Player Matchup

Kukulkan
Kukulkan
DeadShot 8654
Kukulkan
Level 62
God Stats
17W - 10L
1,612 SR
Queue Stats
190W - 181L
1,548 Elo+
Party 1
Merlin
Merlin
Platinum Reload
Merlin
Level 86
God Stats
8W - 9L
1,468 SR
Queue Stats
316W - 321L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
vDNR
Guan Yu
Level 87
God Stats
1W - 2L
1,126 SR
Queue Stats
251W - 218L
1,547 Elo+
Party 1
Team Averages
Level 78
1,402 SR
1,535 Elo+

VS

Team Averages
Level 81
1,637 SR
1,557 Elo+
Zhong Kui
Zhong Kui
DQT RazeK
Zhong Kui
Level 75
God Stats
3W - 1L
1,880 SR
Queue Stats
97W - 99L
1,568 Elo+
Solo
Odin
Odin
DW17KP42
Odin
Level 82
God Stats
65W - 39L
1,701 SR
Queue Stats
329W - 296L
1,543 Elo+
Party 2
Hercules
Hercules
Dunnset
Hercules
Level 87
God Stats
3W - 7L
1,329 SR
Queue Stats
383W - 319L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DeadShot 8654
Kukulkan
13
2 / 2 / 6
12,577
629
15,173
8,822
2,694
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 3 / 7
13,115
656
20,196
10,147
3,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
vDNR
Guan Yu
16
8 / 3 / 6
14,810
741
14,678
23,542
20,797
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DQT RazeK
Zhong Kui
13
1 / 8 / 3
11,298
565
11,811
19,620
8,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
14
4 / 1 / 3
12,805
640
9,249
20,460
29,116
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Dunnset
Hercules
14
3 / 5 / 3
12,709
635
11,304
20,708
13,906
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
8
8
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DQT RazeK
Zhong Kui
1
8
3
0.31
L
Odin
4
1
3
5.5
W
Kukulkan
DeadShot 8654
Kukulkan
2
2
6
2.5
L
Hercules
Dunnset
Hercules
3
5
3
0.9
W
4
3
7
2.5
W
Guan Yu
vDNR
Guan Yu
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,047
Damage
32,364
42,511
Taken
60,788
27,109
Mitigated
51,391
12,885
Healing
21,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DQT RazeK
Zhong Kui
11,811
845
0
4,911
19,620
8,369
81
12,598
7,022
44,206
0
L
Odin
9,249
2,171
1,026
7,116
20,460
29,116
470
13,892
6,568
0
36,192
W
Kukulkan
DeadShot 8654
Kukulkan
15,173
734
0
670
8,822
2,694
1,068
1,611
7,211
45,752
0
L
Hercules
Dunnset
Hercules
11,304
2,130
1,407
6,749
20,708
13,906
647
9,593
11,115
0
39,138
W
20,196
1,841
243
799
10,147
3,618
1,002
4,765
5,382
65,712
0
W
Guan Yu
vDNR
Guan Yu
14,678
3,470
4,016
7,157
23,542
20,797
624
6,160
17,382
0
35,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,502
Gold Earned
36,812
213
Minions Killed
193
7
Camps Cleared
8
1,085,872
Distance Traveled
1,055,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,298
565
64
3
3
282,786
0
L
Odin
12,805
640
68
3
3
412,923
0
W
Kukulkan
12,577
629
82
4
4
359,215
0
L
Hercules
12,709
635
61
3
2
359,485
0
W
Merlin
13,115
656
89
4
0
346,134
0
W
Guan Yu
14,810
741
42
2
3
380,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role