
21
9
8
2.78
L
Yemoja
FackThiss
Yemoja
4
7
21
2.07
W
13
12
20
1.92
W
Cerberus
MrRedoxx9
Cerberus
2
11
20
1.09
L
Bellona
Radigost
Bellona
11
11
12
1.55
L
Neith
SimonTch
Neith
7
12
7
0.88
L
Ah Puch
WaxWayzzzz
Ah Puch
5
11
10
0.91
W
Chernobog
samul132
Chernobog
5
11
24
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,843
Damage
157,859
191,282
Taken
202,398
129,248
Mitigated
152,956
46,819
Healing
57,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Albatros23
Merlin
57,285
2,216
0
1,500
31,099
12,165
2,922
11,392
19,707
226,234
0
W
Da Ji
Bl00di2
Da Ji
22,636
7,767
0
8,028
34,770
18,033
1,291
9,516
25,254
0
158,436
L
41,844
12,912
0
21,996
46,355
16,529
958
12,002
34,353
0
207,184
L
Yemoja
FackThiss
Yemoja
34,095
4,872
1,861
2,679
33,868
32,491
819
14,042
19,826
170,040
1,938
W
41,322
7,314
0
24,088
54,228
65,926
2,192
17,198
37,030
0
120,088
W
Cerberus
MrRedoxx9
Cerberus
16,028
749
0
8,250
44,447
44,375
161
19,899
24,548
58,232
1,373
L
Bellona
Radigost
Bellona
30,789
10,822
0
4,486
44,462
62,087
1,582
18,409
26,053
0
140,172
L
Neith
SimonTch
Neith
16,510
8,265
0
3,798
27,488
9,794
4,424
8,319
19,169
0
80,604
L
Ah Puch
WaxWayzzzz
Ah Puch
40,605
1,415
324
11,675
39,109
8,347
1,585
20,118
18,991
134,784
0
W
Chernobog
samul132
Chernobog
20,588
12,640
1,509
13,971
37,854
12,457
4,019
16,958
20,896
0
131,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

107,007
Gold Earned
108,003
907
Minions Killed
930
0
Camps Cleared
0
3,356,615
Distance Traveled
3,594,330
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
25,929
617
295
7
0
759,457
11
W
Da Ji
22,427
534
202
5
0
715,851
2
L
Pele
25,506
607
231
6
0
728,185
6
L
Yemoja
21,533
513
181
4
0
686,328
6
W
Tyr
22,119
527
165
4
0
671,902
8
W
Cerberus
18,152
432
70
2
0
712,270
14
L
Bellona
23,413
557
214
5
0
654,459
0
L
Neith
17,546
418
121
3
0
609,223
0
L
Ah Puch
19,009
453
160
4
0
678,420
2
W
Chernobog
19,376
461
198
5
0
734,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role