Player Matchup

Nox
Nox
Diamond III
Anathystt
Nox
Diamond III
Level 158
God Stats
2W - 0L
1,695 SR
Queue Stats
81W - 36L
1,995 MMR
Party 2
Odin
Odin
Diamond III
Avensz
Odin
Diamond III
Level 160
God Stats
4W - 1L
1,603 SR
Queue Stats
80W - 34L
2,017 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
xNHx RamLo
Kumbhakarna
Platinum I
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 5L
2,077 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,599 SR
2,030 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 102
1,604 SR
1,972 MMR
Vulcan
Vulcan
Diamond III
Funky Vulture
Vulcan
Diamond III
Level 41
God Stats
8W - 8L
1,777 SR
Queue Stats
39W - 36L
1,911 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
TheScairp
Cu Chulainn
Platinum IV
Level 160
God Stats
1W - 1L
1,657 SR
Queue Stats
29W - 20L
1,898 MMR
Party 1
Hercules
Hercules
Platinum I
Truptump
Hercules
Platinum I
Level 104
God Stats
0W - 1L
1,378 SR
Queue Stats
51W - 31L
2,108 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 6
19,835
640
31,846
32,365
23,196
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Avensz
Odin
20
7 / 3 / 10
20,511
662
33,988
43,051
58,178
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kumbhakarna
xNHx RamLo
Kumbhakarna
20
3 / 0 / 13
20,157
650
15,626
46,955
61,568
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditePersephoneAchillesChaacEset

VS

Bans
KukulkanCabrakanPoseidonYemojaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
18,953
611
52,399
14,701
6,106
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TheScairp
Cu Chulainn
18
0 / 8 / 6
17,231
556
30,001
43,443
55,276
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
Truptump
Hercules
17
3 / 7 / 3
17,661
570
22,862
38,314
38,776
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
7
7
Deaths
17
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
7
4
6
2.5
W
Odin
Avensz
Odin
7
3
10
4
L
4
2
2
2.5
L
Cu Chulainn
TheScairp
Cu Chulainn
0
8
6
0.38
L
Hercules
Truptump
Hercules
3
7
3
0.64
W
Kumbhakarna
xNHx RamLo
Kumbhakarna
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,460
Damage
105,262
122,371
Taken
96,458
142,942
Mitigated
100,158
21,653
Healing
34,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,846
4,617
0
2,380
32,365
23,196
841
14,861
17,504
95,170
0
W
Odin
Avensz
Odin
33,988
10,424
0
9,785
43,051
58,178
1,578
18,664
24,387
15,806
81,497
L
52,399
28,472
0
5,596
14,701
6,106
792
6,944
7,757
119,222
0
L
Cu Chulainn
TheScairp
Cu Chulainn
30,001
5,109
0
18,123
43,443
55,276
723
25,185
18,258
9,315
90,030
L
Hercules
Truptump
Hercules
22,862
10,877
0
10,791
38,314
38,776
1,265
20,731
17,583
0
74,175
W
Kumbhakarna
xNHx RamLo
Kumbhakarna
15,626
2,398
0
9,488
46,955
61,568
420
23,345
23,610
70,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,503
Gold Earned
53,845
343
Minions Killed
354
5
Camps Cleared
20
1,821,189
Distance Traveled
1,655,297
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
19,835
640
155
5
3
561,033
0
W
Odin
20,511
662
109
4
1
614,668
6
L
Vulcan
18,953
611
136
4
5
598,245
3
L
Cu Chulainn
17,231
556
129
4
1
536,184
1
L
Hercules
17,661
570
89
3
14
520,868
2
W
Kumbhakarna
20,157
650
79
3
1
645,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role