Player Matchup

Hachiman
Hachiman
BizzleMac
Hachiman
Level 104
God Stats
3W - 7L
1,347 SR
Queue Stats
183W - 161L
1,504 Elo+
Party 3
Jormungandr
Jormungandr
FaintBunny35453
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,333 Elo+
Party 2
Vulcan
Vulcan
MLGing PRO
Vulcan
Level 69
God Stats
0W - 1L
1,536 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 2
Hel
Hel
W1ck1dN1nja
Hel
Level 119
God Stats
6W - 2L
1,568 SR
Queue Stats
302W - 285L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
i aam SiN
Sun Wukong
Level 65
God Stats
2W - 3L
1,644 SR
Queue Stats
62W - 63L
1,459 Elo+
Party 3
Team Averages
Level 85
1,519 SR
1,428 Elo+

VS

Team Averages
Level 64
1,515 SR
1,375 Elo+
Ah Puch
Ah Puch
CrimsonUgin
Ah Puch
Level 25
God Stats
2W - 0L
1,732 SR
Queue Stats
26W - 33L
1,387 Elo+
Party 1
Chaac
Chaac
JKupka029
Chaac
Level 89
God Stats
3W - 8L
1,377 SR
Queue Stats
380W - 389L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Mangas_G
Kukulkan
Level 103
God Stats
4W - 3L
1,417 SR
Queue Stats
196W - 210L
1,445 Elo+
Solo
Raijin
Raijin
Mictrox
Raijin
Level 80
God Stats
3W - 2L
1,548 SR
Queue Stats
168W - 162L
1,412 Elo+
Party 1
Yemoja
Yemoja
PresElectTrump
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 43L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BizzleMac
Hachiman
20
20 / 13 / 11
21,478
693
51,541
40,776
18,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
FaintBunny35453
Jormungandr
20
3 / 11 / 21
17,283
558
25,648
55,556
102,465
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
MLGing PRO
Vulcan
20
13 / 5 / 15
20,381
657
72,360
28,679
14,601
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
4 / 9 / 18
17,130
553
14,996
42,954
41,797
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
i aam SiN
Sun Wukong
20
4 / 10 / 17
16,767
541
24,485
49,519
44,386
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CrimsonUgin
Ah Puch
20
11 / 8 / 20
20,880
674
39,982
34,944
28,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
JKupka029
Chaac
20
8 / 10 / 23
18,356
592
30,810
60,576
61,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
Mangas_G
Kukulkan
20
19 / 8 / 20
23,886
771
66,408
42,151
20,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Mictrox
Raijin
20
6 / 13 / 20
18,189
587
25,750
33,718
26,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 5 / 26
17,391
561
16,773
33,496
43,988
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
157
44
Kills
48
48
Deaths
44
82
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BizzleMac
Hachiman
20
13
11
1.96
W
Ah Puch
CrimsonUgin
Ah Puch
11
8
20
2.63
L
Jormungandr
FaintBunny35453
Jormungandr
3
11
21
1.23
W
Chaac
JKupka029
Chaac
8
10
23
1.95
L
Vulcan
MLGing PRO
Vulcan
13
5
15
4.1
W
Kukulkan
Mangas_G
Kukulkan
19
8
20
3.63
W
Raijin
Mictrox
Raijin
6
13
20
1.23
W
4
5
26
3.4
L
4
9
18
1.44
L
Sun Wukong
i aam SiN
Sun Wukong
4
10
17
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,030
Damage
179,723
217,484
Taken
204,885
221,657
Mitigated
180,090
104,279
Healing
97,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BizzleMac
Hachiman
51,541
29,509
3,290
9,339
40,776
18,408
3,262
27,085
13,691
0
74,637
W
Ah Puch
CrimsonUgin
Ah Puch
39,982
2,916
5,017
11,146
34,944
28,020
326
19,667
15,277
107,258
0
L
Jormungandr
FaintBunny35453
Jormungandr
25,648
3,993
2,889
6,953
55,556
102,465
351
34,465
21,091
62,545
0
W
Chaac
JKupka029
Chaac
30,810
8,233
4,624
24,847
60,576
61,145
338
34,154
26,422
1,269
57,299
L
Vulcan
MLGing PRO
Vulcan
72,360
31,025
4,710
2,578
28,679
14,601
1,525
20,986
7,693
130,267
0
W
Kukulkan
Mangas_G
Kukulkan
66,408
4,852
11,440
16,595
42,151
20,362
1,260
22,668
19,483
149,569
0
W
Raijin
Mictrox
Raijin
25,750
5,170
3,633
4,596
33,718
26,575
1,181
16,542
17,176
39,459
0
W
16,773
2,229
10,680
5,310
33,496
43,988
1,132
19,973
13,523
45,338
0
L
14,996
1,520
39,102
22,270
42,954
41,797
77
31,934
11,020
24,761
0
L
Sun Wukong
i aam SiN
Sun Wukong
24,485
4,452
1,864
11,284
49,519
44,386
0
35,089
14,430
0
47,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,039
Gold Earned
98,702
391
Minions Killed
370
0
Camps Cleared
0
2,472,950
Distance Traveled
2,339,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
21,478
693
60
2
0
420,011
0
W
Ah Puch
20,880
674
121
4
0
475,326
0
L
Jormungandr
17,283
558
113
4
0
456,518
0
W
Chaac
18,356
592
29
1
0
434,597
0
L
Vulcan
20,381
657
148
5
0
521,826
0
W
Kukulkan
23,886
771
152
5
0
475,951
0
W
Raijin
18,189
587
27
1
0
448,270
0
W
Yemoja
17,391
561
41
1
0
505,654
0
L
Hel
17,130
553
31
1
0
540,555
0
L
Sun Wukong
16,767
541
39
1
0
534,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role