Player Matchup

Hachiman
Hachiman
DeadlySawan1
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,629 Elo+
Party 1
Cerberus
Cerberus
Mephistorian
Cerberus
Level 63
God Stats
3W - 4L
1,654 SR
Queue Stats
39W - 30L
1,569 Elo+
Party 1
Kukulkan
Kukulkan
NYCynic
Kukulkan
Level 28
God Stats
1W - 3L
1,613 SR
Queue Stats
8W - 7L
1,538 Elo+
Party 1
Team Averages
Level 39
1,589 SR
1,579 Elo+

VS

Team Averages
Level 44
1,466 SR
1,424 Elo+
Zeus
Zeus
JWallaby
Zeus
Level 78
God Stats
6W - 2L
1,749 SR
Queue Stats
119W - 114L
1,532 Elo+
Party 2
Baron Samedi
Baron Samedi
STR7X
Baron Samedi
Level 26
God Stats
1W - 1L
1,257 SR
Queue Stats
39W - 38L
1,430 Elo+
Party 2
King Arthur
King Arthur
chrono1118
King Arthur
Level 28
God Stats
3W - 7L
1,391 SR
Queue Stats
26W - 35L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeadlySawan1
Hachiman
18
5 / 11 / 7
17,479
647
22,091
25,250
8,992
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
Mephistorian
Cerberus
17
4 / 6 / 16
17,911
663
15,088
31,658
51,673
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
NYCynic
Kukulkan
19
12 / 5 / 3
19,067
706
18,786
16,755
6,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
15 / 9 / 3
20,896
774
35,873
23,822
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
STR7X
Baron Samedi
19
4 / 8 / 14
19,071
706
19,218
22,625
16,100
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

King Arthur
chrono1118
King Arthur
16
3 / 4 / 9
16,449
609
12,163
25,905
33,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
48
21
Kills
22
22
Deaths
21
26
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DeadlySawan1
Hachiman
5
11
7
0.77
W
Zeus
15
9
3
1.83
L
Cerberus
Mephistorian
Cerberus
4
6
16
2
L
Kukulkan
NYCynic
Kukulkan
12
5
3
2.7
W
Baron Samedi
STR7X
Baron Samedi
4
8
14
1.38
W
King Arthur
chrono1118
King Arthur
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,965
Damage
67,254
73,663
Taken
72,352
66,746
Mitigated
55,630
4,445
Healing
18,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DeadlySawan1
Hachiman
22,091
13,941
0
1,202
25,250
8,992
782
19,569
5,681
0
67,313
W
Zeus
35,873
1,634
0
4,025
23,822
6,511
1,334
11,457
12,365
93,094
0
L
Cerberus
Mephistorian
Cerberus
15,088
871
0
3,243
31,658
51,673
0
22,571
9,087
41,744
0
L
Kukulkan
NYCynic
Kukulkan
18,786
1,076
0
0
16,755
6,081
0
14,028
2,511
68,548
0
W
Baron Samedi
STR7X
Baron Samedi
19,218
1,186
2,439
6,171
22,625
16,100
584
13,815
8,810
66,658
0
W
King Arthur
chrono1118
King Arthur
12,163
77
789
4,996
25,905
33,019
0
9,658
16,247
0
52,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
56,416
270
Minions Killed
278
13
Camps Cleared
8
1,268,868
Distance Traveled
1,243,964
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
17,479
647
91
3
7
385,897
2
W
Zeus
20,896
774
109
4
2
348,084
0
L
Cerberus
17,911
663
60
2
2
432,302
7
L
Kukulkan
19,067
706
119
4
4
450,669
0
W
Baron Samedi
19,071
706
116
4
2
396,610
0
W
King Arthur
16,449
609
53
2
4
499,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role