Player Matchup

Kukulkan
Kukulkan
FUNKYPOPTART1976
Kukulkan
Level 23
God Stats
24W - 19L
1,457 SR
Queue Stats
26W - 21L
1,362 Elo+
Party 2
Sun Wukong
Sun Wukong
FlyGuy1928
Sun Wukong
Level 18
God Stats
11W - 6L
1,497 SR
Queue Stats
16W - 15L
1,300 Elo+
Party 2
Nu Wa
Nu Wa
ohsnapitzopie
Nu Wa
Level 40
God Stats
2W - 0L
1,621 SR
Queue Stats
20W - 24L
1,326 Elo+
Solo
Team Averages
Level 27
1,525 SR
1,330 Elo+

VS

Team Averages
Level 32
1,469 SR
1,383 Elo+
Chaac
Chaac
Hapollium
Chaac
Level 22
God Stats
4W - 1L
1,661 SR
Queue Stats
17W - 22L
1,380 Elo+
Solo
Pele
Pele
Playboii ia
Pele
Level 26
God Stats
20W - 14L
1,442 SR
Queue Stats
48W - 59L
1,366 Elo+
Party 1
Merlin
Merlin
RedGotGreens
Merlin
Level 47
God Stats
0W - 2L
1,306 SR
Queue Stats
44W - 38L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 12
16,341
778
22,239
13,887
5,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
FlyGuy1928
Sun Wukong
16
10 / 1 / 10
15,453
736
16,628
20,002
14,140
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
7 / 3 / 11
15,428
735
17,980
15,153
4,986
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hapollium
Chaac
16
6 / 5 / 1
15,104
719
14,642
21,727
11,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
3 / 13 / 2
13,009
619
15,153
25,169
7,821
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
13
0 / 10 / 5
12,331
587
8,331
22,175
10,656
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
28
Kills
9
9
Deaths
28
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
5
12
3.4
W
Sun Wukong
FlyGuy1928
Sun Wukong
10
1
10
15
L
Chaac
Hapollium
Chaac
6
5
1
1.3
L
3
13
2
0.31
L
Merlin
0
10
5
0.25
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,847
Damage
38,126
49,042
Taken
69,071
24,390
Mitigated
29,870
8,080
Healing
12,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,239
1,631
0
703
13,887
5,264
1,019
2,663
11,224
51,941
0
W
Sun Wukong
FlyGuy1928
Sun Wukong
16,628
5,157
0
3,207
20,002
14,140
212
3,442
16,560
0
45,930
L
Chaac
Hapollium
Chaac
14,642
2,208
636
8,033
21,727
11,393
0
14,354
7,373
0
57,133
L
15,153
6,821
0
3,768
25,169
7,821
0
12,418
12,751
0
40,125
L
Merlin
8,331
1,277
0
340
22,175
10,656
0
13,907
8,268
41,762
0
W
17,980
4,660
1,335
2,835
15,153
4,986
1,242
3,759
11,394
70,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,222
Gold Earned
40,444
229
Minions Killed
191
10
Camps Cleared
6
1,029,337
Distance Traveled
895,728
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,341
778
81
4
0
289,751
0
W
Sun Wukong
15,453
736
67
3
1
391,535
0
L
Chaac
15,104
719
87
4
4
354,259
0
L
Pele
13,009
619
45
2
2
296,766
0
L
Merlin
12,331
587
59
3
0
244,703
0
W
Nu Wa
15,428
735
81
4
9
348,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role