Player Matchup

Set
Set
Bronze II
 
Set
Bronze II
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hachiman
Hachiman
Bronze II
Fiendish Genius
Hachiman
Bronze II
Level 98
God Stats
25W - 39L
1,450 SR
Queue Stats
72W - 106L
895 MMR
Solo
Ganesha
Ganesha
Bronze I
HAWKZ K1LL
Ganesha
Bronze I
Level 46
God Stats
2W - 3L
1,363 SR
Queue Stats
18W - 28L
732 MMR
Party 2
Yemoja
Yemoja
Bronze I
MattyMattMat
Yemoja
Bronze I
Level 112
God Stats
0W - 1L
1,294 SR
Queue Stats
28W - 46L
768 MMR
Solo
Kukulkan
Kukulkan
Bronze I
Soulslater
Kukulkan
Bronze I
Level 135
God Stats
17W - 13L
1,538 SR
Queue Stats
245W - 269L
824 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,429 SR
944 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,414 SR
759 MMR
Eset
Eset
Bronze III
Brutish Bane
Eset
Bronze III
Level 91
God Stats
8W - 15L
1,286 SR
Queue Stats
140W - 194L
442 MMR
Solo
Jormungandr
Jormungandr
Bronze II
NE XbigdirtX
Jormungandr
Bronze II
Level 136
God Stats
3W - 2L
1,468 SR
Queue Stats
214W - 251L
817 MMR
Party 1
Bacchus
Bacchus
Bronze I
eyletmehitdat
Bacchus
Bronze I
Level 122
God Stats
3W - 3L
1,287 SR
Queue Stats
70W - 87L
802 MMR
Party 1
Achilles
Achilles
Silver V
sergio_delao2ser
Achilles
Silver V
Level 74
God Stats
23W - 22L
1,496 SR
Queue Stats
121W - 136L
897 MMR
Solo
Cernunnos
Cernunnos
Silver V
xskrance
Cernunnos
Silver V
Level 87
God Stats
22W - 14L
1,533 SR
Queue Stats
277W - 310L
836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 10 / 2
9,238
385
6,380
18,668
6,281
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
15
1 / 7 / 2
9,858
411
6,566
16,352
4,106
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
HAWKZ K1LL
Ganesha
17
0 / 5 / 2
9,838
410
10,917
17,402
9,627
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
2 / 5 / 2
10,595
441
4,139
14,783
9,848
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Soulslater
Kukulkan
16
0 / 3 / 0
9,766
407
9,520
8,904
2,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
King ArthurThorRatatoskrKumbhakarnaSusano

VS

Bans
SkadiThanatosKaliBellonaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 6
11,759
490
3,605
10,811
3,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
NE XbigdirtX
Jormungandr
18
9 / 1 / 9
14,056
586
16,075
17,227
15,877
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
18
5 / 0 / 8
13,218
551
9,877
7,306
4,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 0 / 10
13,639
568
17,014
23,700
36,700
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cernunnos
xskrance
Cernunnos
17
9 / 3 / 9
12,886
537
13,635
15,108
5,526
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
4
Kills
30
30
Deaths
5
8
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
10
2
0.2
W
2
1
6
5
L
Hachiman
1
7
2
0.29
L
Ganesha
HAWKZ K1LL
Ganesha
0
5
2
0.2
L
Yemoja
2
5
2
0.6
W
Jormungandr
NE XbigdirtX
Jormungandr
9
1
9
13.5
L
Kukulkan
Soulslater
Kukulkan
0
3
0
0
W
Bacchus
5
0
8
9
W
5
0
10
10
W
Cernunnos
xskrance
Cernunnos
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,522
Damage
60,206
76,109
Taken
74,152
32,547
Mitigated
66,344
20,240
Healing
29,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,380
3,690
0
5,576
18,668
6,281
0
4,230
14,438
0
48,798
W
3,605
188
1,163
2,379
10,811
3,907
2,781
5,968
4,843
52,728
0
L
Hachiman
6,566
3,010
0
4,391
16,352
4,106
0
6,272
10,080
0
63,201
L
Ganesha
HAWKZ K1LL
Ganesha
10,917
690
0
3,032
17,402
9,627
0
5,270
12,132
54,319
0
L
Yemoja
4,139
1,492
2,554
3,814
14,783
9,848
0
9,895
4,888
25,620
0
W
Jormungandr
NE XbigdirtX
Jormungandr
16,075
2,501
393
2,743
17,227
15,877
1,596
4,793
12,434
61,200
0
L
Kukulkan
Soulslater
Kukulkan
9,520
361
0
873
8,904
2,685
0
3,890
5,014
81,374
0
W
Bacchus
9,877
1,212
0
2,789
7,306
4,334
1,237
479
6,827
75,816
0
W
17,014
5,106
0
12,777
23,700
36,700
4,061
9,721
13,979
0
95,716
W
Cernunnos
xskrance
Cernunnos
13,635
6,654
0
6,961
15,108
5,526
5,068
3,615
11,493
0
67,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,295
Gold Earned
65,558
459
Minions Killed
518
0
Camps Cleared
0
1,841,531
Distance Traveled
2,123,159
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,238
385
76
3
0
417,926
0
W
Eset
11,759
490
101
4
0
384,460
0
L
Hachiman
9,858
411
105
4
0
342,118
0
L
Ganesha
9,838
410
104
4
0
398,305
0
L
Yemoja
10,595
441
44
2
0
337,461
2
W
Jormungandr
14,056
586
71
3
0
451,640
0
L
Kukulkan
9,766
407
130
5
0
345,721
10
W
Bacchus
13,218
551
120
5
0
472,937
0
W
Achilles
13,639
568
134
6
0
442,113
3
W
Cernunnos
12,886
537
92
4
0
372,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role