Player Matchup

Thanatos
Thanatos
Cudzuu
Thanatos
Level 12
God Stats
3W - 1L
1,616 SR
Queue Stats
23W - 14L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
Dzynn
Jing Wei
Level 21
God Stats
5W - 7L
1,609 SR
Queue Stats
37W - 40L
1,445 Elo+
Party 1
Neith
Neith
Enemy024
Neith
Level 14
God Stats
2W - 1L
1,805 SR
Queue Stats
10W - 13L
1,423 Elo+
Solo
Cerberus
Cerberus
Soberse
Cerberus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 4L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
XxSquishExX
Kukulkan
Level 86
God Stats
0W - 3L
1,714 SR
Queue Stats
107W - 102L
1,497 Elo+
Party 1
Team Averages
Level 27
1,649 SR
1,459 Elo+

VS

Team Averages
Level 20
1,532 SR
1,425 Elo+
Mercury
Mercury
BlazingShuriken
Mercury
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,265 Elo+
Solo
Bellona
Bellona
CrashingThunder
Bellona
Level 27
God Stats
14W - 5L
1,667 SR
Queue Stats
71W - 67L
1,507 Elo+
Party 3
Pele
Pele
LaChula305
Pele
Level 19
God Stats
31W - 24L
1,491 SR
Queue Stats
56W - 59L
1,320 Elo+
Party 2
Hachiman
Hachiman
Riotkiller
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,512 Elo+
Party 2
Artio
Artio
Zealize
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 103L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cudzuu
Thanatos
20
4 / 11 / 20
14,999
937
14,614
25,936
13,950
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
Dzynn
Jing Wei
20
11 / 7 / 18
17,114
1,070
26,627
29,406
12,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Enemy024
Neith
20
8 / 9 / 21
17,421
1,089
33,574
25,542
11,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Soberse
Cerberus
20
5 / 8 / 12
14,589
912
10,542
23,817
26,825
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
XxSquishExX
Kukulkan
20
14 / 6 / 17
18,359
1,147
40,103
23,997
11,620
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 12 / 19
15,665
979
30,124
28,041
10,291
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 12 / 14
18,033
1,127
31,365
34,593
25,467
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 11 / 18
15,234
952
10,670
32,449
15,638
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Riotkiller
Hachiman
20
9 / 5 / 14
16,887
1,055
30,096
19,937
7,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
Zealize
Artio
20
9 / 2 / 22
17,160
1,073
19,122
24,894
28,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
128
42
Kills
41
41
Deaths
42
88
Assists
87
Player
Kills
Deaths
Assists
KDA
W
7
12
19
1.38
W
12
12
14
1.58
L
Thanatos
Cudzuu
Thanatos
4
11
20
1.27
L
Jing Wei
Dzynn
Jing Wei
11
7
18
2.86
L
Neith
Enemy024
Neith
8
9
21
2.06
W
4
11
18
1.18
W
Hachiman
Riotkiller
Hachiman
9
5
14
3.2
L
Cerberus
Soberse
Cerberus
5
8
12
1.38
L
Kukulkan
XxSquishExX
Kukulkan
14
6
17
3.75
W
Artio
Zealize
Artio
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,460
Damage
121,377
128,698
Taken
139,914
76,851
Mitigated
87,304
16,686
Healing
17,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,124
20,137
0
3,413
28,041
10,291
0
10,923
17,118
0
46,150
W
31,365
15,652
450
5,911
34,593
25,467
0
13,870
19,965
0
65,559
L
Thanatos
Cudzuu
Thanatos
14,614
3,609
0
6,021
25,936
13,950
0
3,435
22,501
0
37,787
L
Jing Wei
Dzynn
Jing Wei
26,627
20,989
0
2,084
29,406
12,815
0
3,804
25,602
0
41,535
L
Neith
Enemy024
Neith
33,574
18,874
0
3,961
25,542
11,641
0
5,468
20,074
0
68,324
W
10,670
2,903
0
149
32,449
15,638
0
14,235
18,214
0
35,687
W
Hachiman
Riotkiller
Hachiman
30,096
21,788
0
3,351
19,937
7,418
0
7,068
12,869
0
71,188
L
Cerberus
Soberse
Cerberus
10,542
1,240
0
3,874
23,817
26,825
0
2,246
21,571
15,587
0
L
Kukulkan
XxSquishExX
Kukulkan
40,103
1,494
0
746
23,997
11,620
0
4,169
19,828
84,711
0
W
Artio
Zealize
Artio
19,122
1,370
1,351
3,087
24,894
28,490
0
4,549
20,345
35,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,482
Gold Earned
82,979
289
Minions Killed
282
8
Camps Cleared
12
1,389,213
Distance Traveled
1,548,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,665
979
37
2
0
348,952
0
W
Bellona
18,033
1,127
80
5
12
287,596
0
L
Thanatos
14,999
937
39
2
0
321,563
0
L
Jing Wei
17,114
1,070
27
2
3
301,454
0
L
Neith
17,421
1,089
106
7
3
224,349
0
W
Pele
15,234
952
54
3
0
356,911
0
W
Hachiman
16,887
1,055
86
5
0
241,416
0
L
Cerberus
14,589
912
19
1
1
255,844
0
L
Kukulkan
18,359
1,147
98
6
1
286,003
0
W
Artio
17,160
1,073
25
2
0
313,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role