Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
35W - 31L
1,478 SR
Queue Stats
49W - 60L
1,369 Elo+
Solo
Ra
Ra
GodOfDeath21151
Ra
Level 8
God Stats
2W - 1L
1,262 SR
Queue Stats
11W - 9L
1,311 Elo+
Party 1
Neith
Neith
Lord Magesblood
Neith
Level 16
God Stats
8W - 10L
1,303 SR
Queue Stats
8W - 10L
1,312 Elo+
Solo
Nemesis
Nemesis
WonderlandPsyco
Nemesis
Level 101
God Stats
2W - 1L
1,497 SR
Queue Stats
6W - 7L
1,263 Elo+
Party 1
Merlin
Merlin
castillo8711-cec
Merlin
Level 19
God Stats
3W - 0L
1,789 SR
Queue Stats
14W - 18L
1,349 Elo+
Solo
Team Averages
Level 34
1,466 SR
1,321 Elo+

VS

Team Averages
Level 22
1,513 SR
1,339 Elo+
Olorun
Olorun
 
Olorun
Level 17
God Stats
2W - 4L
1,396 SR
Queue Stats
6W - 14L
1,293 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 6
God Stats
0W - 2L
1,669 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 2
Thanatos
Thanatos
Fasinxting
Thanatos
Level 42
God Stats
1W - 7L
1,204 SR
Queue Stats
43W - 45L
1,359 Elo+
Party 3
Amaterasu
Amaterasu
FsNz VVIceFyre
Amaterasu
Level 28
God Stats
0W - 1L
1,796 SR
Queue Stats
72W - 70L
1,364 Elo+
Solo
Hachiman
Hachiman
GIxtchh
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
1 / 6 / 7
19,374
473
13,454
22,791
23,163
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
19 / 7 / 9
22,476
548
42,051
26,419
11,196
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 4 / 3
20,737
506
20,241
18,795
17,634
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 1 / 12
22,585
551
27,793
31,588
22,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
1 / 18 / 8
17,858
436
12,299
31,528
7,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
2 / 12 / 7
16,007
390
17,472
34,083
20,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
 
Erlang Shen
8
0 / 4 / 2
10,474
255
1,139
7,353
1,656
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Fasinxting
Thanatos
20
30 / 10 / 2
23,938
584
48,179
40,958
13,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
FsNz VVIceFyre
Amaterasu
20
3 / 1 / 5
19,034
464
16,266
37,584
43,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
GIxtchh
Hachiman
20
1 / 6 / 10
17,627
430
15,023
28,418
9,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
62
33
Kills
36
36
Deaths
33
39
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
6
7
0.75
L
Olorun
 
Olorun
2
12
7
0.46
L
Erlang Shen
 
Erlang Shen
0
4
2
0.25
L
Thanatos
Fasinxting
Thanatos
30
10
2
3.1
L
Amaterasu
FsNz VVIceFyre
Amaterasu
3
1
5
5.5
L
Hachiman
GIxtchh
Hachiman
1
6
10
1
W
19
7
9
3.36
W
0
4
3
0.38
W
12
1
12
18
W
1
18
8
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,838
Damage
98,079
131,121
Taken
148,396
81,797
Mitigated
89,376
49,246
Healing
55,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
13,454
454
3,524
11,846
22,791
23,163
792
2,431
20,360
99,098
0
L
Olorun
 
Olorun
17,472
6,346
1,454
6,872
34,083
20,450
1,462
21,087
12,996
108,835
0
L
Erlang Shen
 
Erlang Shen
1,139
710
0
0
7,353
1,656
0
5,721
1,632
0
6,470
L
Thanatos
Fasinxting
Thanatos
48,179
23,878
0
28,857
40,958
13,910
3,456
20,501
20,457
0
185,208
L
Amaterasu
FsNz VVIceFyre
Amaterasu
16,266
5,788
0
7,795
37,584
43,718
960
9,033
28,551
0
147,892
L
Hachiman
GIxtchh
Hachiman
15,023
6,250
502
10,374
28,418
9,642
521
15,245
13,173
0
125,848
W
42,051
4,718
4,267
10,682
26,419
11,196
841
6,460
19,959
143,407
0
W
20,241
11,628
0
6,782
18,795
17,634
9,857
721
18,074
0
153,363
W
27,793
13,476
0
11,957
31,588
22,228
2,620
6,337
25,251
0
146,417
W
12,299
2,111
0
188
31,528
7,576
2,126
6,321
25,207
82,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,030
Gold Earned
87,080
837
Minions Killed
795
0
Camps Cleared
0
3,427,731
Distance Traveled
3,012,664
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
19,374
473
154
4
0
685,052
10
L
Olorun
16,007
390
149
4
0
578,895
0
L
Erlang Shen
10,474
255
14
0
0
187,727
0
L
Thanatos
23,938
584
234
6
0
734,291
1
L
Amaterasu
19,034
464
214
5
0
851,971
0
L
Hachiman
17,627
430
184
4
0
659,780
3
W
Ra
22,476
548
144
4
0
714,159
4
W
Neith
20,737
506
246
6
0
573,326
0
W
Nemesis
22,585
551
134
3
0
922,266
2
W
Merlin
17,858
436
159
4
0
532,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role