Player Matchup

Chaac
Chaac
LABATMAN17
Chaac
Level 113
God Stats
19W - 8L
1,724 SR
Queue Stats
365W - 358L
1,500 Elo+
Party 2
Chiron
Chiron
TheRyneSmith
Chiron
Level 130
God Stats
8W - 4L
1,685 SR
Queue Stats
42W - 46L
1,622 Elo+
Party 2
Nox
Nox
crazyswimmer710
Nox
Level 124
God Stats
1W - 1L
1,300 SR
Queue Stats
40W - 39L
1,591 Elo+
Party 2
Team Averages
Level 122
1,570 SR
1,571 Elo+

VS

Team Averages
Level 151
1,516 SR
1,549 Elo+
Hachiman
Hachiman
ILLUMINISMO
Hachiman
Level 148
God Stats
5W - 14L
1,288 SR
Queue Stats
300W - 270L
1,548 Elo+
Party 1
Terra
Terra
INDIOXxX69
Terra
Level 155
God Stats
3W - 5L
1,565 SR
Queue Stats
244W - 227L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
v Ruisu x
Ah Puch
Level 149
God Stats
1W - 1L
1,694 SR
Queue Stats
17W - 20L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
9 / 2 / 11
16,553
752
15,192
24,259
27,949
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
19
13 / 4 / 7
18,344
834
24,032
23,812
8,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 10 / 11
14,857
675
13,098
16,484
5,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ILLUMINISMO
Hachiman
15
5 / 13 / 3
14,004
637
17,029
26,548
7,046
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Terra
14
2 / 8 / 9
15,063
685
6,068
23,933
26,298
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
v Ruisu x
Ah Puch
18
9 / 5 / 4
17,302
786
27,893
14,904
5,273
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
26
Kills
16
16
Deaths
26
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ILLUMINISMO
Hachiman
5
13
3
0.5
L
Terra
2
8
9
0.81
W
Chaac
9
2
11
7.25
W
Chiron
13
4
7
4.13
W
4
10
11
0.95
L
Ah Puch
v Ruisu x
Ah Puch
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,322
Damage
50,990
64,555
Taken
65,385
41,528
Mitigated
38,617
24,815
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ILLUMINISMO
Hachiman
17,029
9,607
0
3,914
26,548
7,046
0
6,605
19,943
0
49,489
L
Terra
6,068
425
1,334
5,973
23,933
26,298
0
5,825
17,822
17,220
0
W
Chaac
15,192
1,580
0
11,007
24,259
27,949
1,040
13,480
10,779
0
50,849
W
Chiron
24,032
9,573
746
11,242
23,812
8,047
835
13,464
10,348
0
88,455
W
13,098
524
243
1,577
16,484
5,532
1,121
7,947
8,537
30,068
0
L
Ah Puch
v Ruisu x
Ah Puch
27,893
318
0
2,878
14,904
5,273
148
1,364
13,540
90,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,754
Gold Earned
46,369
231
Minions Killed
227
10
Camps Cleared
7
1,119,658
Distance Traveled
1,033,630
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
14,004
637
58
3
2
280,234
0
L
Terra
15,063
685
24
1
0
352,795
0
W
Chaac
16,553
752
61
3
0
406,796
0
W
Chiron
18,344
834
110
5
10
383,510
4
W
Nox
14,857
675
60
3
0
329,352
1
L
Ah Puch
17,302
786
145
7
5
400,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role