Player Matchup

Izanami
Izanami
 
Izanami
Level 30
God Stats
15W - 25L
1,524 SR
Queue Stats
56W - 92L
1,350 Elo+
Solo
Loki
Loki
 
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Francis7007
Yemoja
Level 113
God Stats
0W - 3L
1,666 SR
Queue Stats
68W - 91L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
jackster1214
Zhong Kui
Level 98
God Stats
0W - 3L
1,312 SR
Queue Stats
11W - 16L
1,426 Elo+
Party 1
Team Averages
Level 97
1,500 SR
1,419 Elo+

VS

Team Averages
Level 117
1,506 SR
1,456 Elo+
Poseidon
Poseidon
 
Poseidon
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IkillerTONY
Hercules
Level 64
God Stats
1W - 0L
1,521 SR
Queue Stats
6W - 5L
1,472 Elo+
Solo
Heimdallr
Heimdallr
MaximusGladius9
Heimdallr
Level 114
God Stats
1W - 0L
1,457 SR
Queue Stats
11W - 21L
1,397 Elo+
Solo
Hel
Hel
Sylnt69
Hel
Level 159
God Stats
6W - 10L
1,547 SR
Queue Stats
28W - 32L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
20
5 / 6 / 6
18,283
677
20,961
27,173
10,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Loki
 
Loki
20
13 / 5 / 6
20,395
755
21,207
22,742
7,651
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
20
4 / 7 / 10
18,442
683
26,450
35,635
36,372
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
jackster1214
Zhong Kui
20
5 / 8 / 5
17,741
657
22,373
26,492
12,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
0 / 10 / 7
17,705
656
11,799
24,668
8,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
IkillerTONY
Hercules
20
6 / 7 / 12
19,460
721
25,665
45,167
49,325
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
MaximusGladius9
Heimdallr
20
10 / 7 / 8
20,572
762
26,055
28,048
20,532
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hel
20
10 / 3 / 9
20,830
771
31,784
23,949
10,952
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
62
27
Kills
26
26
Deaths
27
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
6
6
1.33
L
Loki
 
Loki
13
5
6
3.2
W
Poseidon
 
Poseidon
0
10
7
0.35
L
Yemoja
4
7
10
1.29
W
Hercules
IkillerTONY
Hercules
6
7
12
1.71
W
Heimdallr
MaximusGladius9
Heimdallr
10
7
8
2
W
Hel
10
3
9
4.83
L
Zhong Kui
jackster1214
Zhong Kui
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,991
Damage
95,303
112,042
Taken
121,832
67,194
Mitigated
89,328
17,588
Healing
53,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
20,961
12,264
0
2,948
27,173
10,552
4,277
8,822
18,351
0
107,254
L
Loki
 
Loki
21,207
7,902
0
1,403
22,742
7,651
599
11,821
10,921
0
75,181
W
Poseidon
 
Poseidon
11,799
1,468
0
5,374
24,668
8,519
813
6,316
18,352
110,688
0
L
Yemoja
26,450
1,047
3,800
4,788
35,635
36,372
144
14,213
21,421
80,465
0
W
Hercules
IkillerTONY
Hercules
25,665
9,034
1,833
15,081
45,167
49,325
3,665
19,524
25,643
0
71,486
W
Heimdallr
MaximusGladius9
Heimdallr
26,055
9,849
1,655
3,325
28,048
20,532
4,761
12,119
15,929
0
87,226
W
Hel
31,784
1,253
13,794
12,743
23,949
10,952
1,827
11,429
12,520
90,580
0
L
Zhong Kui
jackster1214
Zhong Kui
22,373
810
0
4,649
26,492
12,619
660
9,645
16,845
79,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,861
Gold Earned
78,567
458
Minions Killed
469
18
Camps Cleared
18
1,766,497
Distance Traveled
1,898,889
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
18,283
677
158
6
3
403,584
1
L
Loki
20,395
755
86
3
0
496,381
0
W
Poseidon
17,705
656
159
6
4
394,507
0
L
Yemoja
18,442
683
89
3
2
432,257
0
W
Hercules
19,460
721
81
3
5
529,038
0
W
Heimdallr
20,572
762
107
4
2
447,636
0
W
Hel
20,830
771
122
5
7
527,708
0
L
Zhong Kui
17,741
657
125
5
13
434,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role