Player Matchup

Hercules
Hercules
DwarfStar-
Hercules
Level 89
God Stats
5W - 1L
1,543 SR
Queue Stats
173W - 153L
1,583 Elo+
Solo
Apollo
Apollo
FalconxCrest
Apollo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 93L
1,566 Elo+
Party 1
Mercury
Mercury
FenixPhantom
Mercury
Level 106
God Stats
16W - 13L
1,575 SR
Queue Stats
147W - 130L
1,579 Elo+
Solo
Yemoja
Yemoja
Feral9
Yemoja
Level 134
God Stats
2W - 0L
1,824 SR
Queue Stats
106W - 90L
1,575 Elo+
Party 1
Merlin
Merlin
OMEGA SPARDA
Merlin
Level 128
God Stats
111W - 87L
1,620 SR
Queue Stats
224W - 189L
1,562 Elo+
Solo
Team Averages
Level 120
1,612 SR
1,573 Elo+

VS

Team Averages
Level 139
1,611 SR
1,580 Elo+
King Arthur
King Arthur
Annex Decrypt
King Arthur
Level 143
God Stats
10W - 21L
1,516 SR
Queue Stats
544W - 504L
1,589 Elo+
Solo
Chang'e
Chang'e
HzRd Mudkip
Chang'e
Level 128
God Stats
5W - 7L
1,657 SR
Queue Stats
385W - 359L
1,642 Elo+
Solo
Loki
Loki
NOBLE-x-KNIGHT
Loki
Level 138
God Stats
4W - 6L
1,548 SR
Queue Stats
149W - 135L
1,547 Elo+
Solo
Anhur
Anhur
StarfoxSwitch
Anhur
Level 128
God Stats
7W - 14L
1,507 SR
Queue Stats
119W - 133L
1,535 Elo+
Solo
Cerberus
Cerberus
jfreak
Cerberus
Level 157
God Stats
7W - 3L
1,829 SR
Queue Stats
43W - 42L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DwarfStar-
Hercules
20
4 / 6 / 20
17,341
723
18,405
32,783
35,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Apollo
20
9 / 11 / 18
18,956
790
29,340
31,496
12,251
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
FenixPhantom
Mercury
20
10 / 11 / 14
19,760
823
25,365
34,020
14,482
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Feral9
Yemoja
20
6 / 8 / 22
18,848
785
16,084
27,374
32,305
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
20
15 / 6 / 14
22,433
935
46,301
29,032
9,533
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Annex Decrypt
King Arthur
20
7 / 3 / 31
18,615
776
25,041
36,203
45,291
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
HzRd Mudkip
Chang'e
20
14 / 7 / 22
20,622
859
43,488
31,712
17,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 13 / 14
17,292
721
18,562
27,885
9,924
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 12 / 8
17,755
740
17,235
28,650
10,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
jfreak
Cerberus
20
6 / 9 / 27
16,905
704
25,426
38,504
58,367
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
144
44
Kills
42
42
Deaths
44
88
Assists
102
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Annex Decrypt
King Arthur
7
3
31
7.5
W
Hercules
DwarfStar-
Hercules
4
6
20
2.33
W
Apollo
9
11
18
1.64
W
Mercury
FenixPhantom
Mercury
10
11
14
1.55
W
Yemoja
Feral9
Yemoja
6
8
22
2.13
L
Chang'e
HzRd Mudkip
Chang'e
14
7
22
3.57
L
7
13
14
1.08
W
Merlin
15
6
14
3.67
L
8
12
8
1
L
Cerberus
jfreak
Cerberus
6
9
27
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,495
Damage
129,752
154,705
Taken
162,954
104,328
Mitigated
141,555
44,236
Healing
53,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Annex Decrypt
King Arthur
25,041
3,054
0
9,298
36,203
45,291
846
14,307
20,857
0
55,356
W
Hercules
DwarfStar-
Hercules
18,405
4,378
0
12,252
32,783
35,757
966
13,208
19,575
0
49,459
W
Apollo
29,340
24,809
0
4,447
31,496
12,251
2,588
15,144
16,161
0
78,230
W
Mercury
FenixPhantom
Mercury
25,365
16,222
0
7,934
34,020
14,482
223
10,530
23,490
0
81,688
W
Yemoja
Feral9
Yemoja
16,084
2,425
9,065
4,709
27,374
32,305
523
10,971
16,403
34,789
0
L
Chang'e
HzRd Mudkip
Chang'e
43,488
5,170
17,583
16,912
31,712
17,887
2,174
13,326
17,988
91,057
0
L
18,562
6,360
0
169
27,885
9,924
929
10,005
17,656
0
61,074
W
Merlin
46,301
1,029
0
5,829
29,032
9,533
235
16,268
12,014
126,743
0
L
17,235
11,166
0
3,212
28,650
10,086
2,458
9,865
18,700
0
86,318
L
Cerberus
jfreak
Cerberus
25,426
404
0
6,308
38,504
58,367
627
15,187
22,816
48,174
4,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,338
Gold Earned
91,189
465
Minions Killed
491
6
Camps Cleared
10
2,021,645
Distance Traveled
1,973,346
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
18,615
776
76
3
0
411,398
2
W
Hercules
17,341
723
50
2
0
455,591
0
W
Apollo
18,956
790
99
4
0
373,966
0
W
Mercury
19,760
823
122
5
4
423,873
2
W
Yemoja
18,848
785
28
1
0
370,064
5
L
Chang'e
20,622
859
121
5
2
428,268
0
L
Loki
17,292
721
84
4
3
394,500
0
W
Merlin
22,433
935
166
7
2
398,151
0
L
Anhur
17,755
740
150
6
4
346,059
0
L
Cerberus
16,905
704
60
3
1
393,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role