Player Matchup

Da Ji
Da Ji
Platinum II
AlphaRainer
Da Ji
Platinum II
Level 153
God Stats
6W - 6L
1,646 SR
Queue Stats
45W - 43L
1,933 MMR
Solo
Artio
Artio
Platinum III
Brunokool
Artio
Platinum III
Level 156
God Stats
34W - 19L
1,743 SR
Queue Stats
335W - 304L
1,874 MMR
Solo
Vulcan
Vulcan
Diamond V
QuayIV
Vulcan
Diamond V
Level 105
God Stats
23W - 18L
1,734 SR
Queue Stats
563W - 522L
1,939 MMR
Solo
Apollo
Apollo
Diamond IV
Tryan Gosling
Apollo
Diamond IV
Level 118
God Stats
8W - 6L
1,642 SR
Queue Stats
228W - 213L
1,924 MMR
Solo
Tyr
Tyr
Diamond V
extremebrawler18
Tyr
Diamond V
Level 155
God Stats
43W - 30L
1,656 SR
Queue Stats
540W - 519L
1,931 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,684 SR
1,920 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,620 SR
1,921 MMR
Chaac
Chaac
Diamond V
Baron Kit
Chaac
Diamond V
Level 160
God Stats
15W - 12L
1,773 SR
Queue Stats
301W - 262L
1,978 MMR
Solo
Jormungandr
Jormungandr
Platinum III
DeathWolfy10
Jormungandr
Platinum III
Level 129
God Stats
4W - 1L
1,601 SR
Queue Stats
14W - 10L
1,857 MMR
Party 1
Janus
Janus
Diamond IV
Dont Kill Jerry
Janus
Diamond IV
Level 116
God Stats
1W - 1L
1,576 SR
Queue Stats
79W - 55L
1,960 MMR
Solo
Pele
Pele
Diamond V
I Its Davey I
Pele
Diamond V
Level 148
God Stats
3W - 3L
1,608 SR
Queue Stats
347W - 328L
1,961 MMR
Solo
Hou Yi
Hou Yi
Gold II
Mauricio 0112
Hou Yi
Gold II
Level 122
God Stats
1W - 1L
1,541 SR
Queue Stats
8W - 5L
1,848 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 5 / 6
37,175
581
50,953
48,238
46,164
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Brunokool
Artio
20
8 / 15 / 23
32,945
515
36,856
87,424
129,485
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
QuayIV
Vulcan
20
10 / 8 / 24
35,828
560
62,860
40,392
20,036
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 20 / 12
33,583
525
50,255
70,824
37,431
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 14 / 19
29,085
454
39,815
92,762
123,292
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
ThorKukulkanSusanoEsetYemoja

VS

Bans
PersephoneKumbhakarnaSkadiKhepriAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Baron Kit
Chaac
20
14 / 10 / 18
31,765
496
71,549
68,671
57,260
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
DeathWolfy10
Jormungandr
20
10 / 8 / 26
32,284
504
46,619
69,730
125,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 11 / 18
31,530
493
47,069
40,706
12,697
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 13 / 15
32,751
512
40,153
53,680
23,108
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 18 / 19
30,105
470
60,756
55,372
18,925
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
158
60
Kills
62
62
Deaths
60
84
Assists
96
Player
Kills
Deaths
Assists
KDA
W
23
5
6
5.2
L
Chaac
Baron Kit
Chaac
14
10
18
2.3
W
Artio
Brunokool
Artio
8
15
23
1.3
L
Jormungandr
DeathWolfy10
Jormungandr
10
8
26
2.88
L
12
11
18
1.91
L
12
13
15
1.5
L
14
18
19
1.31
W
Vulcan
QuayIV
Vulcan
10
8
24
2.75
W
14
20
12
1
W
5
14
19
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

240,739
Damage
266,146
339,640
Taken
288,159
356,408
Mitigated
237,476
100,836
Healing
65,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
50,953
14,080
0
8,876
48,238
46,164
3,501
15,203
33,035
0
268,821
L
Chaac
Baron Kit
Chaac
71,549
17,816
0
36,556
68,671
57,260
1,584
22,785
45,886
0
232,598
W
Artio
Brunokool
Artio
36,856
2,433
2,197
20,343
87,424
129,485
71
21,406
66,018
185,137
0
L
Jormungandr
DeathWolfy10
Jormungandr
46,619
10,964
0
7,044
69,730
125,486
756
34,854
34,876
234,851
0
L
47,069
3,030
0
797
40,706
12,697
1,328
14,006
26,700
249,709
0
L
40,153
9,005
0
12,139
53,680
23,108
3,728
16,019
37,661
0
296,912
L
60,756
36,220
0
9,449
55,372
18,925
6,347
16,698
38,674
0
201,192
W
Vulcan
QuayIV
Vulcan
62,860
13,516
0
10,410
40,392
20,036
4,801
14,378
26,014
359,393
0
W
50,255
30,343
0
28,978
70,824
37,431
12,910
19,071
51,753
0
285,087
W
39,815
8,251
0
30,032
92,762
123,292
3,085
30,709
61,585
0
175,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

168,616
Gold Earned
158,435
1,390
Minions Killed
1,495
0
Camps Cleared
0
5,342,991
Distance Traveled
5,419,279
51
Wards Purchased
63
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
37,175
581
290
5
0
1,246,753
17
L
Chaac
31,765
496
222
3
0
1,159,112
9
W
Artio
32,945
515
195
3
0
1,040,135
9
L
Jormungandr
32,284
504
316
5
0
1,054,756
17
L
Janus
31,530
493
355
6
0
1,253,404
20
L
Pele
32,751
512
366
6
0
1,020,383
1
L
Hou Yi
30,105
470
236
4
0
931,624
16
W
Vulcan
35,828
560
425
7
0
1,200,557
19
W
Apollo
33,583
525
265
4
0
895,949
6
W
Tyr
29,085
454
215
3
0
959,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role