Player Matchup

Raijin
Raijin
 
Raijin
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
HornyTurtles
He Bo
Level 136
God Stats
2W - 2L
1,569 SR
Queue Stats
41W - 20L
1,686 Elo+
Party 3
Heimdallr
Heimdallr
LöliMaster
Heimdallr
Level 148
God Stats
0W - 1L
1,746 SR
Queue Stats
121W - 86L
1,652 Elo+
Party 3
Chronos
Chronos
Màssive
Chronos
Level 136
God Stats
0W - 1L
1,969 SR
Queue Stats
76W - 46L
1,645 Elo+
Party 3
Ullr
Ullr
RedVulcan
Ullr
Level 154
God Stats
9W - 13L
1,676 SR
Queue Stats
417W - 375L
1,624 Elo+
Solo
Team Averages
Level 142
1,692 SR
1,621 Elo+

VS

Team Averages
Level 145
1,504 SR
1,668 Elo+
Ah Puch
Ah Puch
AYDF
Ah Puch
Level 158
God Stats
6W - 4L
1,636 SR
Queue Stats
481W - 355L
1,687 Elo+
Party 2
Jing Wei
Jing Wei
Connor609
Jing Wei
Level 160
God Stats
1W - 1L
1,170 SR
Queue Stats
162W - 107L
1,678 Elo+
Party 2
Vulcan
Vulcan
Deodair
Vulcan
Level 127
God Stats
1W - 1L
1,331 SR
Queue Stats
189W - 168L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Drs87
Ah Muzen Cab
Level 149
God Stats
9W - 1L
1,742 SR
Queue Stats
340W - 293L
1,659 Elo+
Party 2
Sol
Sol
Joojisan
Sol
Level 129
God Stats
5W - 3L
1,640 SR
Queue Stats
329W - 315L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
18
1 / 7 / 7
11,808
590
7,497
14,523
5,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 9
13,260
663
14,369
11,685
5,028
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
LöliMaster
Heimdallr
19
7 / 6 / 12
12,919
646
14,269
16,020
8,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
Màssive
Chronos
20
7 / 4 / 9
13,683
684
15,921
21,637
9,764
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
20
3 / 4 / 9
13,028
651
9,521
15,260
6,780
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AYDF
Ah Puch
20
3 / 5 / 16
13,173
659
22,648
16,352
6,262
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
Connor609
Jing Wei
20
9 / 5 / 7
13,748
687
12,088
13,398
5,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
Deodair
Vulcan
19
3 / 5 / 13
12,881
644
5,197
11,705
7,335
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Drs87
Ah Muzen Cab
20
3 / 6 / 14
12,640
632
12,489
16,291
6,354
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 4 / 14
13,558
678
16,544
15,369
4,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
87
25
Kills
23
25
Deaths
25
46
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
7
7
0.64
W
Ah Puch
AYDF
Ah Puch
3
5
16
2.2
W
Jing Wei
Connor609
Jing Wei
9
5
7
2.5
W
Vulcan
Deodair
Vulcan
3
5
13
1.9
W
Ah Muzen Cab
Drs87
Ah Muzen Cab
3
6
14
1.67
L
7
4
9
2.88
W
5
4
14
3
L
Heimdallr
LöliMaster
Heimdallr
7
6
12
2.17
L
Chronos
Màssive
Chronos
7
4
9
2.88
L
Ullr
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,577
Damage
68,966
79,125
Taken
73,115
35,146
Mitigated
29,841
28,721
Healing
27,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,497
177
2,593
1,706
14,523
5,555
763
7,714
6,809
29,852
0
W
Ah Puch
AYDF
Ah Puch
22,648
194
1,102
5,171
16,352
6,262
921
8,660
7,692
48,698
0
W
Jing Wei
Connor609
Jing Wei
12,088
8,978
314
2,692
13,398
5,059
1,697
7,768
5,630
0
35,280
W
Vulcan
Deodair
Vulcan
5,197
1,058
3,150
1,944
11,705
7,335
540
6,719
4,986
17,090
0
W
Ah Muzen Cab
Drs87
Ah Muzen Cab
12,489
1,476
793
4,587
16,291
6,354
824
8,872
7,419
0
43,047
L
14,369
183
3,124
1,843
11,685
5,028
787
5,404
6,281
24,276
0
W
16,544
801
1,706
5,965
15,369
4,831
2,794
5,768
9,601
29,455
0
L
Heimdallr
LöliMaster
Heimdallr
14,269
5,311
2,825
3,067
16,020
8,019
1,320
10,392
5,628
0
29,724
L
Chronos
Màssive
Chronos
15,921
2,460
6,308
5,081
21,637
9,764
1,742
13,223
8,414
41,493
0
L
Ullr
9,521
1,359
389
1,785
15,260
6,780
1,340
7,656
7,604
0
32,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,698
Gold Earned
66,000
292
Minions Killed
220
0
Camps Cleared
0
1,755,318
Distance Traveled
1,854,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,808
590
68
3
0
327,245
0
W
Ah Puch
13,173
659
40
2
0
385,828
0
W
Jing Wei
13,748
687
55
3
0
333,232
0
W
Vulcan
12,881
644
27
1
0
352,189
0
W
Ah Muzen Cab
12,640
632
58
3
0
360,070
0
L
He Bo
13,260
663
19
1
0
381,846
0
W
Sol
13,558
678
40
2
0
423,154
0
L
Heimdallr
12,919
646
51
3
0
286,885
0
L
Chronos
13,683
684
73
4
0
385,228
0
L
Ullr
13,028
651
81
4
0
374,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role