Player Matchup

Vamana
Vamana
 
Vamana
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
GOT-NERF
Aphrodite
Level 124
God Stats
1W - 3L
1,555 SR
Queue Stats
56W - 46L
1,642 Elo+
Party 2
Scylla
Scylla
MANDO-_7
Scylla
Level 106
God Stats
3W - 1L
1,372 SR
Queue Stats
20W - 12L
1,634 Elo+
Party 2
Neith
Neith
MIP_98
Neith
Level 27
God Stats
4W - 3L
1,633 SR
Queue Stats
5W - 3L
1,599 Elo+
Party 2
Ares
Ares
mdm101
Ares
Level 104
God Stats
4W - 0L
1,662 SR
Queue Stats
38W - 45L
1,552 Elo+
Party 2
Team Averages
Level 96
1,544 SR
1,586 Elo+

VS

Team Averages
Level 76
1,626 SR
1,521 Elo+
Nemesis
Nemesis
CBarnweezy17
Nemesis
Level 26
God Stats
19W - 14L
1,590 SR
Queue Stats
55W - 63L
1,455 Elo+
Party 3
Cerberus
Cerberus
SAVAGE7799
Cerberus
Level 62
God Stats
53W - 26L
1,677 SR
Queue Stats
84W - 56L
1,552 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SupaMcNasty0606
Cu Chulainn
Level 144
God Stats
0W - 2L
1,585 SR
Queue Stats
81W - 98L
1,481 Elo+
Party 3
Ra
Ra
TheASSASSlN55
Ra
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
121W - 108L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
curshunk88
Jormungandr
Level 24
God Stats
0W - 1L
1,777 SR
Queue Stats
15W - 15L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
11 / 8 / 21
17,363
1,085
39,827
47,303
34,385
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
GOT-NERF
Aphrodite
20
4 / 3 / 26
16,091
1,006
21,313
23,630
20,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Scylla
MANDO-_7
Scylla
20
13 / 4 / 17
17,090
1,068
40,842
15,458
4,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
MIP_98
Neith
20
2 / 4 / 17
14,530
908
14,413
17,546
7,614
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
mdm101
Ares
20
9 / 7 / 25
17,651
1,103
28,689
34,818
46,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CBarnweezy17
Nemesis
20
1 / 16 / 15
13,879
867
15,365
36,059
12,580
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SAVAGE7799
Cerberus
20
7 / 7 / 14
15,200
950
24,198
38,549
40,889
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
SupaMcNasty0606
Cu Chulainn
20
7 / 9 / 15
15,836
990
24,556
35,564
31,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 3 / 17
16,471
1,029
31,411
17,304
6,678
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
curshunk88
Jormungandr
20
6 / 4 / 14
17,141
1,071
33,839
28,004
19,856
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
101
39
Kills
26
26
Deaths
39
106
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
11
8
21
2.69
L
Nemesis
CBarnweezy17
Nemesis
1
16
15
0.53
W
Aphrodite
GOT-NERF
Aphrodite
4
3
26
5.67
W
Scylla
MANDO-_7
Scylla
13
4
17
5.38
W
Neith
MIP_98
Neith
2
4
17
2.63
L
Cerberus
SAVAGE7799
Cerberus
7
7
14
2
L
Cu Chulainn
SupaMcNasty0606
Cu Chulainn
7
9
15
1.61
L
5
3
17
4.5
L
Jormungandr
curshunk88
Jormungandr
6
4
14
3.25
W
Ares
mdm101
Ares
9
7
25
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,084
Damage
129,369
138,755
Taken
155,480
113,975
Mitigated
111,756
40,611
Healing
24,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
39,827
22,745
0
10,322
47,303
34,385
0
33,864
13,439
6,417
68,664
L
Nemesis
CBarnweezy17
Nemesis
15,365
5,495
0
3,124
36,059
12,580
0
23,240
12,819
0
22,348
W
Aphrodite
GOT-NERF
Aphrodite
21,313
5,731
12,318
14,851
23,630
20,433
0
12,365
11,265
54,886
0
W
Scylla
MANDO-_7
Scylla
40,842
4,455
0
1,352
15,458
4,771
0
10,035
5,423
78,058
0
W
Neith
MIP_98
Neith
14,413
6,002
0
1,020
17,546
7,614
0
10,155
7,391
0
33,322
L
Cerberus
SAVAGE7799
Cerberus
24,198
161
0
5,056
38,549
40,889
0
24,780
13,769
39,594
0
L
Cu Chulainn
SupaMcNasty0606
Cu Chulainn
24,556
8,228
0
2,962
35,564
31,753
0
21,276
14,288
541
46,340
L
31,411
781
6,747
3,710
17,304
6,678
0
10,407
6,897
87,513
0
L
Jormungandr
curshunk88
Jormungandr
33,839
7,886
736
2,432
28,004
19,856
0
15,279
12,725
70,940
0
W
Ares
mdm101
Ares
28,689
2,479
0
748
34,818
46,772
0
23,570
11,248
44,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,725
Gold Earned
78,527
310
Minions Killed
335
10
Camps Cleared
3
1,450,762
Distance Traveled
1,597,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,363
1,085
82
5
0
308,845
0
L
Nemesis
13,879
867
20
1
2
311,981
0
W
Aphrodite
16,091
1,006
86
5
2
285,081
0
W
Scylla
17,090
1,068
78
5
6
279,424
0
W
Neith
14,530
908
47
3
2
265,196
0
L
Cerberus
15,200
950
44
3
0
322,947
0
L
Cu Chulainn
15,836
990
37
2
1
316,457
0
L
Ra
16,471
1,029
140
9
0
344,523
0
L
Jormungandr
17,141
1,071
94
6
0
301,731
0
W
Ares
17,651
1,103
17
1
0
312,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role