Player Matchup

Pele
Pele
Diana_pello
Pele
Level 25
God Stats
1W - 3L
1,378 SR
Queue Stats
65W - 40L
1,667 Elo+
Party 1
Hachiman
Hachiman
NotCortes_
Hachiman
Level 12
God Stats
0W - 1L
1,840 SR
Queue Stats
4W - 6L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
OtakuGamer2010
Kukulkan
Level 14
God Stats
0W - 1L
1,690 SR
Queue Stats
2W - 6L
1,460 Elo+
Party 1
Ymir
Ymir
S3PULTURA_19
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,756 Elo+
Party 1
Chaac
Chaac
yosel463
Chaac
Level 118
God Stats
0W - 1L
1,337 SR
Queue Stats
22W - 20L
1,620 Elo+
Party 1
Team Averages
Level 36
1,549 SR
1,593 Elo+

VS

Team Averages
Level 24
1,623 SR
1,625 Elo+
Hel
Hel
BIazo
Hel
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,731 Elo+
Solo
Ra
Ra
BackpackingDaily
Ra
Level 29
God Stats
2W - 0L
1,873 SR
Queue Stats
12W - 4L
1,608 Elo+
Solo
Erlang Shen
Erlang Shen
Bong_rip_tommy
Erlang Shen
Level 29
God Stats
8W - 12L
1,416 SR
Queue Stats
49W - 38L
1,563 Elo+
Solo
Hun Batz
Hun Batz
JoshHasLigma103
Hun Batz
Level 26
God Stats
3W - 1L
1,627 SR
Queue Stats
52W - 43L
1,664 Elo+
Solo
Medusa
Medusa
THEGHOST7987
Medusa
Level 10
God Stats
4W - 0L
1,700 SR
Queue Stats
18W - 16L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 8 / 9
16,011
552
22,406
33,089
19,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
NotCortes_
Hachiman
17
1 / 14 / 7
10,769
371
8,746
25,360
7,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
17
1 / 16 / 9
11,086
382
15,669
22,035
9,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
3 / 13 / 9
11,908
411
5,794
33,936
14,045
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
yosel463
Chaac
20
11 / 10 / 5
15,386
531
32,294
38,460
44,770
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BIazo
Hel
19
5 / 6 / 15
14,941
515
14,780
20,127
8,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 3 / 15
17,988
620
37,249
25,572
12,360
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Bong_rip_tommy
Erlang Shen
19
1 / 6 / 12
13,574
468
8,747
26,348
30,984
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
20
22 / 5 / 9
20,792
717
29,486
21,394
10,335
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Medusa
20
19 / 3 / 16
18,551
640
39,448
26,105
11,949
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
128
23
Kills
61
61
Deaths
23
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hel
BIazo
Hel
5
6
15
2.08
W
14
3
15
7.17
W
Erlang Shen
Bong_rip_tommy
Erlang Shen
1
6
12
1.17
L
7
8
9
1.44
W
Hun Batz
22
5
9
5.3
L
Hachiman
NotCortes_
Hachiman
1
14
7
0.32
L
Kukulkan
1
16
9
0.34
L
3
13
9
0.58
W
Medusa
19
3
16
9
L
Chaac
yosel463
Chaac
11
10
5
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,909
Damage
129,710
152,880
Taken
119,546
95,248
Mitigated
73,860
23,570
Healing
52,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
BIazo
Hel
14,780
2,399
13,005
7,979
20,127
8,232
222
5,102
15,025
50,346
0
W
37,249
2,847
1,659
8,354
25,572
12,360
4,542
8,095
17,477
119,461
0
W
Erlang Shen
Bong_rip_tommy
Erlang Shen
8,747
5,540
187
10,519
26,348
30,984
2,485
5,002
21,346
0
47,724
L
22,406
7,903
0
5,281
33,089
19,887
0
11,380
21,709
3,412
112,109
W
Hun Batz
29,486
12,874
0
4,634
21,394
10,335
0
1,341
20,053
0
193,437
L
Hachiman
NotCortes_
Hachiman
8,746
6,762
1,233
1,817
25,360
7,322
0
5,893
19,467
0
44,270
L
Kukulkan
15,669
1,082
0
250
22,035
9,224
0
10,601
11,434
80,841
0
L
5,794
1,655
414
609
33,936
14,045
0
8,446
25,490
36,190
0
W
Medusa
39,448
19,285
0
6,627
26,105
11,949
5,247
5,663
20,442
0
171,382
L
Chaac
yosel463
Chaac
32,294
6,841
0
13,966
38,460
44,770
47
18,968
19,492
739
90,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,160
Gold Earned
85,846
530
Minions Killed
687
0
Camps Cleared
0
2,195,633
Distance Traveled
2,503,849
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,941
515
72
2
0
494,845
0
W
Ra
17,988
620
163
6
0
508,364
0
W
Erlang Shen
13,574
468
62
2
0
402,149
0
L
Pele
16,011
552
171
6
0
475,887
0
W
Hun Batz
20,792
717
229
8
0
583,238
0
L
Hachiman
10,769
371
71
2
0
444,920
0
L
Kukulkan
11,086
382
115
4
0
377,061
0
L
Ymir
11,908
411
59
2
0
434,209
0
W
Medusa
18,551
640
161
6
0
515,253
0
L
Chaac
15,386
531
114
4
0
463,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role