Player Matchup

Yemoja
Yemoja
Freakster11
Yemoja
Level 87
God Stats
1W - 0L
1,118 SR
Queue Stats
18W - 27L
1,449 Elo+
Party 2
Merlin
Merlin
ItsTheLolice
Merlin
Level 28
God Stats
1W - 0L
1,785 SR
Queue Stats
45W - 17L
1,718 Elo+
Party 2
Fenrir
Fenrir
Lil Matuu
Fenrir
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 16L
1,663 Elo+
Party 2
Achilles
Achilles
Sunday7574
Achilles
Level 108
God Stats
4W - 1L
1,713 SR
Queue Stats
147W - 142L
1,598 Elo+
Party 2
Olorun
Olorun
Yeezus9338
Olorun
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,671 Elo+
Party 2
Team Averages
Level 87
1,523 SR
1,620 Elo+

VS

Team Averages
Level 93
1,674 SR
1,626 Elo+
Kumbhakarna
Kumbhakarna
BROZAY57
Kumbhakarna
Level 157
God Stats
4W - 3L
1,693 SR
Queue Stats
527W - 524L
1,621 Elo+
Party 3
Erlang Shen
Erlang Shen
Chiefum
Erlang Shen
Level 44
God Stats
24W - 15L
1,689 SR
Queue Stats
62W - 51L
1,620 Elo+
Party 3
Neith
Neith
Darklabelltd
Neith
Level 115
God Stats
2W - 2L
1,701 SR
Queue Stats
105W - 95L
1,585 Elo+
Party 3
Heimdallr
Heimdallr
GrilledCheese4U
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
901W - 842L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
TeeRacerr
Sylvanus
Level 41
God Stats
3W - 2L
1,787 SR
Queue Stats
132W - 84L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
4 / 10 / 23
20,349
473
28,232
39,497
52,271
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
20
13 / 4 / 14
26,065
606
68,398
27,090
11,964
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Lil Matuu
Fenrir
20
14 / 11 / 13
21,995
512
23,838
46,013
29,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Sunday7574
Achilles
20
7 / 7 / 15
20,995
488
38,195
49,718
57,617
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Yeezus9338
Olorun
20
11 / 8 / 13
23,555
548
32,109
35,373
12,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BROZAY57
Kumbhakarna
20
5 / 7 / 28
19,610
456
17,102
55,293
80,119
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
Chiefum
Erlang Shen
20
8 / 12 / 8
20,447
476
28,592
53,941
44,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 7 / 16
20,742
482
36,792
28,526
10,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
GrilledCheese4U
Heimdallr
20
12 / 13 / 10
20,289
472
34,704
35,382
14,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
TeeRacerr
Sylvanus
20
8 / 10 / 20
20,796
484
36,335
55,428
43,242
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
122
49
Kills
40
40
Deaths
49
78
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BROZAY57
Kumbhakarna
5
7
28
2.71
L
Erlang Shen
Chiefum
Erlang Shen
8
12
8
1
L
7
7
16
2.14
W
Yemoja
4
10
23
1.55
L
Heimdallr
GrilledCheese4U
Heimdallr
12
13
10
1.31
W
Merlin
13
4
14
5
W
Fenrir
Lil Matuu
Fenrir
14
11
13
1.86
W
Achilles
Sunday7574
Achilles
7
7
15
2.07
L
Sylvanus
TeeRacerr
Sylvanus
8
10
20
1.8
W
Olorun
Yeezus9338
Olorun
11
8
13
2.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,772
Damage
153,525
197,691
Taken
228,570
164,104
Mitigated
192,682
70,566
Healing
69,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BROZAY57
Kumbhakarna
17,102
1,822
0
5,175
55,293
80,119
251
33,340
21,953
37,162
0
L
Erlang Shen
Chiefum
Erlang Shen
28,592
13,353
0
16,686
53,941
44,292
2,892
27,154
26,787
0
116,892
L
36,792
16,378
0
6,767
28,526
10,946
5,493
14,952
13,574
0
172,908
W
Yemoja
28,232
5,557
7,110
6,726
39,497
52,271
846
8,850
30,647
84,794
2,997
L
Heimdallr
GrilledCheese4U
Heimdallr
34,704
14,108
0
2,742
35,382
14,083
2,421
15,089
20,293
0
131,898
W
Merlin
68,398
4,743
0
3,345
27,090
11,964
2,037
8,854
18,236
271,584
0
W
Fenrir
Lil Matuu
Fenrir
23,838
8,564
0
13,900
46,013
29,404
2,924
15,708
30,301
0
141,106
W
Achilles
Sunday7574
Achilles
38,195
12,507
0
20,518
49,718
57,617
2,218
13,478
36,239
0
129,891
L
Sylvanus
TeeRacerr
Sylvanus
36,335
7,239
16,910
21,701
55,428
43,242
939
35,957
19,471
129,719
0
W
Olorun
Yeezus9338
Olorun
32,109
22,324
2,523
16,444
35,373
12,848
4,585
12,625
22,744
180,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

112,959
Gold Earned
101,884
975
Minions Killed
711
0
Camps Cleared
0
3,946,982
Distance Traveled
3,579,331
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
19,610
456
26
1
0
820,914
6
L
Erlang Shen
20,447
476
158
4
0
743,861
7
L
Neith
20,742
482
208
5
0
695,443
4
W
Yemoja
20,349
473
71
2
0
699,393
4
L
Heimdallr
20,289
472
163
4
0
686,976
0
W
Merlin
26,065
606
309
7
0
887,645
4
W
Fenrir
21,995
512
178
4
0
827,969
9
W
Achilles
20,995
488
156
4
0
767,754
6
L
Sylvanus
20,796
484
156
4
0
632,137
6
W
Olorun
23,555
548
261
6
0
764,221
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role