Player Matchup

Rama
Rama
 
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,321 Elo+
Solo
Nemesis
Nemesis
EcoRewind
Nemesis
Level 26
God Stats
1W - 1L
1,086 SR
Queue Stats
30W - 26L
1,470 Elo+
Party 3
Thoth
Thoth
FateTheDestroyer
Thoth
Level 123
God Stats
1W - 2L
1,285 SR
Queue Stats
211W - 219L
1,460 Elo+
Party 4
Scylla
Scylla
Fennixfire25
Scylla
Level 127
God Stats
4W - 0L
1,702 SR
Queue Stats
53W - 42L
1,539 Elo+
Party 3
Da Ji
Da Ji
Luffy d eao
Da Ji
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,425 Elo+
Party 4
Team Averages
Level 66
1,415 SR
1,443 Elo+

VS

Team Averages
Level 49
1,502 SR
1,352 Elo+
Cabrakan
Cabrakan
AwesomTurtlePoop
Cabrakan
Level 45
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,280 Elo+
Party 2
Fafnir
Fafnir
Blackhart58
Fafnir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 2
Merlin
Merlin
Masashi CE
Merlin
Level 86
God Stats
0W - 2L
1,336 SR
Queue Stats
29W - 43L
1,417 Elo+
Party 1
Neith
Neith
Nordic Wind68
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
destroyererick
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
18
4 / 5 / 10
10,812
832
9,013
10,613
3,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
EcoRewind
Nemesis
17
4 / 5 / 14
10,585
814
6,979
9,667
3,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 3 / 13
11,318
871
8,207
8,312
2,828
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
19
10 / 4 / 16
12,096
930
29,706
8,470
2,869
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 6 / 12
11,704
900
11,976
14,171
7,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 11
9,656
743
12,053
18,250
17,301
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
15
3 / 7 / 9
9,347
719
5,789
15,312
14,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Masashi CE
Merlin
20
11 / 5 / 7
12,126
933
9,825
12,965
4,384
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 12
9,272
713
4,997
9,856
2,508
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
1 / 5 / 19
9,531
733
5,418
14,416
14,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
81
32
Kills
23
23
Deaths
32
65
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
5
10
1.8
L
6
8
11
1.44
L
Fafnir
3
7
9
1.07
W
Nemesis
EcoRewind
Nemesis
4
5
14
2.2
W
8
3
13
4.83
W
Scylla
10
4
16
4.5
W
6
6
12
2
L
Merlin
Masashi CE
Merlin
11
5
7
2.9
L
2
7
12
1.14
L
1
5
19
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,881
Damage
38,082
51,233
Taken
70,799
20,290
Mitigated
53,198
14,320
Healing
13,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,013
7,975
0
1,498
10,613
3,413
881
8,588
2,025
0
26,767
L
12,053
1,482
1,754
1,595
18,250
17,301
234
7,712
10,538
16,765
0
L
Fafnir
5,789
1,978
219
1,692
15,312
14,838
333
7,817
7,495
12,789
0
W
Nemesis
EcoRewind
Nemesis
6,979
3,708
438
609
9,667
3,849
1,163
5,422
4,245
0
12,422
W
8,207
264
1,859
1,431
8,312
2,828
1,282
5,553
2,759
27,099
0
W
Scylla
29,706
3,351
1,757
1,139
8,470
2,869
498
5,798
2,672
46,043
0
W
11,976
3,784
2,123
3,466
14,171
7,331
1,135
7,724
6,447
0
22,878
L
Merlin
Masashi CE
Merlin
9,825
365
1,709
3,351
12,965
4,384
398
7,870
5,095
37,009
0
L
4,997
1,408
0
808
9,856
2,508
698
7,201
2,655
0
9,368
L
5,418
316
1,098
1,768
14,416
14,167
141
7,313
7,103
11,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,515
Gold Earned
49,932
139
Minions Killed
114
0
Camps Cleared
0
1,042,724
Distance Traveled
985,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,812
832
36
3
0
189,504
0
L
Cabrakan
9,656
743
12
1
0
200,584
0
L
Fafnir
9,347
719
15
1
0
205,479
0
W
Nemesis
10,585
814
20
2
0
218,081
0
W
Thoth
11,318
871
24
2
0
211,563
0
W
Scylla
12,096
930
36
3
0
211,126
0
W
Da Ji
11,704
900
23
2
0
212,450
0
L
Merlin
12,126
933
66
5
0
188,443
0
L
Neith
9,272
713
20
2
0
173,190
0
L
Ganesha
9,531
733
1
0
0
217,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role