Player Matchup

Janus
Janus
Platinum V
ArchonicSin
Janus
Platinum V
Level 147
God Stats
1W - 0L
1,492 SR
Queue Stats
6W - 5L
1,778 MMR
Party 2
Serqet
Serqet
Gold I
bravo-_-626
Serqet
Gold I
Level 129
God Stats
2W - 0L
1,688 SR
Queue Stats
3W - 0L
1,714 MMR
Party 2
Odin
Odin
Platinum V
willow015
Odin
Platinum V
Level 156
God Stats
3W - 0L
1,713 SR
Queue Stats
3W - 1L
1,789 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,631 SR
1,760 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 95
1,646 SR
1,719 MMR
Achilles
Achilles
Gold I
PeeEyeZeeZeeWhy
Achilles
Gold I
Level 89
God Stats
0W - 2L
1,569 SR
Queue Stats
164W - 180L
1,642 MMR
Solo
Zeus
Zeus
Platinum I
Viprer
Zeus
Platinum I
Level 86
God Stats
1W - 2L
1,603 SR
Queue Stats
160W - 151L
1,819 MMR
Party 1
Bacchus
Bacchus
Platinum III
Wucket
Bacchus
Platinum III
Level 109
God Stats
0W - 2L
1,767 SR
Queue Stats
142W - 137L
1,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 4
14,120
642
17,848
14,667
5,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
13
4 / 6 / 2
13,432
611
6,773
12,303
4,734
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
11
0 / 4 / 4
11,082
504
9,411
14,977
12,662
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ChaacHeraYemoja

VS

Bans
KukulkanKumbhakarnaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
3 / 2 / 6
12,914
587
17,049
21,604
19,185
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
Viprer
Zeus
15
4 / 5 / 3
13,015
592
7,916
7,745
2,111
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Wucket
Bacchus
15
3 / 0 / 7
14,016
637
12,059
12,821
20,025
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
10
10
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Achilles
3
2
6
3
L
Zeus
Viprer
Zeus
4
5
3
1.1
L
Bacchus
Wucket
Bacchus
3
0
7
6.5
W
Serqet
4
6
2
0.83
W
Odin
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
37,024
41,947
Taken
42,170
22,732
Mitigated
41,321
8,027
Healing
8,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,848
451
376
4,333
14,667
5,336
0
7,178
7,489
92,446
0
L
Achilles
17,049
5,186
0
6,119
21,604
19,185
0
9,581
11,749
0
59,211
L
Zeus
Viprer
Zeus
7,916
70
0
817
7,745
2,111
0
2,252
4,920
55,466
0
L
Bacchus
Wucket
Bacchus
12,059
1,271
243
1,366
12,821
20,025
0
6,351
6,470
28,250
0
W
Serqet
6,773
910
0
345
12,303
4,734
0
7,550
4,753
0
16,544
W
Odin
9,411
2,156
0
2,973
14,977
12,662
0
5,650
9,327
0
18,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,634
Gold Earned
39,945
222
Minions Killed
241
7
Camps Cleared
14
1,194,881
Distance Traveled
1,214,815
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,120
642
158
7
5
450,272
6
L
Achilles
12,914
587
104
5
4
411,651
9
L
Zeus
13,015
592
116
5
8
360,680
0
L
Bacchus
14,016
637
21
1
2
442,484
5
W
Serqet
13,432
611
37
2
1
405,095
3
W
Odin
11,082
504
27
1
1
339,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role